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m Changed Mesh Shield HP description to 750, reflecting its post season 1 durability. |
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[[File:TF TUTORIAL MESH SHIELD2.mov|right|348px]] | [[File:TF TUTORIAL MESH SHIELD2.mov|right|348px]] | ||
== Overview == | == Overview == | ||
The Mesh Shield is a monodirectional shield with | The Mesh Shield is a monodirectional shield with 750 HP. It can be used to mitigate any damage in the direction the user is facing and can be deployed at any time. | ||
== Uses & Interactions == | == Uses & Interactions == |
Revision as of 14:03, 21 June 2024
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MESH SHIELD | |
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| |
Profile | |
Build | Heavy |
Type | Defensive |
Stats | |
Technical | |
Health | 750 |
A projected shield that blocks from the front only, creating a shoot-through cover for teammates.
Overview
The Mesh Shield is a monodirectional shield with 750 HP. It can be used to mitigate any damage in the direction the user is facing and can be deployed at any time.
Uses & Interactions
The shield has large health pool, and can be very useful to push an objective where opponents are bunkering down and holding sightlines. The shield can be held indefinitely, as long as its health does not reach zero. When the health reaches zero, it will enter a 15s cooldown. Allies can shoot through the shield, creating opportunities for the user's team to move as a group.
Its main weakness is that the user cannot perform any other actions while the shield is deployed, which means they are dependent on their team to protect their flanks and deal damage. A Glitch Grenade can disable the Mesh Shield for a period of time.