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Power Shift: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
|+ '''MAPS SUPPORTED'''
|+ '''MAPS'''
|-
|-
| Monaco ||
|== Monaco ==
[[File:Monaco Default Afternoon.jpg|thumb|Play through the cobblestone streets of Monaco, making it a perfect map for destruction and close-quarters combat.]]
[[File:Monaco Default Afternoon.jpg|thumb|Play through the cobblestone streets of Monaco, making it a perfect map for destruction and close-quarters combat.]]
|-
|-
| SYS$HORIZON ||
|== SYS$HORIZON ==
[[File:Sys%24horizon_temporary.jpg|thumb|This glitchy, neon-filled cityscape exists in the loading realm of the game show and features voxel bridges and glitched geometry. Partially loaded and out-of-place, SYS$HORIZON is a sight to behold, especially at night.]]
[[File:Sys%24horizon_temporary.jpg|thumb|This glitchy, neon-filled cityscape exists in the loading realm of the game show and features voxel bridges and glitched geometry. Partially loaded and out-of-place, SYS$HORIZON is a sight to behold, especially at night.]]
|-
|-
| Skyway Stadium ||
| [[File:Skyway Default Afternnoon.jpg|thumb|An ever-changing playground full of treacherous traversal and strategic vantage points.]]
[[File:Skyway Default Afternnoon.jpg|thumb|An ever-changing playground full of treacherous traversal and strategic vantage points.]]
 
== Skyway Stadium ==
|-
|-
| Seoul ||
|== Seoul ==
[[File:Seoul Default Afternoon.jpg|thumb|Fight atop towering skyscrapers in downtown Seoul with fast paced, vertical gameplay. Be careful to watch where you step so you don’t fall.]]
[[File:Seoul Default Afternoon.jpg|thumb|Fight atop towering skyscrapers in downtown Seoul with fast paced, vertical gameplay. Be careful to watch where you step so you don’t fall.]]
|}
|}

Revision as of 17:43, 2 May 2024

This article is a stub. This article needs some work! You can help us out by expanding it

yepPower Shift is a casual 5v5 game mode where two teams compete to escort a platform through the arena.

Power Shift
“A casual 5v5 game mode where two teams compete to escort a platform through the arena.”
Profile
Stats


Rules

  • The platform will start moving shortly after a contestant stands on it.
  • If interrupted by an enemy team, the platform grinds to a halt — or will switch direction entirely.
  • The platform speed is determined by how many contestants from one team are on it; maximum speed is reached at 3 contestants.
  • The platform will tear through anything in its path and can be rocked by physics.
  • Players can switch their contestants and loadout between respawns.
  • The game ends when one team escorts the platform to their goal, or when the timer expires.
  • If time expires when the platform is being contested, the game will enter overtime.
    • Overtime ends when the team who is escorting the platform has escorted it further than the opposing team, and the platform is not being contested.
MAPS
== Monaco ==
Play through the cobblestone streets of Monaco, making it a perfect map for destruction and close-quarters combat.
== SYS$HORIZON ==
File:Sys$horizon temporary.jpg
This glitchy, neon-filled cityscape exists in the loading realm of the game show and features voxel bridges and glitched geometry. Partially loaded and out-of-place, SYS$HORIZON is a sight to behold, especially at night.
An ever-changing playground full of treacherous traversal and strategic vantage points.

Skyway Stadium

== Seoul ==
Fight atop towering skyscrapers in downtown Seoul with fast paced, vertical gameplay. Be careful to watch where you step so you don’t fall.