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{{Infobox gadgets|class=All|name=FLASHBANG|type={{colored link|#f1f2f4|Grenades|Grenade}}|description={{Quote|text=Grenade that blinds and deafens nearby contestants when exploded.}}|cooldown=18s|damage=None|stacksize=2|duration=3.5s|image=Flashbang.png|build=All|quote={{Quote|text=Thrown projectile that disorients, blinds and deafens nearby players; can be thrown underhand or overhand}}}} | {{Infobox gadgets|class=All|name=FLASHBANG|type={{colored link|#f1f2f4|Grenades|Grenade}}|description={{Quote|text=Grenade that blinds and deafens nearby contestants when exploded.}}|cooldown=18s|damage=None|stacksize=2|duration=3.5s|image=Flashbang.png|build=All|quote={{Quote|text=Thrown projectile that disorients, blinds and deafens nearby players; can be thrown underhand or overhand}}}} | ||
The Flashbang is a thrown projectile available to all [[Builds]]. | |||
== Overview == | == Overview == | ||
Upon detonation, the flashbang temporarily blinds contestants that were facing it from a reasonable distance. | |||
== Uses & Interactions == | == Uses & Interactions == |
Revision as of 16:17, 20 April 2024
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FLASHBANG | |
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| |
Profile | |
Build | All |
Type | Grenade |
Stats | |
Cooldown | 18s |
Technical | |
Damage | None |
Duration | 3.5s |
The Flashbang is a thrown projectile available to all Builds.
Overview
Upon detonation, the flashbang temporarily blinds contestants that were facing it from a reasonable distance.
Uses & Interactions
Its primary use is to take over an objective and shift the odds in the favor of the aggressor over the defender. The Flashbang will affect contestants even if they are not facing the explosion as long as they are close enough.
As with any grenade, it can be destroyed by the APS Turret if thrown too close.