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Model 1887: Difference between revisions

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|weaponquote = {{Quote|text=Lever-action shotgun firing pellets.}}
|weaponquote = {{Quote|text=Lever-action shotgun firing pellets.}}
|build=Medium
|build=Medium
|wtype=Shotgun
|wtype=[[:Category:Shotgun|Shotgun]]
|bodydamage=8x16 (128 total)
|bodydamage=8x16 (128 total)
|crit=N/A
|crit=N/A
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|reloadtime=4.3
|reloadtime=4.3
}}
}}
The Model 1887 is a lever-action shotgun available to the [[Builds#Medium Build|Medium Build]].
The [[Model 1887]] ''(Winchester '''Model 1887''')'' is a [[Medium]] class lever-action [[:Category:Shotgun|shotgun]] designed to deal high damage per shot in a wide pellet spread at a close distance.


==Overview==
== Usage ==
It has a relatively low spread but rapid damage fall off. It has high damage potential for close range brawls. It is important to note that the Model 1887 does not have a headshot multiplier unlike other non-shotgun firearms. 


==Pros and Cons==
The Model 1887 can be selected as the [[Weapons|weapon]] of any [[Medium]] build loadout.


The Model 1887 is a strong short-range weapon with a relatively high damage output within a few meters. It is capable of easily shredding through Light and Medium Builds, though the user may struggle if confronted with an undamaged Heavy Build. While situational, the 1887 can prove deadly when utilized correctly.
The trigger can be pulled to fire a spread of pellets that each deal a small amount of damage. The trigger must be released before firing again. The weapon does not deal additional damage on headshots. Aiming down sights does not increase the Model 1887's accuracy, but the weapon remains accurate when moving and going airborne.


However, its damage dropoff, fire rate, and spread can leave the user at a disadvantage outside of close quarters. The user must make sure to stay close to their team so they can aid in situations outside of close quarters.
The Model 1887 reloads by inserting one round at a time, making its reload extremely slow. However, the reload can be interrupted before the magazine is full to reload less rounds.


<u>Note: Aiming-down-sights does not change the bullet spread.</u>  <gallery widths="250" heights="250" mode="nolines">
The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition.
{{Control scheme|weapon=Equip [[Model 1887]]|primary-fire=Fire shot <small>(Tap)</small>|secondary-fire=Aim down sights <small>(Hold)</small>|reload=Tactical reload}}
== Properties ==
 
=== Weapon ===
 
{{Feature icon|Ranged}} Strikes targets by aiming and firing at them from a distance.
 
{{Feature icon|Single Fire}} Fires once when the trigger is pulled. The trigger must be released before firing again.
 
{{Feature icon|Multi-Shot}} Releases multiple rounds at the same time with each shot, each dealing minor damage.
 
{{Feature icon|Stable Accuracy}} Keeps a stable accuracy (pellet spread), even while moving and going airborne.
 
{{Feature icon|Round Reload}} Inserts a single round on reload. The next round(s) will also start reloading automatically until the magazine is full.
 
{{Feature icon|Aim Down Sights|negative=true}} Has iron sights, but using them does not affect accuracy (pellet spread).
 
=== Bullet ===
 
{{Feature icon|Hitscan}} Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy.
 
{{Feature icon|Mid Range Falloff}} Deals reduced damage when hitting targets at a moderate distance (falloff starts at less than 30m).
 
{{Feature icon|Minor Structure Damage}} Damages structures. Takes a very long time to break a concrete wall.
 
{{Feature icon|Critical Hit|negative=true}} Does not critically hit for increased damage, even if the target was struck on the head.
 
== Strategy ==
 
=== Strengths ===
* The Model 1887's accuracy is mostly unaffected by moving, and does not need to aim down sights to attain maximum accuracy. This makes it possible to strafe around an opponent while hip-firing at them, all while maintaining high accuracy.
* The Model 1887 (as well as the [[CL-40]]) can be highly effective in matches with multiple [[Light]] build contestants, as the Model 1887 will eliminate a Light contestant in two shots, even if neither shot is fully accurate.
=== Weaknesses ===
* Reloading the Model 1887's shells takes a long time, leading to long downtimes between firing.
* Once a reloading animation is started, it cannot be cancelled until that shell has finished being loaded.
* High pellet dispersion means that enemies that are not close to the user will not take much damage from a shot.
* An undamaged [[Heavy]] contestant may mean trouble for a Model 1887 user, as they take several slow shots to take down.
=== Tactics ===
* The magazine of the Model 1887 should be full whenever possible. One shell missing in the magazine could mean the difference between winning or losing an engagement.
* Due to the Model 1887's reloading mechanics, where two shells can be inserted at the same time depending on the magazine state, doing a tactical reload after firing 3 out of 6 shells is the most efficient. If the Model 1887 user chooses to go for full reloads instead, they will have relatively more downtime.
 
== Mechanics ==
 
=== Spread ===
<gallery widths="250" heights="250" mode="nolines">
File:1887 10m pattern.png|Spread pattern from 10m
File:1887 10m pattern.png|Spread pattern from 10m
</gallery>
</gallery>
=== Hitscan ===
For each pellet in a shot fired by the weapon, a target is scanned for using a hitscan. This is a detection mechanism that scans in a straight line, meaning there is no bullet drop. The direction of this line will be deviate randomly from the direction of the crosshairs for each pellet. Since the shotgun has a fixed low accuracy, the random deviation of the pellets causes them to spread out into a fan.
Immediately, the closest contestant, structure, object or shield intersecting the hitscan of each pellet will be tagged as being struck. First, a bullet tracer animation quickly travels from the weapon to the hit location, then its effects are applied. This means it is possible for targets to be struck a few frames after they appear to take cover, as the hit is confirmed the moment the weapon is fired.
== Item Mastery ==
Item mastery XP can be earned by damaging and eliminating opponents with the Model 1887.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
{| class="wikitable"
|+XP Breakdown
|-
!Source
!XP Reward
|-
|Damage dealt by the Model 1887
|<math>0.2\times\text{damage dealt}</math>
|-
|Opponent eliminated by damage from the Model 1887<br><small>(Does not count quick melee finishers)</small>
|<math>50</math>
|-
|Assist on an opponent damaged by the Model 1887
|<math>20</math>
|}
{{Item Mastery|item=Model 1887}}
== Trivia ==
* The Model 1887 exists in real life as the [https://en.wikipedia.org/wiki/Winchester_Model_1887/1901 Winchester Model 1887], a lever-action shotgun designed by John Browning, a famous American gun designer during the late 19th century. It was produced by the Winchester Repeating Arms Company in the United States. It was one of the first successful repeating shotguns.
** The 1887 in Model 1887 refers to its design year which is also its model number.
** See also: [[List of Gun Origins]].
* The weapon was named "Repeater" on release, which was changed to Model 1887 in [[Closed Beta 2]]
==Weapon Skins==
==Weapon Skins==
<tabber>
<tabber>
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</gallery>
</gallery>
</tabber>
</tabber>
==Trivia==
*The Model 1887 takes inspiration from the [[wikipedia:Winchester_Model_1887/1901|Winchester Model 1887]].
*This weapon was previously named the Repeater (pre-[[Pre-Release#Closed Beta 2|CB2]]).


[[Category:Medium Build]]
[[Category:Medium Build]]
[[Category:Weapon]]
[[Category:Weapon]]
[[Category:Shotgun]]
[[Category:Shotgun]]

Revision as of 00:30, 16 July 2024

MODEL 1887
“Lever-action shotgun firing pellets.”
-
Magazine Size6
General Data
Related Quests


The Model 1887 (Winchester Model 1887) is a Medium class lever-action shotgun designed to deal high damage per shot in a wide pellet spread at a close distance.

Usage

The Model 1887 can be selected as the weapon of any Medium build loadout.

The trigger can be pulled to fire a spread of pellets that each deal a small amount of damage. The trigger must be released before firing again. The weapon does not deal additional damage on headshots. Aiming down sights does not increase the Model 1887's accuracy, but the weapon remains accurate when moving and going airborne.

The Model 1887 reloads by inserting one round at a time, making its reload extremely slow. However, the reload can be interrupted before the magazine is full to reload less rounds.

The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition.

Controls PC PS XBox Key
Equip Model 1887
1
 
Y
Weapon
Fire shot (Tap)
 
R2
RT
Primary fire
Aim down sights (Hold)
 
L2
LT
Secondary fire
Tactical reload
R
X
Reload

Properties

Weapon

Ranged — Strikes targets by aiming and firing at them from a distance.

Single Fire — Fires once when the trigger is pulled. The trigger must be released before firing again.

Multi-Shot — Releases multiple rounds at the same time with each shot, each dealing minor damage.

Stable Accuracy — Keeps a stable accuracy (pellet spread), even while moving and going airborne.

Round Reload — Inserts a single round on reload. The next round(s) will also start reloading automatically until the magazine is full.

No Aiming Down Sights — Has iron sights, but using them does not affect accuracy (pellet spread).

Bullet

Hitscan — Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy.

Mid Range Falloff — Deals reduced damage when hitting targets at a moderate distance (falloff starts at less than 30m).

Minor Structure Damage — Damages structures. Takes a very long time to break a concrete wall.

No Critical Hit — Does not critically hit for increased damage, even if the target was struck on the head.

Strategy

Strengths

  • The Model 1887's accuracy is mostly unaffected by moving, and does not need to aim down sights to attain maximum accuracy. This makes it possible to strafe around an opponent while hip-firing at them, all while maintaining high accuracy.
  • The Model 1887 (as well as the CL-40) can be highly effective in matches with multiple Light build contestants, as the Model 1887 will eliminate a Light contestant in two shots, even if neither shot is fully accurate.

Weaknesses

  • Reloading the Model 1887's shells takes a long time, leading to long downtimes between firing.
  • Once a reloading animation is started, it cannot be cancelled until that shell has finished being loaded.
  • High pellet dispersion means that enemies that are not close to the user will not take much damage from a shot.
  • An undamaged Heavy contestant may mean trouble for a Model 1887 user, as they take several slow shots to take down.

Tactics

  • The magazine of the Model 1887 should be full whenever possible. One shell missing in the magazine could mean the difference between winning or losing an engagement.
  • Due to the Model 1887's reloading mechanics, where two shells can be inserted at the same time depending on the magazine state, doing a tactical reload after firing 3 out of 6 shells is the most efficient. If the Model 1887 user chooses to go for full reloads instead, they will have relatively more downtime.

Mechanics

Spread

Hitscan

For each pellet in a shot fired by the weapon, a target is scanned for using a hitscan. This is a detection mechanism that scans in a straight line, meaning there is no bullet drop. The direction of this line will be deviate randomly from the direction of the crosshairs for each pellet. Since the shotgun has a fixed low accuracy, the random deviation of the pellets causes them to spread out into a fan.

Immediately, the closest contestant, structure, object or shield intersecting the hitscan of each pellet will be tagged as being struck. First, a bullet tracer animation quickly travels from the weapon to the hit location, then its effects are applied. This means it is possible for targets to be struck a few frames after they appear to take cover, as the hit is confirmed the moment the weapon is fired.

Item Mastery

Item mastery XP can be earned by damaging and eliminating opponents with the Model 1887.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Damage dealt by the Model 1887 0.2×damage dealt
Opponent eliminated by damage from the Model 1887
(Does not count quick melee finishers)
50
Assist on an opponent damaged by the Model 1887 20
Level 1
0 XP
Model 1887
Level 2
9,000 XP
Dye Job (Yellow)
Level 3
9,000 XP
Dye Job (Blue)
Level 4
36,000 XP
Dye Job (Red)
Level 5
54,000 XP
Dye Job (White)
Level 6
162,000 XP
Triangle Twinkle
Level 7
144,000 XP
Striped Grazer
Level 8
136,000 XP
Painted Predator
Level 9
200,000 XP
Predasheen

Trivia

  • The Model 1887 exists in real life as the Winchester Model 1887, a lever-action shotgun designed by John Browning, a famous American gun designer during the late 19th century. It was produced by the Winchester Repeating Arms Company in the United States. It was one of the first successful repeating shotguns.
    • The 1887 in Model 1887 refers to its design year which is also its model number.
    • See also: List of Gun Origins.
  • The weapon was named "Repeater" on release, which was changed to Model 1887 in Closed Beta 2

Weapon Skins