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Created page with "== Overview == Mines are gadgets that are only available to the Medium and Heavy Builds. All mines are listed below: * Explosive Mine * Gas Mine * Glitch Trap * Incendiary Mine == Usage == Pressing the keybind for the corresponding gadget slot will equip the mine. Using "Primary Fire" will throw the mine a short distance in the direction that the user is aiming. == Interactions == Mines stick to whatever surface they are thrown onto, not just floors, b..." |
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* [[Gas Mine]] | * [[Gas Mine]] | ||
* [[Glitch Trap]] | * [[Glitch Trap]] | ||
* [[ | * [[Pyro Mine]] | ||
== Usage == | == Usage == | ||
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Mines stick to whatever surface they are thrown onto, not just floors, but also walls, ceilings and other objects. Attaching one or more mines to an object allows it to be thrown using the [[Gravity Glove]], effectively creating a highly-mobile bomb, rather than setting up a trap on a static location. | Mines stick to whatever surface they are thrown onto, not just floors, but also walls, ceilings and other objects. Attaching one or more mines to an object allows it to be thrown using the [[Gravity Glove]], effectively creating a highly-mobile bomb, rather than setting up a trap on a static location. | ||
All mines take a few seconds to arm after placed, which is possibly their biggest weakness, and can also be destroyed if damaged by an opponent. When mines are destroyed, they act as if they had been triggered and detonate. | All mines take a few seconds to arm after placed, which is possibly their biggest weakness, and can also be destroyed if damaged by an opponent. When mines are destroyed, they act as if they had been triggered and detonate. While a mine is active, its light blinks and it emits a beeping noise. Ally's mines will blink a blue color, while opponent's mines will blink red. |
Latest revision as of 01:20, 28 October 2023
Overview
edit edit sourceMines are gadgets that are only available to the Medium and Heavy Builds. All mines are listed below:
Usage
edit edit sourcePressing the keybind for the corresponding gadget slot will equip the mine. Using "Primary Fire" will throw the mine a short distance in the direction that the user is aiming.
Interactions
edit edit sourceMines stick to whatever surface they are thrown onto, not just floors, but also walls, ceilings and other objects. Attaching one or more mines to an object allows it to be thrown using the Gravity Glove, effectively creating a highly-mobile bomb, rather than setting up a trap on a static location.
All mines take a few seconds to arm after placed, which is possibly their biggest weakness, and can also be destroyed if damaged by an opponent. When mines are destroyed, they act as if they had been triggered and detonate. While a mine is active, its light blinks and it emits a beeping noise. Ally's mines will blink a blue color, while opponent's mines will blink red.