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{{Infobox gadgets|name=VANISHING BOMB|cooldown=20s|build=Light|type={{colored link|#f1f2f4|Grenades|Grenade}}|stacksize=1|duration=5s|quote={{Quote|text =Thrown projectile that cloaks your teammates for a short duration when detonated}}}}
{{Infobox gadgets
The Vanishing Bomb is a grenade gadget for the [[Builds#Light Build|Light Build]].
|image=Vanishing_Bomb_Icon.png
|name=VANISHING BOMB
|quote={{quote|text=Thrown projectile that cloaks your teammates for a short duration when detonated}}
|build=Light
|type={{Gadget Icon|Utility}} Utility
|price={{prices|800}}
|cooldown=18s
|ammo=1
|duration=6s (Self)<br>7.5s (Team)
|radius=4m}}


== Overview ==
The [[Vanishing Bomb]] is a [[Light]] class thrown gadget that causes teammates caught by it to go invisible for a few seconds.  
The Vanishing Grenade is a utility gadget that was introduced in Season 01. It explodes on contact with any surface, and cloaks the user and their allies who are in the blast radius.


== Uses & Interactions ==
== Usage ==
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The Vanishing Bomb can be selected as one of three [[Gadgets|gadgets]] of any [[Light]] build loadout.
 
Holding the primary trigger will prepare a high-velocity overhand throw. Holding the secondary trigger will prepare a low-velocity underhand throw. While preparing a throw, the gadget's trajectory is indicated up to the point where it triggers on impact. Releasing the trigger will execute the throw, whereas swapping to a different item will cancel it.
{{Control scheme|gadget=Equip [[Vanishing Bomb]]|primary-fire=Prepare overhand throw <small>(Hold)</small><br>Overhand Throw <small>(Release)</small>|secondary-fire=Prepare underhand throw <small>(Hold)</small><br>Underhand Throw <small>(Release)</small>}}
== Stats ==
=== Effects ===
The Vanishing Bomb can be deployed by throwing it. The moment it impacts on a surface or contestant, it explodes into an area of effect. Any teammates (including the user) caught in the area will become invisible for a few seconds. The invisibility effect is similar to that of the [[Cloaking Device]], although the sound cue of the Vanishing Bomb is more difficult for opponents to hear when moving near them, meaning it offers superior stealth.
 
It is possible to enable the [[Cloaking Device]] right before the effect of the Vanishing Bomb ends, which will transition from one invisibility to the next and bypass the sound cue that would normally play when activating the Cloaking Device.
 
=== Properties ===
''' Gadget '''<br><br>
{{Feature icon|Grenade}} Can be thrown like a grenade, meaning overhand or underhand. The trajectory and impact point are shown as an indicator.
 
{{Feature icon|Single Charge}} Can be used once, then recharges automatically over the cooldown time.
 
<br>''' Projectile '''<br><br>
{{Feature icon|Projectile}} Gets affected by gravity and has a travel time.
 
{{Feature icon|Trigger on Impact}} Can fly for any amount of time and triggers when the projectile collides with a surface or contestant.
 
{{Feature icon|Interceptible}} Can be removed by the [[APS Turret]], nullifying its effects. This causes the turret to lose some health.
 
{{Feature icon|Reshapeable}} Can be reshaped by the [[Data Reshaper]] into a piece of [[Arena Carriables|decor]] by opponents.
 
{{Feature icon|Damaging|negative=true}} Hitting a contestant directly with the projectile does not deal damage.
 
{{Feature icon|Destructible|negative=true}} Cannot be destroyed by receiving damage such as from bullets or explosions.
 
{{Feature icon|Usable by Opponents|negative=true}} Cannot be used by opponents.
 
<br>''' Effect '''<br><br>
{{Feature icon|Support}} Applies a positive effect to teammates.
 
{{Feature icon|Visibility}} Affects the line of sight of the user and/or opponents. Opponents are unable to see affected contestants.
 
{{Feature icon|Sound Cue}} Produces a loud magic shattering sound when used, alerting nearby contestants of its usage.
 
{{Feature icon|Damaging|negative=true}} Does not inflict damage.
 
{{Feature icon|Minor Structure Damage|negative=true}} Cannot be used to damage structures.
 
== Guide ==
''' Strengths '''
* The Vanishing Bomb can provide a fairly long period of invisibility for a group of teammates including the user.
 
''' Weaknesses '''
* The Vanishing Bomb cannot hide any contestant who is carrying something such as the [[Cash Box]].
* The Vanishing Bomb makes a loud sound when activated, revealing your location to opponents.
 
''' Tactics '''
* A Vanishing Bomb should be used at some distance from the target, or they will be able to hear its recognizable sound cue.
* Activating [[Cloaking Device]] near the end of the invisibility provided by the Vanishing Bomb allows the contestant to seamlessly transition to the other invisibility, effectively extending it. There will not be a visual or sound trigger for entering the cloaking device this way.
 
== Item Mastery ==
Item mastery XP can be earned by striking the user and teammates with the Vanishing Bomb.
 
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
{| class="wikitable"
|-
|colspan="2" |'''<center>XP Breakdown</center>'''
|-
!Source !!XP Reward
|-
|Deploying the Vanishing Bomb
|0
|-
|User affected by the Vanishing Bomb
|75
|-
|Teammates affected by the Vanishing Bomb
|50 × Teammates
|}
{{Item Mastery|item=Vanishing Bomb}}
 
== Trivia ==
* The Vanishing Bomb is the signature gadget of [[Odilia]], the Trickster.
 
== History ==
{| class="wikitable"
!Patch !!<center>Changes</center>
|-
|[[Update:4.0.0|4.0.0]] ||
* Improved the hit detection of the Vanishing Bomb on the player that threw it
|-
|[[Update:2.6.0|2.6.0]] ||
* Decreased the impact of the cloaking effect on the Vanishing Bomb, so affected players are slightly easier to see when moving
|-
|[[Update:2.0.0|2.0.0]] ||
* Increased grace period on teammates from 0.75s to 1.25s
* Increased total cloaked duration on teammates from 6s to 7.5s
* Increased total cloaked duration on the user from 5s to 6s
|-
|[[Update:1.6.0|1.6.0]] ||
* Increased the invisibility interrupt grace period for teammates from 0.65s to 0.8s (+)
* Increased the invisibility interrupt grace period for the player from 0s to 0.35s (+)
* Increased the duration of Vanishing Bomb invisibility on teammates from 5s to 6s (+)
|-
|[[Update:1.5.0|1.5.0]] ||
* Cooldown decreased from 20s to 18s
|-
|[[Update:Season_1|1.2.0]] ||
* Introduced Vanishing Bomb gadget to the Light archetype
|}
[[Category:Gadgets]]
[[Category:Light Build]]

Latest revision as of 06:41, 26 March 2025

VANISHING BOMB
“Thrown projectile that cloaks your teammates for a short duration when detonated”
Profile
BuildLight
Type Utility
Price 800
Stats
Cooldown18s
Ammo1
Technical
Radius4m
Duration6s (Self)
7.5s (Team)


The Vanishing Bomb is a Light class thrown gadget that causes teammates caught by it to go invisible for a few seconds.

The Vanishing Bomb can be selected as one of three gadgets of any Light build loadout.

Holding the primary trigger will prepare a high-velocity overhand throw. Holding the secondary trigger will prepare a low-velocity underhand throw. While preparing a throw, the gadget's trajectory is indicated up to the point where it triggers on impact. Releasing the trigger will execute the throw, whereas swapping to a different item will cancel it.

Controls PC PS XBox Key
Equip Vanishing Bomb
234
L1
LB
Gadget
Prepare overhand throw (Hold)
Overhand Throw (Release)
 
R2
RT
Primary fire
Prepare underhand throw (Hold)
Underhand Throw (Release)
 
L2
LT
Secondary fire

The Vanishing Bomb can be deployed by throwing it. The moment it impacts on a surface or contestant, it explodes into an area of effect. Any teammates (including the user) caught in the area will become invisible for a few seconds. The invisibility effect is similar to that of the Cloaking Device, although the sound cue of the Vanishing Bomb is more difficult for opponents to hear when moving near them, meaning it offers superior stealth.

It is possible to enable the Cloaking Device right before the effect of the Vanishing Bomb ends, which will transition from one invisibility to the next and bypass the sound cue that would normally play when activating the Cloaking Device.

Gadget

Grenade — Can be thrown like a grenade, meaning overhand or underhand. The trajectory and impact point are shown as an indicator.

Single Charge — Can be used once, then recharges automatically over the cooldown time.


Projectile

Projectile — Gets affected by gravity and has a travel time.

Trigger on Impact — Can fly for any amount of time and triggers when the projectile collides with a surface or contestant.

Interceptible — Can be removed by the APS Turret, nullifying its effects. This causes the turret to lose some health.

Reshapeable — Can be reshaped by the Data Reshaper into a piece of decor by opponents.

Not Damaging — Hitting a contestant directly with the projectile does not deal damage.

Not Destructible — Cannot be destroyed by receiving damage such as from bullets or explosions.

Not Usable by Opponents — Cannot be used by opponents.


Effect

Support — Applies a positive effect to teammates.

Visibility — Affects the line of sight of the user and/or opponents. Opponents are unable to see affected contestants.

Sound Cue — Produces a loud magic shattering sound when used, alerting nearby contestants of its usage.

Not Damaging — Does not inflict damage.

No Structure Damage — Cannot be used to damage structures.

Strengths

  • The Vanishing Bomb can provide a fairly long period of invisibility for a group of teammates including the user.

Weaknesses

  • The Vanishing Bomb cannot hide any contestant who is carrying something such as the Cash Box.
  • The Vanishing Bomb makes a loud sound when activated, revealing your location to opponents.

Tactics

  • A Vanishing Bomb should be used at some distance from the target, or they will be able to hear its recognizable sound cue.
  • Activating Cloaking Device near the end of the invisibility provided by the Vanishing Bomb allows the contestant to seamlessly transition to the other invisibility, effectively extending it. There will not be a visual or sound trigger for entering the cloaking device this way.

Item mastery XP can be earned by striking the user and teammates with the Vanishing Bomb.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Deploying the Vanishing Bomb 0
User affected by the Vanishing Bomb 75
Teammates affected by the Vanishing Bomb 50 × Teammates
Level 1
0 XP
Vanishing Bomb
Level 2
9,000 XP
Dye Job (Yellow)
Level 3
9,000 XP
Dye Job (Blue)
Level 4
36,000 XP
Dye Job (Red)
Level 5
54,000 XP
Dye Job (White)
Level 6
162,000 XP
Triangle Twinkle
Level 7
144,000 XP
Striped Grazer
Level 8
136,000 XP
Painted Predator
Level 9
200,000 XP
Predasheen


  • The Vanishing Bomb is the signature gadget of Odilia, the Trickster.
Patch
Changes
4.0.0
  • Improved the hit detection of the Vanishing Bomb on the player that threw it
2.6.0
  • Decreased the impact of the cloaking effect on the Vanishing Bomb, so affected players are slightly easier to see when moving
2.0.0
  • Increased grace period on teammates from 0.75s to 1.25s
  • Increased total cloaked duration on teammates from 6s to 7.5s
  • Increased total cloaked duration on the user from 5s to 6s
1.6.0
  • Increased the invisibility interrupt grace period for teammates from 0.65s to 0.8s (+)
  • Increased the invisibility interrupt grace period for the player from 0s to 0.35s (+)
  • Increased the duration of Vanishing Bomb invisibility on teammates from 5s to 6s (+)
1.5.0
  • Cooldown decreased from 20s to 18s
1.2.0
  • Introduced Vanishing Bomb gadget to the Light archetype