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Recurve Bow: Difference between revisions

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|weaponquote = {{Quote|text=Shoots arrows in a curved arc; the arrows' effective range and damage will increase the further back the bowstring is drawn}}
|weaponquote = {{Quote|text=Shoots arrows in a curved arc; the arrows' effective range and damage will increase the further back the bowstring is drawn}}
|build=Light
|build=Light
|wtype=Ranged
|wtype=[[:Category:Marksman Rifle|Marksman Rifle]]
|bodydamage=50-120
|bodydamage=50-120
|crit=75-180 (1.5x)
|crit=75-180 (1.5x)
|reloadtime=0.75}}
|reloadtime=0.75}}
The '''Recurve Bow''' is a high-skill, medium- to long-ranged bow that shoots arrows in a curved arc. Its range and damage increase the further back the bowstring has been drawn. This weapon offers a middle ground between the [[LH1]] marksman rifle and the [[SR-84]] sniper rifle. It lacks the firing speed and consistency of the LH1, but is more versatile and dynamic than the SR-84. Using secondary fire will zoom in on the user's crosshair, allowing for easier long-range combat.
The [[Recurve Bow]] is a [[Light]] class [[:Category:Marksman Rifle|marksman weapon]] with the unique ability to charge its shots, designed to either deal high damage per shot over a long distance, or to fire more quickly at a lower velocity.


== Draw Length ==
== Usage ==
The [[Recurve Bow]] has a unique mechanic: the longer the primary fire button is held, the longer the range and the higher the damage of the arrow. Full draw takes 1.25 seconds to reach, but the arrow can be shot at any time before then, where damage and range of the arrow scales linearly with draw time.


== Pros and Cons ==
The Recurve Bow can be selected as the [[Weapons|weapon]] of any [[Light]] build loadout.


=== Pros: ===
The trigger can be held down to prepare an arrow and draw back the string, which charges up its power over time. The maximum power is reached after charging for 1.25 seconds, at which point the string can be held down for any duration. The user cannot sprint while drawing an arrow.


* Capable of high damage at long range
Once the Recurve Bow has been charged up for at least a short moment, the trigger can be released to fire one arrow that damages an opponent, dealing damage based on its charge time and also dealing additional damage on headshots.
* Dynamic and can be effective at nearly any range


=== Cons: ===
The secondary trigger can be used to zoom in slightly, though this does not affect the Recurve Bow's accuracy. Its accuracy also remains stable while moving and going airborne.


* Requires high precision to be effective
The weapon has infinite ammunition and does not need to reload.
* Slow firing time
{{Control scheme|weapon=Equip [[Recurve Bow]]|primary-fire=Draw bow <small>(Hold)</small><br>Fire shot <small>(Release)</small>|secondary-fire=Zoom <small>(Hold)</small>}}
* Inconsistent damage for users not familiar with the draw length mechanic
== Properties ==
 
=== Weapon ===
 
{{Feature icon|Ranged}} Strikes targets by aiming and firing at them from a distance.
 
{{Feature icon|Single Fire}} Fires once when the trigger is pulled. The trigger must be released before firing again.
 
{{Feature icon|Stable Accuracy}} Keeps a stable accuracy, even while moving and going airborne.
 
{{Feature icon|Infinite Ammo}} Does not need to reload.
 
{{Feature icon|Aim Down Sights|negative=true}} Cannot use sights. Zooms in slightly instead, but doing so does not significantly affect accuracy.
 
=== Bullet ===
 
{{Feature icon|Projectile}} Gets affected by gravity and has a travel time.
 
{{Feature icon|Critical Hit}} Critically hits on headshots, applying a damage multiplier.
 
{{Feature icon|Minor Structure Damage}} Damages structures. Takes a very long time to break a concrete wall.
 
{{Feature icon|Interceptible|negative=true}} Can not be removed by the [[APS Turret]].
 
{{Feature icon|High Range Falloff|negative=true}} Does not deal reduced damage when hitting targets at long distances.
 
== Strategy ==
 
=== Strengths ===
* The Recurve Bow can deal high damage from a long range wile remaining dynamic and effective at close range.
* The Recurve Bow offers a middle ground between the [[LH1]]'s speed and consistency and the [[SR-84]]'s damage and range.
* Good aim is rewarded with a slow firing rate and high damage per shot.
=== Weaknesses ===
* The movement arc of the Recurve Bow requires precise aiming to hit at longer distances.
** However, if the user manages to hit at long range, there is no damage drop-off as there would be for most ranged weapons
=== Tactics ===
* The Recurve Bow can be paired with the [[Evasive Dash]], as it is possible to dash while drawing the bow.
== Item Mastery ==
 
Item mastery XP can be earned by damaging and eliminating opponents with the Recurve Bow.
 
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
{| class="wikitable"
|+XP Breakdown
|-
!Source
!XP Reward
|-
|Damage dealt by the Recurve Bow
|<math>0.2\times\text{damage dealt}</math>
|-
|Critical damage dealt by the Recurve Bow
|<math>0.2\times\text{damage dealt}</math>
|-
|Opponent eliminated by damage from the Recurve Bow<br><small>(Does not count quick melee finishers)</small>
|<math>50</math>
|-
|Assist on an opponent damaged by the Recurve Bow
|<math>20</math>
|}
{{Item Mastery|item=Recurve Bow}}
== Trivia ==
 
* The Recurve Bow is modeled after the real-life [https://en.wikipedia.org/wiki/Recurve_bow recurve bow].
* The name Recurve Bow refers to the shape of the bow, where the end of the limbs "re-curve" away from the user. This results in the arrow having more speed than from a bow with traditional limb curvature, such as a longbow.


== Playstyle ==
The variable draw length of the [[Recurve Bow]] allows it to be a versatile weapon in the arena. It can fill the role of a sniper with a precise, long-drawn shot, or allow the user to be more aggressive and fire volleys of low-damage arrows at short range.
== Weapon Skins ==
== Weapon Skins ==
<tabber>
<tabber>
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</tabber>
</tabber>


== Trivia ==
The name Recurve Bow refers to the shape of the bow, where the end of the limbs "re-curve" away from the user. This results in the arrow having more speed than from a bow with traditional limb curvature, such as a longbow.
[[Category:Light Build]]
[[Category:Light Build]]
[[Category:Weapon]]
[[Category:Weapon]]
[[Category:Ranged]]
[[Category:Marksman Rifle]]

Revision as of 23:29, 15 July 2024

RECURVE BOW
“Shoots arrows in a curved arc; the arrows' effective range and damage will increase the further back the bowstring is drawn”
-
General Data
Related Quests


The Recurve Bow is a Light class marksman weapon with the unique ability to charge its shots, designed to either deal high damage per shot over a long distance, or to fire more quickly at a lower velocity.

Usage

The Recurve Bow can be selected as the weapon of any Light build loadout.

The trigger can be held down to prepare an arrow and draw back the string, which charges up its power over time. The maximum power is reached after charging for 1.25 seconds, at which point the string can be held down for any duration. The user cannot sprint while drawing an arrow.

Once the Recurve Bow has been charged up for at least a short moment, the trigger can be released to fire one arrow that damages an opponent, dealing damage based on its charge time and also dealing additional damage on headshots.

The secondary trigger can be used to zoom in slightly, though this does not affect the Recurve Bow's accuracy. Its accuracy also remains stable while moving and going airborne.

The weapon has infinite ammunition and does not need to reload.

Controls PC PS XBox Key
Equip Recurve Bow
1
 
Y
Weapon
Draw bow (Hold)
Fire shot (Release)
 
R2
RT
Primary fire
Zoom (Hold)
 
L2
LT
Secondary fire

Properties

Weapon

Ranged — Strikes targets by aiming and firing at them from a distance.

Single Fire — Fires once when the trigger is pulled. The trigger must be released before firing again.

Stable Accuracy — Keeps a stable accuracy, even while moving and going airborne.

Infinite Ammo — Does not need to reload.

No Aiming Down Sights — Cannot use sights. Zooms in slightly instead, but doing so does not significantly affect accuracy.

Bullet

Projectile — Gets affected by gravity and has a travel time.

Critical Hit — Critically hits on headshots, applying a damage multiplier.

Minor Structure Damage — Damages structures. Takes a very long time to break a concrete wall.

Not Interceptible — Can not be removed by the APS Turret.

No Falloff — Does not deal reduced damage when hitting targets at long distances.

Strategy

Strengths

  • The Recurve Bow can deal high damage from a long range wile remaining dynamic and effective at close range.
  • The Recurve Bow offers a middle ground between the LH1's speed and consistency and the SR-84's damage and range.
  • Good aim is rewarded with a slow firing rate and high damage per shot.

Weaknesses

  • The movement arc of the Recurve Bow requires precise aiming to hit at longer distances.
    • However, if the user manages to hit at long range, there is no damage drop-off as there would be for most ranged weapons

Tactics

  • The Recurve Bow can be paired with the Evasive Dash, as it is possible to dash while drawing the bow.

Item Mastery

Item mastery XP can be earned by damaging and eliminating opponents with the Recurve Bow.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Damage dealt by the Recurve Bow 0.2×damage dealt
Critical damage dealt by the Recurve Bow 0.2×damage dealt
Opponent eliminated by damage from the Recurve Bow
(Does not count quick melee finishers)
50
Assist on an opponent damaged by the Recurve Bow 20
Level 1
0 XP
Recurve Bow
Level 2
9,000 XP
Dye Job (Yellow)
Level 3
9,000 XP
Dye Job (Blue)
Level 4
36,000 XP
Dye Job (Red)
Level 5
54,000 XP
Dye Job (White)
Level 6
162,000 XP
Triangle Twinkle
Level 7
144,000 XP
Striped Grazer
Level 8
136,000 XP
Painted Predator
Level 9
200,000 XP
Predasheen

Trivia

  • The Recurve Bow is modeled after the real-life recurve bow.
  • The name Recurve Bow refers to the shape of the bow, where the end of the limbs "re-curve" away from the user. This results in the arrow having more speed than from a bow with traditional limb curvature, such as a longbow.

Weapon Skins