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| quote = {{quote|text=A temporary cloak that makes you hard to see when moving, and invisible when motionless}} | | quote = {{quote|text=A temporary cloak that makes you hard to see when moving, and invisible when motionless}} | ||
| build = Light | | build = Light | ||
| price = {{prices|600}} | |||
| type = Specialization | | type = Specialization | ||
| | | cooldownbar = [[Cloaking_Device#Energy-Based_Cooldown|Energy-Based]] | ||
| duration = 12s | | duration = 12s, 27s Max | ||
| costs= 33% of duration | |||
}} | }} | ||
[[File:Mov_l_cloakingdevice.gif|right]] | [[File:Mov_l_cloakingdevice.gif|right]] | ||
The [[Cloaking Device]] is a [[Light]] class specialization that allows its user to enter invisibility for a limited duration. | The [[Cloaking Device]] is a [[Light]] class specialization that allows its user to enter invisibility for a limited duration. | ||
== Usage == | == Usage == | ||
Line 25: | Line 21: | ||
The specialization trigger can be used to toggle on the gadget. It will remain active for up to 12 seconds, after which it is automatically disabled to recharge. It can also be disabled before this point by toggling it again. Attacking or using an item will forcibly end the effect. | The specialization trigger can be used to toggle on the gadget. It will remain active for up to 12 seconds, after which it is automatically disabled to recharge. It can also be disabled before this point by toggling it again. Attacking or using an item will forcibly end the effect. | ||
{{Control scheme|specialization=Toggle on <small>(Tap)</small><br>Toggle off <small>(Tap)</small>}} | {{Control scheme|specialization=Toggle on <small>(Tap)</small><br>Toggle off <small>(Tap)</small>}} | ||
== | == Stats == | ||
=== Effects === | |||
The Cloaking Device can be activated to grant its user temporary invisibility. Opponents will not be able to see the user well, although there are still indications that the user is present: | |||
* A glitchy visual effect replaces the contestant's body. This effect is almost completely invisible while the user is standing still, but very noticeable if the user is moving. | |||
* A glitchy sound is produced when you; activate cloak, move while cloaked, or the cloak is deactivated. This can be heard by enemies up to 30m away. | |||
=== | === Energy-Based Cooldown === | ||
The Cloaking Device consumes energy based on the user’s movement speed while cloaked, remaining motionless consumes the least amount of energy, enabling the user to stay cloaked for a maximum of 27 seconds in a single charge. | |||
The Cloaking Device’s invisibility will not be disrupted by burning or poison damage. | |||
=== Properties === | |||
''' Gadget '''<br><br> | |||
{{Feature icon|Self Targeted}} Can be activated to apply an effect to the contestant that used it. | {{Feature icon|Self Targeted}} Can be activated to apply an effect to the contestant that used it. | ||
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{{Feature icon|Disarms User}} Forces the user to stop using their other items, as doing so will cancel the Cloaking Device. | {{Feature icon|Disarms User}} Forces the user to stop using their other items, as doing so will cancel the Cloaking Device. | ||
<br>''' Effect '''<br><br> | |||
{{Feature icon|Sound Cue}} Produces a glitched noise while moving, alerting nearby contestants of the user's presence. | {{Feature icon|Sound Cue}} Produces a glitched noise while moving, alerting nearby contestants of the user's presence. | ||
{{Feature icon|Visibility}} Affects the line of sight of the user and/or opponents. Opponents are unable to see the user well. | {{Feature icon|Visibility}} Affects the line of sight of the user and/or opponents. Opponents are unable to see the user well. | ||
== | == Guide == | ||
''' Strengths ''' | |||
* Standing still while cloaked will make the user nearly undetectable, even to opponents who are walking directly past the user. The user still has collision which could give them away if an opponent bumps into them. | |||
''' Weaknesses ''' | |||
* [[Thermal Vision]] hard counters the Cloaking Device as it can also reveal the heat signature of a cloaked player. | |||
* [[Thermal Vision]] counters the Cloaking Device as it can also reveal the heat signature of a cloaked player. | |||
* Detection sources such as the [[Motion Sensor]] and [[Sonar Grenade]] can still reveal the location of a cloaked enemy. | * Detection sources such as the [[Motion Sensor]] and [[Sonar Grenade]] can still reveal the location of a cloaked enemy. | ||
* When you activate or deactivate the Cloaking Device, it makes a distinct sound that can be heard from up to 30m away. | * When you activate or deactivate the Cloaking Device, it makes a distinct sound that can be heard from up to 30m away. | ||
* Moving while cloaked makes a loud distinct sound which can also be heard from up to 30m away. | * Moving while cloaked makes a loud distinct sound which can also be heard from up to 30m away. | ||
* Taking damage will cause a cloaked player to instantly decloak | * Taking damage will cause a cloaked player to instantly decloak. | ||
* Activating cloak consumes 33% of your overall meter, punishing repeated uses. | * Activating cloak consumes 33% of your overall meter, punishing repeated uses. | ||
* Remaining in a motionless state while cloaked will make it nearly impossible for enemies to see and hear you. | ''' Tactics ''' | ||
* Activating Cloaking Device while cloaked from a [[Vanishing Bomb]] allows the contestant to seamlessly transition to the other invisibility, effectively extending it. There will | * Remaining in a motionless state while cloaked will make it nearly impossible for enemies to see and hear you and consume less cloak meter. | ||
* Mantling an object in a motionless state by tapping the forward and jump buttons at the same time will retain the motionless state properties, allowing you to move slightly while still being extremely difficult to see and hear. | * Activating Cloaking Device while cloaked from a [[Vanishing Bomb]] allows the contestant to seamlessly transition to the other invisibility, effectively extending it. There will be a subtle visual cue when activating the cloaking device this way. | ||
* Utilize loud | * Mantling an object in a motionless state by tapping the forward and jump buttons at the same time will retain the motionless state properties, allowing you to move slightly while still being extremely difficult to see and hear and consuming the least amount of cloak meter. | ||
* Utilize loud sound effects from the arena, or setup your own with [[Breach Charge]], [[Gravity Vortex]], or [[Thermal Bore]] to mask your cloak activation sound and/or movement sounds. | |||
== Item Mastery == | == Item Mastery == | ||
Item mastery XP for the Cloaking Device can be earned solely by activating it. | Item mastery XP for the Cloaking Device can be earned solely by activating it. | ||
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Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization. | Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
!Source | |colspan="2" |'''<center>XP Breakdown</center>''' | ||
!XP Reward | |- | ||
!Source !!XP Reward | |||
|- | |- | ||
|Activating the Cloaking Device | |Activating the Cloaking Device | ||
|{{ | |20 | ||
|} | |||
{{Item Mastery|item=Cloaking Device|levels=5|name2=Hide Away<br><small>(Sticker)</small>|rarity2=rare|name3=Haunting Howl<br><small>(Sound)</small>|rarity3=rare|name4=Psst...Over Here<br><small>(Spray)</small>|rarity4=rare|name5=Peek-a-boo<br><small>(Charm)</small>|rarity5=common}} | |||
== History == | |||
{| class="wikitable" | |||
!Patch !!<center>Changes</center> | |||
|- | |- | ||
| | |[[Update:6.0.0|6.0.0]] || | ||
| | *Increased ‘Cloak Max Blend’ from 1.5 to 1.75, making cloaked players slightly more visible to others | ||
*Increased ‘Delay Before Transitioning Into Cloak’ from 0 to 0.5s, increasing the time it takes to for a player to disappear | |||
*Increased the ‘First Person Cloak Multiplier’ from 0.9 to 1.0, meaning the cloaking effect in first-person view will more accurately represent the cloaking effect seen in third-person view | |||
|- | |||
|[[Update:5.1.0|5.1.0]] || | |||
*Decreased the max duration of invisibility when fully stationary from 133s to 27s | |||
|- | |||
|[[Update:5.0.0|5.0.0]] || | |||
*Updated the Cloaking Device to consume energy based on the player’s current movement speed while cloaked, meaning that standing still drains energy much more slowly than running or sprinting | |||
*Removed the ability for burning damage to break the cloaking effect | |||
*Removed the ability for poison damage to break the cloaking effect | |||
|- | |||
|[[Update:4.5.0|4.5.0]] || | |||
*Fixed an issue introduced in 4.4 that caused refraction effects like cloaking, and parts of the dematerialize effect, to not be visible when the effect quality is set to medium | |||
|- | |||
|[[Update:2.6.0|2.6.0]] || | |||
*Decreased the impact of the cloaking effect so that cloaked players are slightly easier to see when they are moving | |||
|- | |||
|[[Update:2.5.0|2.5.0]] || | |||
*Increased the activation cost from 14.2% to 33%. | |||
|- | |||
|[[Update:1.8.0|1.8.0]] || | |||
*Cloaking sounds will now differentiate between team members and enemy players | |||
|- | |||
|[[Update:1.5.0|1.5.0]] || | |||
*Increased activation cost from 1s to 2s | |||
*Increased minimum required charge time to activate from 1.5s to 2.5s | |||
|- | |||
|[[Update:Season 1|1.2.0]] || | |||
*Rebalanced fade-in/out durations to make it harder to vanish mid-combat | |||
*Added fade-in/out visual effect | |||
|- | |- | ||
|} | |} | ||
[[Category:Specialization]] | [[Category:Specialization]] | ||
[[Category:Light Build]] | [[Category:Light Build]] |
Latest revision as of 13:27, 23 March 2025
![]() | |
CLOAKING DEVICE | |
---|---|
| |
Profile | |
Build | Light |
Type | Specialization |
Price | 600 |
Stats | |
Cooldown | Energy-Based |
Technical | |
Duration | 12s, 27s Max |
Activation Costs | 33% of duration |

The Cloaking Device is a Light class specialization that allows its user to enter invisibility for a limited duration.
Usage
edit edit sourceThe Cloaking Device can be selected as the specialization gadget of any Light build loadout.
The specialization trigger can be used to toggle on the gadget. It will remain active for up to 12 seconds, after which it is automatically disabled to recharge. It can also be disabled before this point by toggling it again. Attacking or using an item will forcibly end the effect.
Controls | PC | PS | XBox | Key |
---|---|---|---|---|
Toggle on (Tap) Toggle off (Tap) | Q | Specialization |
Stats
edit edit sourceEffects
edit edit sourceThe Cloaking Device can be activated to grant its user temporary invisibility. Opponents will not be able to see the user well, although there are still indications that the user is present:
- A glitchy visual effect replaces the contestant's body. This effect is almost completely invisible while the user is standing still, but very noticeable if the user is moving.
- A glitchy sound is produced when you; activate cloak, move while cloaked, or the cloak is deactivated. This can be heard by enemies up to 30m away.
Energy-Based Cooldown
edit edit sourceThe Cloaking Device consumes energy based on the user’s movement speed while cloaked, remaining motionless consumes the least amount of energy, enabling the user to stay cloaked for a maximum of 27 seconds in a single charge.
The Cloaking Device’s invisibility will not be disrupted by burning or poison damage.
Properties
edit edit source Gadget
Self Targeted — Can be activated to apply an effect to the contestant that used it.
Toggle — Can be enabled and disabled by reactivating.
Battery Charge — Uses up charge while used. Recharges over time.
Single Charge — Can be used once, then recharges automatically over the cooldown time.
Disarms User — Forces the user to stop using their other items, as doing so will cancel the Cloaking Device.
Effect
Sound Cue — Produces a glitched noise while moving, alerting nearby contestants of the user's presence.
Visibility — Affects the line of sight of the user and/or opponents. Opponents are unable to see the user well.
Guide
edit edit sourceStrengths
- Standing still while cloaked will make the user nearly undetectable, even to opponents who are walking directly past the user. The user still has collision which could give them away if an opponent bumps into them.
Weaknesses
- Thermal Vision hard counters the Cloaking Device as it can also reveal the heat signature of a cloaked player.
- Detection sources such as the Motion Sensor and Sonar Grenade can still reveal the location of a cloaked enemy.
- When you activate or deactivate the Cloaking Device, it makes a distinct sound that can be heard from up to 30m away.
- Moving while cloaked makes a loud distinct sound which can also be heard from up to 30m away.
- Taking damage will cause a cloaked player to instantly decloak.
- Activating cloak consumes 33% of your overall meter, punishing repeated uses.
Tactics
- Remaining in a motionless state while cloaked will make it nearly impossible for enemies to see and hear you and consume less cloak meter.
- Activating Cloaking Device while cloaked from a Vanishing Bomb allows the contestant to seamlessly transition to the other invisibility, effectively extending it. There will be a subtle visual cue when activating the cloaking device this way.
- Mantling an object in a motionless state by tapping the forward and jump buttons at the same time will retain the motionless state properties, allowing you to move slightly while still being extremely difficult to see and hear and consuming the least amount of cloak meter.
- Utilize loud sound effects from the arena, or setup your own with Breach Charge, Gravity Vortex, or Thermal Bore to mask your cloak activation sound and/or movement sounds.
Item Mastery
edit edit sourceItem mastery XP for the Cloaking Device can be earned solely by activating it.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
Source | XP Reward |
---|---|
Activating the Cloaking Device | 20 |
History
edit edit sourcePatch | |
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6.0.0 |
|
5.1.0 |
|
5.0.0 |
|
4.5.0 |
|
2.6.0 |
|
2.5.0 |
|
1.8.0 |
|
1.5.0 |
|
1.2.0 |
|