Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Power Shift: Difference between revisions

From Test wiki
mNo edit summary
Beli6 (talk | contribs)
working on adding a table for available maps
Line 4: Line 4:


* The platform will start moving shortly after a contestant stands on it.
* The platform will start moving shortly after a contestant stands on it.
* If interrupted by an enemy team, the platform grinds to a halt — or will switch direction entirely.  
* If interrupted by an enemy team, the platform grinds to a halt — or will switch direction {| class="wikitable" |+ ! colspan="2" | == '''Maps''' == |- |Monaco | |- |SYS$HORIZON | |- |Skyway Stadium | |- |Seoul | |} entirely.
* The platform speed is determined by how many contestants from one team are on it; maximum speed is reached at 3 contestants.
* The platform speed is determined by how many contestants from one team are on it; maximum speed is reached at 3 contestants.
* The platform will tear through anything in its path and can be rocked by physics.  
* The platform will tear through anything in its path and can be rocked by physics.  

Revision as of 17:16, 2 May 2024

This article is a stub. This article needs some work! You can help us out by expanding it

yepPower Shift is a casual 5v5 game mode where two teams compete to escort a platform through the arena.

Rules

  • The platform will start moving shortly after a contestant stands on it.
  • If interrupted by an enemy team, the platform grinds to a halt — or will switch direction {| class="wikitable" |+ ! colspan="2" | == Maps == |- |Monaco | |- |SYS$HORIZON | |- |Skyway Stadium | |- |Seoul | |} entirely.
  • The platform speed is determined by how many contestants from one team are on it; maximum speed is reached at 3 contestants.
  • The platform will tear through anything in its path and can be rocked by physics.
  • Players can switch their contestants and loadout between respawns.
  • The game ends when one team escorts the platform to their goal, or when the timer expires.
  • If time expires when the platform is being contested, the game will enter overtime.
    • Overtime ends when the team who is escorting the platform has escorted it further than the opposing team, and the platform is not being contested.
Contents