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Jump Pad: Difference between revisions

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=== Overview ===
=== Overview ===
The Jump Pad is a [[Builds|Medium build]] exclusive gadget with a utility focus. It can be used to create new opportunities for arena traversal. Jump Pads can be placed on most surfaces, including walls, floors, and angled slopes like rooftops and stairs. The Jump pad will persist for a limited time after it is placed, during which both allies and opponents can make use of it. It can also be destroyed by both teammates and opponents.  
The Jump Pad is a [[Builds|Medium Build]] exclusive gadget with a utility focus. It can be used to create new opportunities for arena traversal. Jump Pads can be placed on most surfaces, including walls, floors, and angled slopes like rooftops and stairs. The Jump Pad will persist for a limited time after it is placed, during which both allies and opponents can make use of it. It can also be destroyed by both teammates and opponents.  


=== Uses and Interactions ===
=== Uses & Interactions ===
The Jump Pad creates a plethora of possibilities if the user is able to utilize its strengths. Placing a Jump Pad on a wall can launch a player horizontally, helping them traverse large gaps that were previously uncrossable. Vertical Jump Pads will launch the user high into the air, making high rooftops and raised structures easily accessible. Placing a Jump Pad on a sloped surface will allow the user to travel both high and far, reducing vulnerability in the air while also providing good horizontal travel distance. Notably, sprinting and/or sliding into a Jump Pad will give the user more horizontal distance, while maintaining the same overall height. A well-placed Jump Pad can be used to create traps or block entrances by placing them vertically or in opposing directions. Its biggest downside is that poor placement can cause allies to waste a lot of time in the air and cause them to be out of position. The Jump Pads can also be destroyed by enemies with little effort.
The Jump Pad creates a plethora of possibilities if the user is able to utilize its strengths. Placing a Jump Pad on a wall can launch a player horizontally, helping them traverse large gaps that were previously uncrossable. Vertical Jump Pads will launch the user high into the air, making high rooftops and raised structures easily accessible. Placing a Jump Pad on a sloped surface will allow the user to travel both high and far, reducing vulnerability in the air while also providing good horizontal travel distance. Notably, sprinting, sliding, or dashing into a Jump Pad will give the user more horizontal distance, while maintaining the same overall height.  
 
Its biggest downside is that poor placement can cause allies to waste time in the air and leave them out of position. The Jump Pads can also be destroyed by enemies with little effort.

Revision as of 03:44, 12 September 2023

“Trampoline-like deployable; allows for high jumps in the direction it is aimed”

Overview

The Jump Pad is a Medium Build exclusive gadget with a utility focus. It can be used to create new opportunities for arena traversal. Jump Pads can be placed on most surfaces, including walls, floors, and angled slopes like rooftops and stairs. The Jump Pad will persist for a limited time after it is placed, during which both allies and opponents can make use of it. It can also be destroyed by both teammates and opponents.

Uses & Interactions

The Jump Pad creates a plethora of possibilities if the user is able to utilize its strengths. Placing a Jump Pad on a wall can launch a player horizontally, helping them traverse large gaps that were previously uncrossable. Vertical Jump Pads will launch the user high into the air, making high rooftops and raised structures easily accessible. Placing a Jump Pad on a sloped surface will allow the user to travel both high and far, reducing vulnerability in the air while also providing good horizontal travel distance. Notably, sprinting, sliding, or dashing into a Jump Pad will give the user more horizontal distance, while maintaining the same overall height.

Its biggest downside is that poor placement can cause allies to waste time in the air and leave them out of position. The Jump Pads can also be destroyed by enemies with little effort.