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{{Infobox gadgets | {{Infobox gadgets | ||
|image=Data_Reshaper.png | |||
|name=DATA RESHAPER | |||
|quote={{quote|text=A tool that changes certain carriable and deployable objects in the arena into something else you can use}} | |||
|build=Medium | |||
|type={{Gadget Icon|Utility}} Utility | |||
|price={{prices|800}} | |||
|cooldown=26s | |||
|ammo=2 | |||
|maxrange=21m | |||
}} | |||
[[file:mov_m_datareshaper.gif|right]] | |||
The [[Data Reshaper]] is a [[Medium]] class gadget that instantly transforms one or multiple objects, polymorphing opponents' deployed gadgets and transforming [[Arena Carriables|arena carriables]] into various [[barrels]]. | The [[Data Reshaper]] is a [[Medium]] class gadget that instantly transforms one or multiple objects, polymorphing opponents' deployed gadgets and transforming [[Arena Carriables|arena carriables]] into various [[barrels]]. | ||
== | == Usage == | ||
The Data Reshaper can be selected as one of three [[Gadgets|gadgets]] of any [[Medium]] build loadout. | |||
While the gadget is held, an indicator will show which objects will be affected by a potential activation of the Data Reshaper. The gadget has a long effective range, and will affect all objects between the maximum range of the targeted direction and the user. | |||
{{Control scheme|gadget=Equip [[Data Reshaper]]|primary-fire=Confirm reshape <small>(Tap)</small>}} | |||
== Stats == | |||
=== Effects === | |||
The Data Reshaper can be deployed by activating it while facing any reshapeable object. All reshapeable objects in the targeted direction will be reshaped under the following rules: | The Data Reshaper can be deployed by activating it while facing any reshapeable object. All reshapeable objects in the targeted direction will be reshaped under the following rules: | ||
* [[Barrels|Barrels]] are transformed into other barrels. | * [[Barrels|Barrels]] are transformed into other barrels. | ||
* Enemy turrets, trap gadgets and projectiles are transformed into [[Arena Carriables#Decor|decor]]. | * Enemy turrets, trap gadgets and projectiles are transformed into [[Arena Carriables#Decor|decor]]. | ||
* Furniture is transformed into barrels. | * Furniture is transformed into barrels. | ||
{| class="wikitable" | |||
=== Reshaped === | |||
{| class="wikitable" style="width: 100%;" | |||
|+ | |+ | ||
! | !Image !!Original !!To !!Image !!Reshaped | ||
! | |||
!Original | |||
! | |||
! | |||
!Reshaped | |||
|- | |- | ||
|[[File:Guardian Turret.png|60px]] | |||
|[[File:Guardian Turret.png| | |[[Gadgets|Any Enemies deployable]] | ||
| | |[[file:icon_arrow_right1.png]] | ||
| | |[[File:Shuffle Prop.png|60px]] | ||
|[[File: | |[[Arena Carriables|Random Decor]] | ||
| | |||
|- | |- | ||
|[[File:Sonar Grenade Icon.png|60px]] | |||
|[[File:Sonar Grenade Icon.png| | |[[Gadgets|Any Enemies throwable]]<br><small>(including [[RPG-7]])</small> | ||
| | |[[file:icon_arrow_right1.png]] | ||
| | |[[File:Shuffle Prop.png|60px]] | ||
|[[File: | |[[Arena Carriables|Random Decor]] | ||
| | |||
|- | |- | ||
|[[File:Flower_Pot.png|60px]] | |||
|[[File: | |[[Arena Carriables|Any Decor]] | ||
| | |[[file:icon_arrow_right1.png]] | ||
| | |[[File:Shuffle Barrel.png|60px]] | ||
|[[File: | |[[Arena Carriables#Barrels|Random Barrel]] | ||
| | |||
|- | |- | ||
|[[File:Explosive Barrel.png|60px]] | |||
|[[File:Explosive Barrel.png| | |||
|[[Explosive Canister]] | |[[Explosive Canister]] | ||
| | |[[file:icon_arrow_right1.png]] | ||
|[[File:Powder Barrel.png| | |[[File:Powder Barrel.png|60px]] | ||
|[[ | |[[Powder Canister]] | ||
|- | |- | ||
|[[File:Powder Barrel.png|60px]] | |||
|[[File:Powder Barrel.png| | |[[Powder Canister]] | ||
|[[ | |[[file:icon_arrow_right1.png]] | ||
| | |[[File:Goo Barrel.png|60px]] | ||
|[[File:Goo Barrel.png| | |||
|[[Goo Barrel]] | |[[Goo Barrel]] | ||
|- | |- | ||
|[[File:Goo Barrel.png|60px]] | |||
|[[File:Goo Barrel.png| | |||
|[[Goo Barrel]] | |[[Goo Barrel]] | ||
| | |[[file:icon_arrow_right1.png]] | ||
|[[File:Flammable Barrel.png| | |[[File:Flammable Barrel.png|60px]] | ||
|[[Oil Barrel]] | |[[Oil Barrel]] | ||
|- | |- | ||
|[[File:Flammable Barrel.png|60px]] | |||
|[[File:Flammable Barrel.png| | |||
|[[Oil Barrel]] | |[[Oil Barrel]] | ||
| | |[[file:icon_arrow_right1.png]] | ||
|[[File:Toxic Barrel.png| | |[[File:Toxic Barrel.png|60px]] | ||
|[[Gas Canister]] | |[[Gas Canister]] | ||
|- | |- | ||
|[[File:Toxic Barrel.png|60px]] | |||
|[[File:Toxic Barrel.png| | |||
|[[Gas Canister]] | |[[Gas Canister]] | ||
| | |[[file:icon_arrow_right1.png]] | ||
|[[File:GlitchBarrel-LowQualityTransparent.png| | |[[File:GlitchBarrel-LowQualityTransparent.png|60px]] | ||
|[[Glitch Barrel]] | |[[Glitch Barrel]] | ||
|- | |- | ||
|[[File:GlitchBarrel-LowQualityTransparent.png|60px]] | |||
|[[File:GlitchBarrel-LowQualityTransparent.png| | |||
|[[Glitch Barrel]] | |[[Glitch Barrel]] | ||
| | |[[file:icon_arrow_right1.png]] | ||
|[[File: | |[[File:Explosive Barrel.png|60px]] | ||
| | |[[Explosive Canister]] | ||
|} | |} | ||
== | ===Properties=== | ||
''' Gadget '''<br><br> | |||
{{Feature icon|Targeted}} Can be activated while targeting one or multiple reshapeable objects. | {{Feature icon|Targeted}} Can be activated while targeting one or multiple reshapeable objects. | ||
{{Feature icon|Multiple Charges}} Can be used | {{Feature icon|Multiple Charges}} Can be used 3 times. When a charge is used, it automatically recharges over the cooldown time. | ||
{{Feature icon|Deployment Limit|negative=true}} Can be deployed any number of times. | {{Feature icon|Deployment Limit|negative=true}} Can be deployed any number of times. | ||
<br>''' Effect '''<br><br> | |||
{{Feature icon|Permanent}} Once reshaped, objects will not turn back into their original form. | {{Feature icon|Permanent}} Once reshaped, objects will not turn back into their original form. | ||
Line 109: | Line 106: | ||
{{Feature icon|Damaging|negative=true}} Does not inflict damage. | {{Feature icon|Damaging|negative=true}} Does not inflict damage. | ||
== | ==Guide == | ||
''' Strengths ''' | |||
*The Data Reshaper is an effective counter to opponents using defensive gadgets such as the [[Guardian Turret]] and the [[Gas Mine]]. The Data Reshaper can instantly transform multiple gadgets into a harmless object. | |||
**For example, if there are two turrets in a room, the two charges of the Data Reshaper will quickly deal with them both. If there are mines planted on or around a [[Cashout Station]], a Data Reshaper usage aimed at the station will take out every nearby mine at once. | |||
''' Tactics ''' | |||
*Weapons that would normally have trouble taking out a [[Guardian Turret]] such as the [[Model 1887]] or the [[Riot Shield]] can be complemented by the Data Reshaper. | |||
*It is possible for no [[barrels]] to be present in a round. The Data Reshaper can be used to transform several decor pieces into barrels. | |||
== Item Mastery== | |||
* Weapons that would normally have trouble taking out a [[Guardian Turret]] such as the [[Model 1887]] or the [[Riot Shield]] can be complemented by the Data Reshaper. | |||
* It is possible for no [[barrels]] to be present in a round. The Data Reshaper can be used to transform several decor pieces into barrels. | |||
== Item Mastery == | |||
Item mastery XP for the Data Reshaper can be earned solely by activating it. | Item mastery XP for the Data Reshaper can be earned solely by activating it. | ||
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization. | Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
!Source | | colspan="2" |'''<center>XP Breakdown</center>''' | ||
!XP Reward | |- | ||
!Source!!XP Reward | |||
|- | |- | ||
|Activating the Data Reshaper | |Activating the Data Reshaper | ||
| | |25 | ||
|- | |- | ||
|} | |} | ||
{{Item Mastery|item=Data Reshaper|levels=5|name2=Bait and Switch<br><small>(Sticker)</small>|rarity2=rare|name3=Ta-da!<br><small>(Sound)</small>|rarity3=rare|name4=Reality Ripple<br><small>(Spray)</small>|rarity4=epic|name5=Lenticular Illusion<br><small>(Charm)</small>|rarity5=epic}} | {{Item Mastery|item=Data Reshaper|levels=5|name2=Bait and Switch<br><small>(Sticker)</small>|rarity2=rare|name3=Ta-da!<br><small>(Sound)</small>|rarity3=rare|name4=Reality Ripple<br><small>(Spray)</small>|rarity4=epic|name5=Lenticular Illusion<br><small>(Charm)</small>|rarity5=epic}} | ||
== | == History == | ||
{| class="wikitable" | |||
!Patch !!<center>Changes</center> | |||
|- | |||
|[[Update:6.0.0|6.0.0]] || | |||
*Decreased ammo count from 3 to 2 | |||
|- | |||
|[[Update:4.2.0|4.2.0]] || | |||
* Added Glitch Barrels to the rotation of reshaped items the Data Reshaper can create | |||
|- | |||
|[[Update:4.0.0|4.0.0]] || | |||
* Increased range from 15m to 21m | |||
* Increased number of charges from 2 to 3 | |||
|- | |||
|[[Update:3.0.0|3.0.0]] || | |||
* Increased ammo count from 1 to 2 | |||
* Increased cooldown from 15s to 26s | |||
|- | |||
|[[Update:2.5.0|2.5.0]] || | |||
* Range increased from 5m to 15m | |||
* Target FOV decreased from 25 degrees to 12 degrees | |||
|- | |||
|[[Update:2.0.0|2.0.0]] || | |||
* Introduced Data Reshaper gadget to the Medium archetype | |||
|} |
Latest revision as of 13:21, 23 March 2025

The Data Reshaper is a Medium class gadget that instantly transforms one or multiple objects, polymorphing opponents' deployed gadgets and transforming arena carriables into various barrels.
Usage
edit edit sourceThe Data Reshaper can be selected as one of three gadgets of any Medium build loadout.
While the gadget is held, an indicator will show which objects will be affected by a potential activation of the Data Reshaper. The gadget has a long effective range, and will affect all objects between the maximum range of the targeted direction and the user.
Controls | PC | PS | XBox | Key |
---|---|---|---|---|
Equip Data Reshaper | 234 | Gadget | ||
Confirm reshape (Tap) | R2 | RT | Primary fire |
Stats
edit edit sourceEffects
edit edit sourceThe Data Reshaper can be deployed by activating it while facing any reshapeable object. All reshapeable objects in the targeted direction will be reshaped under the following rules:
- Barrels are transformed into other barrels.
- Enemy turrets, trap gadgets and projectiles are transformed into decor.
- Furniture is transformed into barrels.
Reshaped
edit edit sourceProperties
edit edit source Gadget
Targeted — Can be activated while targeting one or multiple reshapeable objects.
Multiple Charges — Can be used 3 times. When a charge is used, it automatically recharges over the cooldown time.
No Deployment Limit — Can be deployed any number of times.
Effect
Permanent — Once reshaped, objects will not turn back into their original form.
Usable by Opponents — Can be used by opponents to their advantage. Specifically, any barrels created can be used by all teams.
Disabling — Reshapes reshapeable gadgets into harmless decor objects.
Minor Structure Damage — Barrels created can be used to damage structures.
Not Damaging — Does not inflict damage.
Guide
edit edit sourceStrengths
- The Data Reshaper is an effective counter to opponents using defensive gadgets such as the Guardian Turret and the Gas Mine. The Data Reshaper can instantly transform multiple gadgets into a harmless object.
- For example, if there are two turrets in a room, the two charges of the Data Reshaper will quickly deal with them both. If there are mines planted on or around a Cashout Station, a Data Reshaper usage aimed at the station will take out every nearby mine at once.
Tactics
- Weapons that would normally have trouble taking out a Guardian Turret such as the Model 1887 or the Riot Shield can be complemented by the Data Reshaper.
- It is possible for no barrels to be present in a round. The Data Reshaper can be used to transform several decor pieces into barrels.
Item Mastery
edit edit sourceItem mastery XP for the Data Reshaper can be earned solely by activating it.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
Source | XP Reward |
---|---|
Activating the Data Reshaper | 25 |
History
edit edit sourcePatch | |
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6.0.0 |
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4.2.0 |
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4.0.0 |
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3.0.0 |
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2.5.0 |
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2.0.0 |
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