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|weaponquote = {{Quote|text=Burst-fire machine pistol}} | |weaponquote = {{Quote|text=Burst-fire machine pistol}} | ||
|build=Light | |build=Light | ||
|wtype= | |wtype=[[:Category:Handgun|Handgun]] | ||
|bodydamage=24 | |bodydamage=24 | ||
|crit=36 (1.5x) | |crit=36 (1.5x) | ||
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|reloadtime=1.2s | |reloadtime=1.2s | ||
|firingtime=210RPM}} | |firingtime=210RPM}} | ||
The [[93R]] is a | The [[93R]] ''(Beretta '''93''' '''R'''affica)'' is a [[Light]] class burst-fire machine [[:Category:Handgun|pistol]] designed to deal burst damage at close to moderate distances. | ||
== Usage == | == Usage == | ||
The 93R can be selected as the [[Weapons|weapon]] of any [[Light]] build loadout. | The 93R can be selected as the [[Weapons|weapon]] of any [[Light]] build loadout. | ||
The trigger can be pulled to fire a burst of three bullets that damage opponents, also dealing additional damage on headshots. The trigger must be released before firing again. Aiming down sights increases the 93R's accuracy. Moving decreases accuracy, especially when going airborne. | |||
The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition.. | |||
{{Control scheme|weapon=Equip [[93R]]|primary-fire=Fire burst <small>(Tap)</small>|secondary-fire=Aim down sights <small>(Hold)</small>|reload=Tactical reload}} | |||
== Properties == | == Properties == | ||
=== Weapon === | |||
{{Feature icon| | {{Feature icon|Ranged}} Strikes targets by aiming and firing at them from a distance. | ||
{{Feature icon| | {{Feature icon|Single Fire}} Fires once when the trigger is pulled. The trigger must be released before firing again. | ||
{{Feature icon| | {{Feature icon|Burst Fire}} Releases multiple shots in quick succession with each fire. | ||
{{Feature icon|Aim Down Sights}} Has iron sights that significantly increase accuracy when used. | |||
{{Feature icon|Full Reload}} Replaces the entire magazine in one animation on reload. | |||
{{Feature icon|Stable Accuracy|negative=true}} Suffers a significant decrease in accuracy while moving and while airborne. | |||
=== Bullet === | |||
{{Feature icon|Hitscan}} Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy. | |||
{{Feature icon|Critical Hit}} Critically hits on headshots, applying a damage multiplier. | {{Feature icon|Critical Hit}} Critically hits on headshots, applying a damage multiplier. | ||
{{Feature icon| | {{Feature icon|Mid Range Falloff}} Deals reduced damage when hitting targets at a moderate distance (falloff starts at less than 30m). | ||
{{Feature icon|Minor Structure Damage}} Damages structures. Takes a very long time to break a concrete wall. | |||
== Strategy == | == Strategy == | ||
=== Strengths === | === Strengths === | ||
* | * The 93R's burst fire will have the highest damage output on targets that are slow and/or large, i.e. [[Heavy|Heavies]]. | ||
* | * Despite a somewhat small magazine, the 93R can do a tactical reload very quickly after each engagement. | ||
=== Weaknesses === | === Weaknesses === | ||
* | * The 93R's damage falls off at moderate to long distances. It also becomes more difficult to hit its full burst on a target from a distance. | ||
=== Tactics === | === Tactics === | ||
* Firing should always be done while aiming down sights, unless the target is extremely close. Doing so greatly increases the accuracy of the 93R. | |||
* A 93R user should attempt to step in and out of combat to safely be able to deal damage, approaching opponents from unexpected angles so that they cannot retaliate. The moments of cover also serve to reload the weapon. | |||
== Damage == | |||
{{Damage chart|Light STK=7|Light TTKB=0.71|Light TTKC=0.41|Medium STK=11|Medium TTKB=1.12|Medium TTKC=0.71|Heavy STK=15|Heavy TTKB=1.53|Heavy TTKC=1.06|weapon=93R}} | |||
== Mechanics == | |||
=== Hitscan === | |||
When the weapon fires a shot, a target is scanned for using a hitscan. This is a detection mechanism that scans in a straight line, meaning there is no bullet drop. The direction of this line will be deviate randomly from the direction of the crosshairs, depending on the accuracy level at the time of firing. | |||
Immediately, the closest contestant, structure, object or shield intersecting the hitscan will be tagged as being struck. First, a bullet tracer animation quickly travels from the weapon to the hit location, then its effects are applied. This means it is possible for targets to be struck a few frames after they appear to take cover, as the hit is confirmed the moment the weapon is fired. | |||
== Item Mastery == | == Item Mastery == | ||
Item mastery XP can be earned by damaging and eliminating opponents with the 93R. | Item mastery XP can be earned by damaging and eliminating opponents with the 93R. | ||
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|- | |- | ||
|Damage dealt by the 93R | |Damage dealt by the 93R | ||
|{ | |<math>0.2\times\text{damage dealt}</math> | ||
|- | |||
|Critical damage dealt by the 93R | |||
|<math>0.2\times\text{damage dealt}</math> | |||
|- | |- | ||
|Opponent eliminated by damage from the 93R<br><small>(Does not count quick melee finishers)</small> | |Opponent eliminated by damage from the 93R<br><small>(Does not count quick melee finishers)</small> | ||
|<math>50</math> | |||
|- | |- | ||
|Assist on an opponent damaged by the 93R | |Assist on an opponent damaged by the 93R | ||
|<math>20</math> | |||
|} | |} | ||
{{Item Mastery|item=93R}} | {{Item Mastery|item=93R}} | ||
== Trivia == | == Trivia == | ||
* | |||
* The 93R exists in real life as the [https://en.wikipedia.org/wiki/Beretta_93R Beretta 93R] selective-fire machine pistol, designed and manufactured by Beretta, a privately held Italian firearms manufacturing company, in the late 1970s. It was designed to be used by counter-terrorism forces as a response to the contemporary terrorism, who required a concealable weapon with rapid fire capabilities. | |||
** The R in 93R stands for "Raffica", meaning "volley" or "burst" in Italian. | |||
** 93 is the model number, and the pistol is a development of the Beretta 92 design. | |||
** The real pistol can be selected to fire either a three round burst or single fire, much like how the real [[FAMAS]] is not locked into burst mode either. | |||
** See also: [[List of Gun Origins]]. | |||
== Weapon Skins == | == Weapon Skins == | ||
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[[Category:Light Build]] | [[Category:Light Build]] | ||
[[Category:Weapon]] | [[Category:Weapon]] | ||
[[Category:Handgun]] |
Revision as of 22:53, 15 July 2024
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93R | |
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Magazine Size | 21 |
General Data | |
Related Quests |
The 93R (Beretta 93 Raffica) is a Light class burst-fire machine pistol designed to deal burst damage at close to moderate distances.
Usage
The 93R can be selected as the weapon of any Light build loadout.
The trigger can be pulled to fire a burst of three bullets that damage opponents, also dealing additional damage on headshots. The trigger must be released before firing again. Aiming down sights increases the 93R's accuracy. Moving decreases accuracy, especially when going airborne.
The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition..
Controls | PC | PS | XBox | Key |
---|---|---|---|---|
Equip 93R | 1 | Weapon | ||
Fire burst (Tap) | R2 | RT | Primary fire | |
Aim down sights (Hold) | L2 | LT | Secondary fire | |
Tactical reload | R | Reload |
Properties
Weapon
Ranged — Strikes targets by aiming and firing at them from a distance.
Single Fire — Fires once when the trigger is pulled. The trigger must be released before firing again.
Burst Fire — Releases multiple shots in quick succession with each fire.
Aim Down Sights — Has iron sights that significantly increase accuracy when used.
Full Reload — Replaces the entire magazine in one animation on reload.
Unstable Accuracy — Suffers a significant decrease in accuracy while moving and while airborne.
Bullet
Hitscan — Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy.
Critical Hit — Critically hits on headshots, applying a damage multiplier.
Mid Range Falloff — Deals reduced damage when hitting targets at a moderate distance (falloff starts at less than 30m).
Minor Structure Damage — Damages structures. Takes a very long time to break a concrete wall.
Strategy
Strengths
- The 93R's burst fire will have the highest damage output on targets that are slow and/or large, i.e. Heavies.
- Despite a somewhat small magazine, the 93R can do a tactical reload very quickly after each engagement.
Weaknesses
- The 93R's damage falls off at moderate to long distances. It also becomes more difficult to hit its full burst on a target from a distance.
Tactics
- Firing should always be done while aiming down sights, unless the target is extremely close. Doing so greatly increases the accuracy of the 93R.
- A 93R user should attempt to step in and out of combat to safely be able to deal damage, approaching opponents from unexpected angles so that they cannot retaliate. The moments of cover also serve to reload the weapon.
Damage
Shots to Kill | Time to Kill (Body) | Time to Kill (Crit) | |
---|---|---|---|
Light | 7 | 0.71 | 0.41 |
Medium | 11 | 1.12 | 0.71 |
Heavy | 15 | 1.53 | 1.06 |
Kill times for the 93R |
Mechanics
Hitscan
When the weapon fires a shot, a target is scanned for using a hitscan. This is a detection mechanism that scans in a straight line, meaning there is no bullet drop. The direction of this line will be deviate randomly from the direction of the crosshairs, depending on the accuracy level at the time of firing.
Immediately, the closest contestant, structure, object or shield intersecting the hitscan will be tagged as being struck. First, a bullet tracer animation quickly travels from the weapon to the hit location, then its effects are applied. This means it is possible for targets to be struck a few frames after they appear to take cover, as the hit is confirmed the moment the weapon is fired.
Item Mastery
Item mastery XP can be earned by damaging and eliminating opponents with the 93R.
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
Source | XP Reward |
---|---|
Damage dealt by the 93R | |
Critical damage dealt by the 93R | |
Opponent eliminated by damage from the 93R (Does not count quick melee finishers) |
|
Assist on an opponent damaged by the 93R |
Trivia
- The 93R exists in real life as the Beretta 93R selective-fire machine pistol, designed and manufactured by Beretta, a privately held Italian firearms manufacturing company, in the late 1970s. It was designed to be used by counter-terrorism forces as a response to the contemporary terrorism, who required a concealable weapon with rapid fire capabilities.
- The R in 93R stands for "Raffica", meaning "volley" or "burst" in Italian.
- 93 is the model number, and the pistol is a development of the Beretta 92 design.
- The real pistol can be selected to fire either a three round burst or single fire, much like how the real FAMAS is not locked into burst mode either.
- See also: List of Gun Origins.