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Glitch Trap: Difference between revisions

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==Uses & Interactions==
==Uses & Interactions==
Glitch Traps will instantly detonate when they contact a [[Mesh Shield]] or [[Dome Shield]].
It's ideal to place the Glitch Trap at entrances, as it can catch a contestant off-guard and cause them and their teammates to retreat until their [[specializations]] and [[gadgets]] become accessible again. Additionally, enemy gadgets that are close to an activated Glitch Trap will be disabled.
It's ideal to place the Glitch Trap at entrances, as it can catch a contestant off-guard and cause them and their teammates to retreat until their [[specializations]] and [[gadgets]] become accessible again. Additionally, enemy gadgets that are close to an activated Glitch Trap will be disabled.



Revision as of 02:05, 21 March 2024

GLITCH TRAP
“Deployable that sticks to a surface; when triggered, it disables specializations and gadgets and glitches screens”
Profile
BuildMedium
TypeMine
Stats
Cooldown25s
Technical
DamageNone
Duration10s


Overview

The Glitch Trap is an exclusive gadget for the Medium Build. It works similarly to other mines; it can be placed anywhere and become armed within a few seconds. When activated, any players caught will have their screen disrupted and be prevented from using specializations or gadgets.

Uses & Interactions

Glitch Traps will instantly detonate when they contact a Mesh Shield or Dome Shield.

It's ideal to place the Glitch Trap at entrances, as it can catch a contestant off-guard and cause them and their teammates to retreat until their specializations and gadgets become accessible again. Additionally, enemy gadgets that are close to an activated Glitch Trap will be disabled.

Like the other mine gadgets, the Glitch Trap can be used both offensively and defensively. The main difference with the Glitch Trap is that it does not cause damage, but instead inflicts a negative effect on the target.

A maximum of two mines can be planted at the same time.

File:TF TUTORIAL GLITCH TRAP.mov