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{| class="wikitable" | {| class="wikitable" | ||
|+ '''MAPS | |+ '''MAPS''' | ||
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| Monaco | |== Monaco == | ||
[[File:Monaco Default Afternoon.jpg|thumb|Play through the cobblestone streets of Monaco, making it a perfect map for destruction and close-quarters combat.]] | [[File:Monaco Default Afternoon.jpg|thumb|Play through the cobblestone streets of Monaco, making it a perfect map for destruction and close-quarters combat.]] | ||
|- | |- | ||
| SYS$HORIZON | |== SYS$HORIZON == | ||
[[File:Sys%24horizon_temporary.jpg|thumb|This glitchy, neon-filled cityscape exists in the loading realm of the game show and features voxel bridges and glitched geometry. Partially loaded and out-of-place, SYS$HORIZON is a sight to behold, especially at night.]] | [[File:Sys%24horizon_temporary.jpg|thumb|This glitchy, neon-filled cityscape exists in the loading realm of the game show and features voxel bridges and glitched geometry. Partially loaded and out-of-place, SYS$HORIZON is a sight to behold, especially at night.]] | ||
|- | |- | ||
| | | [[File:Skyway Default Afternnoon.jpg|thumb|An ever-changing playground full of treacherous traversal and strategic vantage points.]] | ||
[[File:Skyway Default Afternnoon.jpg|thumb|An ever-changing playground full of treacherous traversal and strategic vantage points.]] | |||
== Skyway Stadium == | |||
|- | |- | ||
| Seoul | |== Seoul == | ||
[[File:Seoul Default Afternoon.jpg|thumb|Fight atop towering skyscrapers in downtown Seoul with fast paced, vertical gameplay. Be careful to watch where you step so you don’t fall.]] | [[File:Seoul Default Afternoon.jpg|thumb|Fight atop towering skyscrapers in downtown Seoul with fast paced, vertical gameplay. Be careful to watch where you step so you don’t fall.]] | ||
|} | |} |
Revision as of 17:43, 2 May 2024
This article is a stub. This article needs some work! You can help us out by expanding it
yepPower Shift is a casual 5v5 game mode where two teams compete to escort a platform through the arena.
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Power Shift | |
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Profile | |
Stats |
Rules
- The platform will start moving shortly after a contestant stands on it.
- If interrupted by an enemy team, the platform grinds to a halt — or will switch direction entirely.
- The platform speed is determined by how many contestants from one team are on it; maximum speed is reached at 3 contestants.
- The platform will tear through anything in its path and can be rocked by physics.
- Players can switch their contestants and loadout between respawns.
- The game ends when one team escorts the platform to their goal, or when the timer expires.
- If time expires when the platform is being contested, the game will enter overtime.
- Overtime ends when the team who is escorting the platform has escorted it further than the opposing team, and the platform is not being contested.
== Monaco ==
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== SYS$HORIZON ==
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![]() Skyway Stadium |
== Seoul ==
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