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R .357: Difference between revisions

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|name=R .357
|name=R .357
|weaponquote = {{Quote|text=High-power revolver}}
|weaponquote = {{Quote|text=High-power revolver}}
|build=Medium  
|build=Medium
|price={{Prices}}
|wtype=[[:Category:Handgun|Handgun]]
|wtype=[[:Category:Handgun|Handgun]]
|bodydamage=74
|bodydamage=74
|crit=148 (2x)
|crit=148
|dps=172.9
|falloffmin=23m
|falloffmax=40m
|falloffmulti=0.45
|dps=?
|rpm=140
|magsize=6
|magsize=6
|firingtime=2.14
|fullreload=2.50s
|reloadtime=2.50
|tacreload=2.20s
|falloffmin=23m - 0%|falloffmax=40m - 55%|falloffstart=23m - 0%}}
}}
The [[R.357]] ''(Taurus Raging Bull '''R'''evolver .'''357''' Magnum)'' is a [[Medium]] class [[:Category:Handgun|revolver]] designed to deal high damage per shot and very high headshot damage at close to moderate distances.
The [[R.357]] ''(Taurus Raging Bull '''R'''evolver .'''357''' Magnum)'' is a [[Medium]] class [[:Category:Handgun|revolver]] designed to deal high damage per shot and very high headshot damage at close to moderate distances.


== Usage ==
== Usage ==
The R .357 can be selected as the [[Weapons|weapon]] of any [[Medium]] build loadout.
The R .357 can be selected as the [[Weapons|weapon]] of any [[Medium]] build loadout.


Line 22: Line 26:
The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition.
The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition.
{{Control scheme|weapon=Equip [[R .357]]|primary-fire=Fire shot <small>(Tap)</small>|secondary-fire=Aim down sights <small>(Hold)</small>|reload=Tactical reload}}
{{Control scheme|weapon=Equip [[R .357]]|primary-fire=Fire shot <small>(Tap)</small>|secondary-fire=Aim down sights <small>(Hold)</small>|reload=Tactical reload}}
== Properties ==
== Stats ==
=== Damage Profile ===
{| class="wikitable" style="text-align: center;"
|-
! Build !! HP !! Shots to kill !! Time to kill (Body) !! Time to kill (Crit)
|-
|Light||150
|3
|0.86
|0.43
|-
|Medium||250
|4
|1.29
|0.43
|-
|Heavy||350
|5
|1.71
|0.86
|-
|colspan="5" |'''<small>Values are approximate and determined by community testing.</small>'''
|-
|}


=== Weapon ===
=== Sights ===
{{Main|Sights}}
<div style="display:flex; flex-wrap:wrap; justify-content:center;">
{{Items_Display|image=Epic_IRON_SIGHTS-Sight.png|bar=FREE |color=blank|name=IRON SIGHTS}}
{{Items_Display|image=Epic_COMPACT_REFLECTOR-Sight.png|bar={{VRIcon}} 300 |color=blank|name=COMPACT REFLECTOR}}
</div>


=== Properties ===
''' Weapon '''<br><br>
{{Feature icon|Ranged}} Strikes targets by aiming and firing at them from a distance.
{{Feature icon|Ranged}} Strikes targets by aiming and firing at them from a distance.


{{Feature icon|Single Fire}} Fires once when the trigger is pulled. The trigger must be released before firing again.
{{Feature icon|Single Fire}} Fires once when the trigger is pulled. The trigger must be released before firing again.


{{Feature icon|Aim Down Sights}} Has iron sights that significantly increase accuracy when used.  
{{Feature icon|Aim Down Sights}} Has iron sights and optical sights that significantly increase accuracy when used.  


{{Feature icon|Full Reload}} Replaces the entire magazine in one animation on reload.
{{Feature icon|Full Reload}} Replaces the entire magazine in one animation on reload.
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{{Feature icon|Stable Accuracy|negative=true}} Suffers a significant decrease in accuracy while moving and while airborne.
{{Feature icon|Stable Accuracy|negative=true}} Suffers a significant decrease in accuracy while moving and while airborne.


=== Bullet ===
<br>''' Bullet '''<br><br>
 
{{Feature icon|Hitscan}} Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy.
{{Feature icon|Hitscan}} Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy.


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{{Feature icon|Minor Structure Damage}} Damages structures. Takes a very long time to break a concrete wall.
{{Feature icon|Minor Structure Damage}} Damages structures. Takes a very long time to break a concrete wall.


== Strategy ==
== Guide ==
''' Strengths '''
* The R .357 has a very strong headshot multiplier, dealing double the damage of a body shot.
** Headshotting a [[Light]] contestant leaves them with 2 hp.


=== Strengths ===
''' Weaknesses '''
* The R .357 has a very strong headshot multiplier, dealing double the damage of a body shot.
** Headshotting a [[Light]] contestant leaves them with just a sliver of health.
=== Weaknesses ===
* The R .357's small magazine size makes missing a shot very punishing.
* The R .357's small magazine size makes missing a shot very punishing.
* The R .357's damage falls off severely at moderate to long distances.
* The R .357's damage falls off severely at moderate to long distances.
* The iron sights on the R .357 offer limited visibility, but using them is mandatory to have any accuracy.
* The iron sights on the R .357 offer limited visibility, but using them is mandatory to have any accuracy.
=== Tactics ===
 
* Firing should always be done while aiming down sights, unless the target is extremely close. Doing so greatly increases the accuracy of the R .357.
''' Tactics '''
* The R .357 has strong hipfire accuracy at close range, but aiming down sight is recommended for longer-range engagements.
* The magazine of the R .357 should be topped up whenever possible. One bullet missing in the magazine could mean the difference between winning or losing an engagement.
* The magazine of the R .357 should be topped up whenever possible. One bullet missing in the magazine could mean the difference between winning or losing an engagement.


== Mechanics ==
''' Hitscan '''
*When the weapon fires a shot, a target is scanned for using a hitscan. This is a detection mechanism that scans in a straight line, meaning there is no bullet drop. The direction of this line will be deviate randomly from the direction of the crosshairs, depending on the accuracy level at the time of firing.


=== Hitscan ===
*Immediately, the closest contestant, structure, object or shield intersecting the hitscan will be tagged as being struck. First, a bullet tracer animation quickly travels from the weapon to the hit location, then its effects are applied. This means it is possible for targets to be struck a few frames after they appear to take cover, as the hit is confirmed the moment the weapon is fired.
When the weapon fires a shot, a target is scanned for using a hitscan. This is a detection mechanism that scans in a straight line, meaning there is no bullet drop. The direction of this line will be deviate randomly from the direction of the crosshairs, depending on the accuracy level at the time of firing.  


Immediately, the closest contestant, structure, object or shield intersecting the hitscan will be tagged as being struck. First, a bullet tracer animation quickly travels from the weapon to the hit location, then its effects are applied. This means it is possible for targets to be struck a few frames after they appear to take cover, as the hit is confirmed the moment the weapon is fired.
== Item Mastery ==
== Item Mastery ==
Item mastery XP can be earned by damaging and eliminating opponents with the R .357.
Item mastery XP can be earned by damaging and eliminating opponents with the R .357.


Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
{| class="wikitable"
{| class="wikitable"
|+XP Breakdown
|-
|-
!Source
|colspan="2" |'''<center>XP Breakdown</center>'''
!XP Reward
|-
!Source !!XP Reward
|-
|-
|Damage dealt by the R .357
|Damage dealt by the R .357
|<math>0.2\times\text{damage dealt}</math>
|0.2 × Damage Dealt
|-
|-
|Critical damage dealt by the R .357
|Critical damage dealt by the R .357
|<math>0.2\times\text{damage dealt}</math>
|0.2 × Critical Damage Dealt
|-
|-
|Opponent eliminated by damage from the R .357<br><small>(Does not count quick melee finishers)</small>
|Opponent eliminated by the R .357
|<math>50</math>
|50
|-
|-
|Assist on an opponent damaged by the R .357
|Assist on an opponent damaged by the R .357
|<math>20</math>
|20
|}
|}
{{Item Mastery|item=R .357}}
{{Item Mastery|item=R .357}}
== Trivia ==
* The R .357 exists in real life as the [https://en.wikipedia.org/wiki/Taurus_Raging_Bull Taurus Raging Bull], a revolver manufactured by Taurus International, a Brazilian arms conglomerate, since 1997.
** See also: [[List of Gun Origins]].
** The "R" in R .357 stands for "Revolver".
** The .357 in R .357 refers to a .357 Magnum, the weapon's cartridge. However, in reality, the Taurus Raging Bull that the R .357 is modeled after is chambered in .44 Magnum.
*** During beta testing, the R.357 had a different model, being modeled after the [https://en.wikipedia.org/wiki/Colt_Python Colt Python] which is appropriately chambered in .357 Magnum. However, with the model change to Taurus Raging Bull, the weapon's name was not changed to reflect the appropriate cartridge.
* The R.357 was first seen in the full first trailer for THE FINALS, which was released on September 27, 2022.


== Weapon Skins ==
== Weapon Skins ==
<tabber>
<center><tabber>
|-|LEGENDARY=
|-|LEGENDARY=
<gallery widths="210" heights="110" mode="nolines">
<gallery widths="210" heights="110" mode="nolines">
File:R.357_CARDINAL CLOAK.png|CARDINAL CLOAK - {{MultibuckIcon}} 750 (Bundle)
File:R.357_CARDINAL CLOAK.png|CARDINAL CLOAK - {{MultibuckIcon}} 750 (Bundle)
File:R.357_Crow%27s-Memory.png|CROW'S MEMORY - S1 BP Level 90
File:R.357_Crow%27s-Memory.png|CROW'S MEMORY - S1 BP Level 90
File:R.357_FINAL VERDICT.png|FINAL VERDICT - {{MultibuckIcon}} 700
File:Revolver Highnoon.png|HIGH NOON - {{MultibuckIcon}} 800
File:Revolver Highnoon.png|HIGH NOON - {{MultibuckIcon}} 800
File:ospuze recycled.png|OSPUZE RECYCLED - OB Twitch Drop
File:R.357_HORIZON SHIMMER.png|HORIZON SHIMMER - {{MultibuckIcon}} 800
File:R.357 PEARLSTRIKE.png|PEARLSTRIKE - Free Item
File:ospuze recycled.png|OSPUZE RECYCLED - Twitch Drop
File:R.357_SKULLBOUND OBLIVION.png|SKULLBOUND OBLIVION - {{MultibuckIcon}}
File:R.357 PEARLSTRIKE.png|PEARLSTRIKE - Free
File:R.357_Snub-Nose.png|SNUB-NOSE - {{MultibuckIcon}} 800
File:R.357_Snub-Nose.png|SNUB-NOSE - {{MultibuckIcon}} 800
File:R.357_STICKY SITUATION.png|STICKY SITUATION - {{MultibuckIcon}} 1,600 (Bundle)
File:R.357_STICKY SITUATION.png|STICKY SITUATION - {{MultibuckIcon}} 1,600 (Bundle)
Line 114: Line 139:
|-|EPIC=
|-|EPIC=
<gallery widths="210" heights="110" mode="nolines">
<gallery widths="210" heights="110" mode="nolines">
File:R.357_COILED FORTUNE.png|COILED FORTUNE - {{MultibuckIcon}} 550
File:R.357_Diamonds-Diamonds.png|DIAMONDS DIAMONDS - S1 BP Level 10
File:R.357_Diamonds-Diamonds.png|DIAMONDS DIAMONDS - S1 BP Level 10
File:R.357_SKULLBOUND OBLIVION.png|SKULLBOUND OBLIVION - {{MultibuckIcon}} 400
File:R.357_Triangle-Twinkle.png|TRIANGLE TWINKLE - Weapon Level 6
File:R.357_Triangle-Twinkle.png|TRIANGLE TWINKLE - Weapon Level 6
File:R.357 Vandal's-Edge.png|VANDAL'S EDGE - {{MultibuckIcon}} 1,150 (Bundle)
File:R.357 Vandal's-Edge.png|VANDAL'S EDGE - {{MultibuckIcon}} 1,150 (Bundle)
File:R.357_SYNTHETIC RESOLVE.png|SYNTHETIC RESOLVE - VAIIYA International [[Circuits|circuit]]
</gallery>
</gallery>


Line 124: Line 152:
File:R.357_PAINTED PREDATOR.png|PAINTED PREDATOR - Weapon Level 8
File:R.357_PAINTED PREDATOR.png|PAINTED PREDATOR - Weapon Level 8
File:R.357_Posh-Terrazzo.png|POSH TERRAZZO - {{MultibuckIcon}} 150
File:R.357_Posh-Terrazzo.png|POSH TERRAZZO - {{MultibuckIcon}} 150
<!-- MISSING: File:R.357 STRIPED GRAZER.png|STRIPED GRAZER - Weapon Level 7 -->
</gallery>
</gallery>


|-|COMMON=
|-|COMMON=
<gallery widths="210" heights="110" mode="nolines">
<gallery widths="210" heights="110" mode="nolines">
File:Revolver Standardissue.png|STANDARD ISSUE - Weapon Level 1
File:Revolver DJ Yellow.png|DYE JOB - Weapon Level 2
File:Revolver DJ Yellow.png|DYE JOB - YELLOW - Weapon Level 2
File:R.357_Dye-Job-Blue.png|DYE JOB - Weapon Level 3
File:R.357_Dye-Job-Blue.png|DYE JOB - BLUE - Weapon Level 3
File:R.357_Dye-Job-Red.png|DYE JOB - Weapon Level 4
File:R.357_Dye-Job-Red.png|DYE JOB - RED - Weapon Level 4
File:R.357_Dye-Job-White.png|DYE JOB - Weapon Level 5
File:R.357_Dye-Job-White.png|DYE JOB - WHITE - Weapon Level 5
File:Revolver Standardissue.png|STANDARD ISSUE
</gallery>
</gallery>


Line 143: Line 172:
</gallery>
</gallery>
</tabber>
</tabber>
</center>


== Change History ==
== Trivia ==
 
* The R .357 exists in real life as the [https://en.wikipedia.org/wiki/Taurus_Raging_Bull Taurus Raging Bull], a revolver manufactured by Taurus International, a Brazilian arms conglomerate, since 1997.
=== Patch 2.0.0 ===
** See also: [[List of Gun Origins]].
** The "R" in R .357 stands for "Revolver".
** The .357 in R .357 refers to a .357 Magnum, a cartridge commonly used in revolvers. However, the R.357 fires .44 Magnum, matching its real life counterpart.
*** During beta testing, the R.357 had a different model, being modeled after the [https://en.wikipedia.org/wiki/Colt_Python Colt Python] which is appropriately chambered in .357 Magnum. However, with the model change to Taurus Raging Bull, the weapon's name was not changed to reflect the appropriate cartridge.
* The R.357 was first seen in the full first trailer for THE FINALS, which was released on September 27, 2022.


== History ==
{| class="wikitable"
!Patch !!<center>Changes</center>
|-
|[[Update:5.0.0|5.0.0]] ||
* Decreased bullet dispersion when firing from the hip by approximately 20%, making the weapon more accurate
|-
|[[Update:2.0.0|2.0.0]] ||
* Increased damage falloff modifier at max range from 33% to 45%
* Increased damage falloff modifier at max range from 33% to 45%
 
|-
=== Patch 1.5.5 ===
|[[Update:1.5.5|1.5.5]] ||
 
* Decreased the amount of bullet dispersion applied when aiming down sights
* Decreased the amount of bullet dispersion applied when aiming down sights
* Changed damage fall-off startː 35m -> 23m
* Changed damage fall-off startː 35m -> 23m
* Changed damage fall-off endː 50m -> 40m
* Changed damage fall-off endː 50m -> 40m
|-
|}


[[Category:Medium Build]]
[[Category:Medium Build]]
[[Category:Weapon]]
[[Category:Weapon]]
[[Category:Handgun]]
[[Category:Handgun]]

Latest revision as of 13:39, 29 March 2025

R .357
“High-power revolver”
-
Magazine Size6
PriceFree
General Data
Related Quests


The R.357 (Taurus Raging Bull Revolver .357 Magnum) is a Medium class revolver designed to deal high damage per shot and very high headshot damage at close to moderate distances.

The R .357 can be selected as the weapon of any Medium build loadout.

The trigger can be pulled to fire one bullet that damages an opponent, also dealing additional damage on headshots. The trigger must be released before firing again. Aiming down sights increases the R .357's accuracy. Moving decreases accuracy, especially when going airborne.

The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition.

Controls PC PS XBox Key
Equip R .357
1
 
Y
Weapon
Fire shot (Tap)
 
R2
RT
Primary fire
Aim down sights (Hold)
 
L2
LT
Secondary fire
Tactical reload
R
X
Reload

Damage Profile

edit edit source
Build HP Shots to kill Time to kill (Body) Time to kill (Crit)
Light 150 3 0.86 0.43
Medium 250 4 1.29 0.43
Heavy 350 5 1.71 0.86
Values are approximate and determined by community testing.
Main Page: Sights
FREE
IRON SIGHTS


300
COMPACT REFLECTOR


Weapon

Ranged — Strikes targets by aiming and firing at them from a distance.

Single Fire — Fires once when the trigger is pulled. The trigger must be released before firing again.

Aim Down Sights — Has iron sights and optical sights that significantly increase accuracy when used.

Full Reload — Replaces the entire magazine in one animation on reload.

Unstable Accuracy — Suffers a significant decrease in accuracy while moving and while airborne.


Bullet

Hitscan — Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy.

Critical Hit — Critically hits on headshots, applying a damage multiplier.

Mid Range Falloff — Deals reduced damage when hitting targets at a moderate distance (falloff starts at less than 30m).

Minor Structure Damage — Damages structures. Takes a very long time to break a concrete wall.

Strengths

  • The R .357 has a very strong headshot multiplier, dealing double the damage of a body shot.
    • Headshotting a Light contestant leaves them with 2 hp.

Weaknesses

  • The R .357's small magazine size makes missing a shot very punishing.
  • The R .357's damage falls off severely at moderate to long distances.
  • The iron sights on the R .357 offer limited visibility, but using them is mandatory to have any accuracy.

Tactics

  • The R .357 has strong hipfire accuracy at close range, but aiming down sight is recommended for longer-range engagements.
  • The magazine of the R .357 should be topped up whenever possible. One bullet missing in the magazine could mean the difference between winning or losing an engagement.

Hitscan

  • When the weapon fires a shot, a target is scanned for using a hitscan. This is a detection mechanism that scans in a straight line, meaning there is no bullet drop. The direction of this line will be deviate randomly from the direction of the crosshairs, depending on the accuracy level at the time of firing.
  • Immediately, the closest contestant, structure, object or shield intersecting the hitscan will be tagged as being struck. First, a bullet tracer animation quickly travels from the weapon to the hit location, then its effects are applied. This means it is possible for targets to be struck a few frames after they appear to take cover, as the hit is confirmed the moment the weapon is fired.

Item mastery XP can be earned by damaging and eliminating opponents with the R .357.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Damage dealt by the R .357 0.2 × Damage Dealt
Critical damage dealt by the R .357 0.2 × Critical Damage Dealt
Opponent eliminated by the R .357 50
Assist on an opponent damaged by the R .357 20
Level 1
0 XP
R .357
Level 2
9,000 XP
Dye Job (Yellow)
Level 3
9,000 XP
Dye Job (Blue)
Level 4
36,000 XP
Dye Job (Red)
Level 5
54,000 XP
Dye Job (White)
Level 6
162,000 XP
Triangle Twinkle
Level 7
144,000 XP
Striped Grazer
Level 8
136,000 XP
Painted Predator
Level 9
200,000 XP
Predasheen


  • The R .357 exists in real life as the Taurus Raging Bull, a revolver manufactured by Taurus International, a Brazilian arms conglomerate, since 1997.
    • See also: List of Gun Origins.
    • The "R" in R .357 stands for "Revolver".
    • The .357 in R .357 refers to a .357 Magnum, a cartridge commonly used in revolvers. However, the R.357 fires .44 Magnum, matching its real life counterpart.
      • During beta testing, the R.357 had a different model, being modeled after the Colt Python which is appropriately chambered in .357 Magnum. However, with the model change to Taurus Raging Bull, the weapon's name was not changed to reflect the appropriate cartridge.
  • The R.357 was first seen in the full first trailer for THE FINALS, which was released on September 27, 2022.
Patch
Changes
5.0.0
  • Decreased bullet dispersion when firing from the hip by approximately 20%, making the weapon more accurate
2.0.0
  • Increased damage falloff modifier at max range from 33% to 45%
1.5.5
  • Decreased the amount of bullet dispersion applied when aiming down sights
  • Changed damage fall-off startː 35m -> 23m
  • Changed damage fall-off endː 50m -> 40m