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{{Infobox gadgets|class=All|name=GOO GRENADE|type={{colored link|#f1f2f4|Grenades|Grenade}}|description={{Quote|text=Grenade that makes a goo wall on impact with a surface.}}|cooldown=20s|stacksize=2|duration=|image=Goo_Grenade.png|build=All|quote={{Quote|text=Thrown projectile that explodes into several blobs of goo, which solidify on impact; can be thrown underhand or overhand}}}}
{{Infobox gadgets
|image=Goo_Grenade.png
|name=GOO GRENADE
|quote={{Quote|text=Thrown projectile that explodes into several blobs of goo, which solidify on impact; can be thrown underhand or overhand}}
|build=All
|type={{Gadget Icon|Defensive}} Defensive
|price={{prices}}
|cooldown=20s
|ammo=2
}}


[[file:mov_lmh_googrenade.gif|right]]
The [[Goo Grenade]] is a [[Light]], [[Medium]] and [[Heavy]] class thrown gadget that creates a wall of goo at any location.


=== Overview ===
== Usage ==
The Goo Grenade is a thrown gadget which detonates on impact, rapidly deploying goo.


=== Uses & Interactions ===
The Goo Grenade can be selected as one of three [[Gadgets|gadgets]] of any [[Light]], [[Medium]] or [[Heavy]] build loadout.
It can be used to make quick barriers to provide cover, or block chokepoints like doorways and ziplines, an also disable turrets. As with all Goo, it can be rapidly destroyed with fire. Refer to: [[Gameplay#Gameplay Tips|How to Counter Goo]] & [[Gameplay#Gameplay Tips|How to Deal with Turrets]].
 
Holding the primary trigger will prepare a high-velocity overhand throw. Holding the secondary trigger will prepare a low-velocity underhand throw. While preparing a throw, the gadget's trajectory is indicated up to the point where it triggers on impact. Releasing the trigger will execute the throw, whereas swapping to a different item will cancel it.
{{Control scheme|gadget=Equip [[Goo Grenade]]|primary-fire=Prepare overhand throw <small>(Hold)</small><br>Overhand Throw <small>(Release)</small>|secondary-fire=Prepare underhand throw <small>(Hold)</small><br>Underhand Throw <small>(Release)</small>}}
== Stats ==
=== Effects ===
The Goo Grenade can be deployed by throwing it. The moment it impacts on a surface or contestant, it releases [[goo]] that instantly expands into a wall. The direction that the wall expands into depends on where it was thrown (see [[Goo Grenade#Mechanics|Mechanics]]).
 
The goo can be damaged by opponents and teammates to destroy it. The created goo is also highly flammable. A nearby fire will quickly spread to all of the goo and destroy it after a few seconds.
 
=== Properties ===
''' Gadget '''<br><br>
{{Feature icon|Grenade}} Can be thrown like a grenade, meaning overhand or underhand. The trajectory and impact point are shown as an indicator.
 
{{Feature icon|Multiple Charges}} Can be used 2 times. When a charge is used, it automatically recharges over the cooldown time.
 
<br>''' Projectile '''<br><br>
{{Feature icon|Projectile}} Gets affected by gravity and has a travel time.
 
{{Feature icon|Trigger on Impact}} Can fly for any amount of time and triggers when the projectile collides with a surface or contestant. Contestants are treated like walls.
 
{{Feature icon|Interceptible}} Can be removed by the [[APS Turret]], nullifying its effects. This causes the turret to lose some health.
 
{{Feature icon|Reshapeable}} Can be reshaped by the [[Data Reshaper]] into a piece of [[Arena Carriables|decor]] by opponents.
 
{{Feature icon|Damaging|negative=true}} Hitting a contestant directly with the projectile does not deal damage.
 
<br>''' Goo '''<br><br>
{{Feature icon|Attached}} Attaches to a surface upon deployment. Sticks to the surface even if it moves. Weighs down any [[Arena Carriables|carriable object]] it is attached to.
 
{{Feature icon|Solid}} Has its own collision, meaning it blocks bullets and contestants can stand on it.
 
{{Feature icon|Destructible}} Can be destroyed if its health is fully depleted, such as through hits from bullets or explosions. Teammates can also destroy it.
 
{{Feature icon|Usable by Opponents}} Can be used by opponents to their advantage.
 
{{Feature icon|Reshapeable|negative=true}} Cannot be reshaped by the [[Data Reshaper]].
 
{{Feature icon|Permanent|negative=true}} Disappears by itself after enough time has passed.
 
== Guide ==
''' Strengths '''
* The Goo Grenade can be deployed to quickly take cover from (unexpected) incoming fire.
** However, it takes a few moments to prime the grenade. It is faster to take cover using a [[Goo Barrel]] or [[Barricade]], which deploy near-instantly.
 
''' Weaknesses '''
* [[Fire]] will easily get rid of goo.
 
''' Tactics '''
* The Goo Grenade can be used to create pathways, such as by throwing it at a wall to create a platform. This method can even be used to create a hiding spot outside of a building.
 
''' Placement '''
*If the Goo Grenade is thrown at the ground, it will expand perpendicularly to the direction in which it was thrown, usually meaning perpendicular to the direction the user is facing. If the Goo Grenade is thrown at a wall, it will expand perpendicularly to the wall.
 
== Item Mastery ==
Item mastery XP can be earned by deploying the Goo Grenade and by blocking incoming damage with its goo.
 
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
{| class="wikitable"
|-
|colspan="2" |'''<center>XP Breakdown</center>'''
|-
!Source !!XP Reward
|-
|Deploying the Goo Grenade
|10
|-
|Damage dealt to goo by teammates
|0
|-
|Damage from opponents intercepted by goo
|*No Information*
|}
{{Item Mastery|item=Goo Grenade}}
 
== History ==
{| class="wikitable"
!Patch !!<center>Changes</center>
|-
|[[Update:3.10.0|3.10.0]] ||
* Decreased the time it takes for fire to destroy goo from 12s to 9s
|-
|[[Update:3.6.0|3.6.0]] ||
* Increased the time it takes for fire to destroy goo from 6s to 12s
|-
|[[Update:3.0.0|3.0.0]] ||
* Increased the size of the goo wall created by the Goo Grenade from 2x4 to 2x6
* Getting hit by goo will now block [[Evasive Dash]] and [[Grappling Hook]]
|-
|[[Update:CB1:_PATCH_3|CB1 Patch 3]] ||
* Fixed an issue where Goo could be attached to objects that were attached to Cashout Stations, causing them to move.
|}
 
[[Category:Gadgets]]
[[Category:Light Build]]
[[Category:Medium Build]]
[[Category:Heavy Build]]

Latest revision as of 16:35, 23 February 2025

GOO GRENADE
“Thrown projectile that explodes into several blobs of goo, which solidify on impact; can be thrown underhand or overhand”
Profile
BuildAll
Type Defensive
PriceFree
Stats
Cooldown20s
Ammo2


The Goo Grenade is a Light, Medium and Heavy class thrown gadget that creates a wall of goo at any location.

The Goo Grenade can be selected as one of three gadgets of any Light, Medium or Heavy build loadout.

Holding the primary trigger will prepare a high-velocity overhand throw. Holding the secondary trigger will prepare a low-velocity underhand throw. While preparing a throw, the gadget's trajectory is indicated up to the point where it triggers on impact. Releasing the trigger will execute the throw, whereas swapping to a different item will cancel it.

Controls PC PS XBox Key
Equip Goo Grenade
234
L1
LB
Gadget
Prepare overhand throw (Hold)
Overhand Throw (Release)
 
R2
RT
Primary fire
Prepare underhand throw (Hold)
Underhand Throw (Release)
 
L2
LT
Secondary fire

The Goo Grenade can be deployed by throwing it. The moment it impacts on a surface or contestant, it releases goo that instantly expands into a wall. The direction that the wall expands into depends on where it was thrown (see Mechanics).

The goo can be damaged by opponents and teammates to destroy it. The created goo is also highly flammable. A nearby fire will quickly spread to all of the goo and destroy it after a few seconds.

Gadget

Grenade — Can be thrown like a grenade, meaning overhand or underhand. The trajectory and impact point are shown as an indicator.

Multiple Charges — Can be used 2 times. When a charge is used, it automatically recharges over the cooldown time.


Projectile

Projectile — Gets affected by gravity and has a travel time.

Trigger on Impact — Can fly for any amount of time and triggers when the projectile collides with a surface or contestant. Contestants are treated like walls.

Interceptible — Can be removed by the APS Turret, nullifying its effects. This causes the turret to lose some health.

Reshapeable — Can be reshaped by the Data Reshaper into a piece of decor by opponents.

Not Damaging — Hitting a contestant directly with the projectile does not deal damage.


Goo

Attached — Attaches to a surface upon deployment. Sticks to the surface even if it moves. Weighs down any carriable object it is attached to.

Solid — Has its own collision, meaning it blocks bullets and contestants can stand on it.

Destructible — Can be destroyed if its health is fully depleted, such as through hits from bullets or explosions. Teammates can also destroy it.

Usable by Opponents — Can be used by opponents to their advantage.

Not Reshapeable — Cannot be reshaped by the Data Reshaper.

Not Permanent — Disappears by itself after enough time has passed.

Strengths

  • The Goo Grenade can be deployed to quickly take cover from (unexpected) incoming fire.
    • However, it takes a few moments to prime the grenade. It is faster to take cover using a Goo Barrel or Barricade, which deploy near-instantly.

Weaknesses

  • Fire will easily get rid of goo.

Tactics

  • The Goo Grenade can be used to create pathways, such as by throwing it at a wall to create a platform. This method can even be used to create a hiding spot outside of a building.

Placement

  • If the Goo Grenade is thrown at the ground, it will expand perpendicularly to the direction in which it was thrown, usually meaning perpendicular to the direction the user is facing. If the Goo Grenade is thrown at a wall, it will expand perpendicularly to the wall.

Item mastery XP can be earned by deploying the Goo Grenade and by blocking incoming damage with its goo.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Deploying the Goo Grenade 10
Damage dealt to goo by teammates 0
Damage from opponents intercepted by goo *No Information*
Level 1
0 XP
Goo Grenade
Level 2
9,000 XP
Dye Job (Yellow)
Level 3
9,000 XP
Dye Job (Blue)
Level 4
36,000 XP
Dye Job (Red)
Level 5
54,000 XP
Dye Job (White)
Level 6
162,000 XP
Triangle Twinkle
Level 7
144,000 XP
Striped Grazer
Level 8
136,000 XP
Painted Predator
Level 9
200,000 XP
Predasheen


Patch
Changes
3.10.0
  • Decreased the time it takes for fire to destroy goo from 12s to 9s
3.6.0
  • Increased the time it takes for fire to destroy goo from 6s to 12s
3.0.0
  • Increased the size of the goo wall created by the Goo Grenade from 2x4 to 2x6
  • Getting hit by goo will now block Evasive Dash and Grappling Hook
CB1 Patch 3
  • Fixed an issue where Goo could be attached to objects that were attached to Cashout Stations, causing them to move.