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Template:Infobox gadgets: Difference between revisions

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Wetbattery (talk | contribs)
add activation costs for specializations
 
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<!--
<includeonly>{{Infobox|
 
-------
Infobox
-------
--><includeonly>{{Infobox|
|bodyclass = floatright
|bodyclass = floatright
|image1 = {{#if:{{{image|}}}|[[File:{{{image}}}|348px]]|}}
|image1 = {{#if:{{{image|}}}|[[File:{{{image}}}|348px]]|}}
Line 12: Line 7:
|rowclass1 = infobox-title
|rowclass1 = infobox-title


|label2        = Class
|data2     = {{{quote|}}}
|data2         = {{{class|}}}
|rowclass2 = data-quote infobox-quote infobox-data infobox-col1
|rowclass2     = data-class infobox-data infobox-col2


|label3        = Type
|header3 = Profile
|data3          = {{{type|}}}
|rowclass3 = infobox-header
|rowclass3     = data-type infobox-data infobox-col2


|header4 = Description
|label4        = Build
|rowclass4 = infobox-header
|data4          = {{{build|}}}
|rowclass4     = data-class infobox-data infobox-col3


|label5     =  
|label5         = Type
|data5     = {{{description|}}}
|data5         = {{{type|}}}
|rowclass5 = data-description infobox-data infobox-col1
|rowclass5     = data-type infobox-data infobox-col3
 
|label6        = Price
|data6          = {{{price|}}}
|rowclass6      = data-price infobox-data infobox-col3


|header10 = Stats
|header10 = Stats
|rowclass10 = infobox-header
|rowclass10 = infobox-header


|label11 = Damage
|label11 = Cooldown
|data11 = {{{damage|}}}
|data11 = {{{cooldown|}}}
|rowclass11 = data-damage infobox-data infobox-col2
|rowclass11 = data-cooldown infobox-data infobox-col2
 
|label12        = Ammo
|data12        = {{{ammo|}}}
|rowclass12    = data-stacksize infobox-data infobox-col2
 
|label13        = Cooldown
|data13        = {{{cooldownbar|}}}
|rowclass13    = data-cooldownbar infobox-data infobox-col1
 
|header20 = {{#if:{{{damage|}}}{{{envdmg|}}}{{{dmgradius|}}}{{{maxrange|}}}{{{radius|}}}{{{duration|}}}{{{primetime|}}}{{{maxdeploy|}}}{{{health|}}}|Technical}}
|rowclass20 = infobox-header
 
|label21 = Damage
|data21 = {{{damage|}}}
|rowclass21 = data-damage infobox-data infobox-col2
 
|label22        = Environment Dmg
|data22        = {{{envdmg|}}}
|rowclass22    = data-envdmg infobox-data infobox-col2
 
|label23 = Damage Radius
|data23 = {{{dmgradius|}}}
|rowclass23 = data-dmgradius infobox-data infobox-col2
 
|label24        = Max Range
|data24        = {{{maxrange|}}}
|rowclass24    = data-maxrange infobox-data infobox-col2
 
|label25        = Radius
|data25        = {{{radius|}}}
|rowclass25    = data-radius infobox-data infobox-col2
 
|label26        = Duration
|data26        = {{{duration|}}}
|rowclass26    = data-duration infobox-data infobox-col2


|label12 = Cooldown
|label27        = Priming Time
|data12 = {{{cooldown|}}}
|data27        = {{{primetime|}}}
|rowclass12 = data-cooldown infobox-data infobox-col2
|rowclass27    = data-primetime infobox-data infobox-col2


|label13       = Stack Size
|label28       = Max Deployed
|data13         = {{{stacksize|}}}
|data28         = {{{maxdeploy|}}}
|rowclass13     = data-stacksize infobox-data infobox-col2
|rowclass28     = data-maxdeploy infobox-data infobox-col2


|label14       = Effect Duration
|label29       = Health
|data14         = {{{duration|}}}
|data29         = {{{health|}}}
|rowclass14     = data-duration infobox-data infobox-col2
|rowclass29     = data-health infobox-data infobox-col2


}}</includeonly>
|label30        = Activation Costs
|data30        = {{{costs|}}}
|rowclass30    = data-costs infobox-data infobox-col2
}}
</includeonly>
<noinclude>
{{Infobox gadgets
|image=placeholder.png
|name=TEST 101
|quote={{quote|text=this is how text would look like}}
|build=all
|type={{Gadget Icon|Utility}} Utility
|price=3,204
|cooldown=45s
|ammo=1
|damage=50
|envdmg=1000
|dmgradius=20m
|maxrange=30m
|radius=25m
|duration=3s
|primetime=20s
|maxdeploy=4
|health=500
}}
{{Infobox gadgets
|name=BREACH CHARGE
|image=Breaching_Charge1.png
|quote={{quote| Highly destructive deployable explosive that can be remotely detonated}}
|build=Light
|type={{Gadget Icon|Utility}} Utility
|price=3,000
|cooldown=30s
|ammo=3
|damage=80
|envdmg=N/A
|dmgradius=2.5m
|primetime=1.5s
|maxdeploy=3
}}
{{Infobox gadgets
|image=Frag_Grenade.png
|name=FRAG GRENADE
|quote={{Quote|text=Thrown projectile that explodes shortly after release; can be thrown underhand or overhand}}
|build=All
|type={{Gadget Icon|Offensive}} Offensive
|price=1,200
|cooldown=20s
|ammo=1
|damage=140
|envdmg=900
|dmgradius=5m
}}
{{Infobox gadgets
|image=Tracking_Dart.png
|name=TRACKING DART
|quote={{quote|text=Fires a projectile that tracks hit opponents through walls}}
|build=Light
|type={{Gadget Icon|Utility}} Utility
|price=200
|cooldown=12s
|ammo=4
|damage=5
|duration=10s
}}
{{Infobox gadgets
|image=Explosive_Mine.png
|name=EXPLOSIVE MINE
|quote={{quote|text=Explodes when triggered}}
|build=Medium, Heavy
|type={{Gadget Icon|Defensive}} Defensive
|price=800
|cooldown=15s
|ammo=1
|damage=120
|envdmg=1025
|dmgradius=4.25m
|primetime=1.6s
|maxdeploy=2
|costs=2
}}
{{Infobox gadgets
|image=APS_Turret.png
|name=APS TURRET
|quote={{quote|text=Deployable that shoots down and destroys enemy projectiles}}
|build=Medium
|type={{Gadget Icon|Defensive}} Defensive
|price=3,000,000
|cooldown=30s
|ammo=1
|health=165
|radius=N/A
}}
</noinclude>


<templatestyles src="Template:Infobox/styles.css" />
<templatestyles src="Template:Infobox/styles.css" />

Latest revision as of 14:35, 17 March 2025


TEST 101
“this is how text would look like”
Profile
Buildall
Type Utility
Price3,204
Stats
Cooldown45s
Ammo1
Technical
Damage50
Environment Dmg1000
Damage Radius20m
Max Range30m
Radius25m
Duration3s
Priming Time20s
Max Deployed4
Health500


BREACH CHARGE
“ Highly destructive deployable explosive that can be remotely detonated”
Profile
BuildLight
Type Utility
Price3,000
Stats
Cooldown30s
Ammo3
Technical
Damage80
Environment DmgN/A
Damage Radius2.5m
Priming Time1.5s
Max Deployed3


FRAG GRENADE
“Thrown projectile that explodes shortly after release; can be thrown underhand or overhand”
Profile
BuildAll
Type Offensive
Price1,200
Stats
Cooldown20s
Ammo1
Technical
Damage140
Environment Dmg900
Damage Radius5m


TRACKING DART
“Fires a projectile that tracks hit opponents through walls”
Profile
BuildLight
Type Utility
Price200
Stats
Cooldown12s
Ammo4
Technical
Damage5
Duration10s


EXPLOSIVE MINE
“Explodes when triggered”
Profile
BuildMedium, Heavy
Type Defensive
Price800
Stats
Cooldown15s
Ammo1
Technical
Damage120
Environment Dmg1025
Damage Radius4.25m
Priming Time1.6s
Max Deployed2
Activation Costs2


APS TURRET
“Deployable that shoots down and destroys enemy projectiles”
Profile
BuildMedium
Type Defensive
Price3,000,000
Stats
Cooldown30s
Ammo1
Technical
RadiusN/A
Health165