Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Mesh Shield: Difference between revisions

From Test wiki
m Changed Mesh Shield HP description to 750, reflecting its post season 1 durability.
Limoen (talk | contribs)
Item Pages Overhaul
Line 1: Line 1:
{{Infobox gadgets|image=Mesh Shield.png|name=MESH SHIELD|build=Heavy|type=Defensive|health=750|cooldown=|stacksize=1|duration=|quote={{quote|A projected shield that blocks from the front only, creating a shoot-through cover for teammates.}}}}
{{Infobox gadgets|image=Mesh Shield.png|name=MESH SHIELD|build=Heavy|type=Specialization|health=750|cooldown=|stacksize=1|duration=|quote={{quote|A projected shield that blocks from the front only, creating a shoot-through cover for teammates.}}}}
<blockquote class="templatequote" style="text-align: center;">A projected shield that blocks from the front only, creating a shoot-through cover for teammates.</blockquote>
[[File:TF TUTORIAL MESH SHIELD2.mov|right|348px]]
[[File:TF TUTORIAL MESH SHIELD2.mov|right|348px]]
== Overview ==
The [[Mesh Shield]] is a [[Heavy]] class specialization that attaches a movable shield to its user to protect their team from incoming fire.
The Mesh Shield is a monodirectional shield with 750 HP. It can be used to mitigate any damage in the direction the user is facing and can be deployed at any time.


== Uses & Interactions ==
== Effects ==
The shield has large health pool, and can be very useful to push an objective where opponents are bunkering down and holding sightlines. The shield can be held indefinitely, as long as its health does not reach zero. When the health reaches zero, it will enter a 15s cooldown. Allies can shoot through the shield, creating opportunities for the user's team to move as a group.


Its main weakness is that the user cannot perform any other actions while the shield is deployed, which means they are dependent on their team to protect their flanks and deal damage. A [[Glitch Grenade]] can disable the Mesh Shield for a period of time.
The Mesh Shield can be deployed to create a shield that is attached to its user. If the user moves or rotates, the shield will move with them.
== Mastery ==
 
{{CosmeticCard|shield_1.png|rarity=legendary|optional=LEVEL 1|name=}}
The Mesh Shield absorbs incoming attacks (including melee attacks) and deflects projectiles, similarly to the [[Dome Shield]].
{{CosmeticCard|shield_2.png|rarity=rare|optional=LEVEL 2|name=}}
 
{{CosmeticCard|sound1.png|rarity=rare|optional=LEVEL 3|name=}}
Opponents can damage the shield to destroy it. The shield's health regenerates over time. If the shield breaks, it cannot be used again until enough shield health has been recovered.
{{CosmeticCard|shield_4.png|rarity=rare|optional=LEVEL 4|name=}}
 
{{CosmeticCard|shield_5.png|rarity=epic|optional=LEVEL 5|name=}}
== Usage ==
 
The Mesh Shield can be selected as the [[Specializations|specialization]] gadget of any [[Heavy]] build loadout.
 
The specialization trigger can be used to toggle on the gadget. It will remain active as long as it has health remaining or until it is toggled off again. The user can freely move, jump, use ziplines and so on while casting the Mesh Shield, but they cannot attack or use other items.  
{{Control scheme|specialization=Toggle on <small>(Tap)</small><br>Toggle off <small>(Tap)</small>}}
== Properties ==
 
=== Gadget ===
 
{{Feature icon|Self Targeted}} Can be activated to apply an effect to the contestant that used it.
 
{{Feature icon|Toggle}} Can be enabled and disabled by reactivating.
 
{{Feature icon|Battery Charge}} Uses up charge while used. Recharges over time. The Mesh Shield stores health as its charge.
 
{{Feature icon|Disarms User}} Forces the user to stop using their other items for an extended time to be able to use the gadget effectively.
 
=== Shield ===
 
{{Feature icon|Destructible}} Can be destroyed if its health is fully depleted, such as through hits from bullets or explosions. Teammates can also destroy it. Cannot be damaged by teammates.
 
{{Feature icon|Permanent}} Does not disappear by itself as long as it is not broken.
 
{{Feature icon|Blocking}} Absorbs damage from enemy bullets, deflects projectiles and blocks explosions.
 
{{Feature icon|Solid|negative=true}} Contestants can pass through.
 
== Strategy ==
 
=== Strengths ===
* The Mesh Shield has large health pool, and can be very useful to push an objective where opponents are bunkering down and holding sightlines.
* The Mesh Shield can be used to push
=== Weaknesses ===
* A [[Glitch Grenade]] or [[Glitch Barrel]] thrown at the Mesh Shield will disable it.
* While the Mesh Shield is held, the user cannot perform any other actions.
== Item Mastery ==
Item mastery XP can be earned by blocking incoming damage with the Mesh Shield.
 
Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.
{| class="wikitable"
|+XP Breakdown
|-
!Source
!XP Reward
|-
|Activating the Mesh Shield
|{{BlueColor|<math>0</math>}}
|-
|Damage from opponents intercepted by the Mesh Shield
|{{BlueColor|<math>0.5\times\text{damage intercepted}</math>}}
|}
{{Item Mastery|item=Mesh Shield|levels=5|name2=Phalanx Starter<br><small>(Sticker)</small>|rarity2=rare|name3=Sound of Safety<br><small>(Sound)</small>|rarity3=rare|name4=Guardian's Stand<br><small>(Spray)</small>|rarity4=rare|name5=Itsy-bitsy Buckler<br><small>(Charm)</small>|rarity5=epic}}
[[Category:Heavy Build]]
[[Category:Heavy Build]]
[[Category:Specialization]]
[[Category:Specialization]]

Revision as of 21:28, 16 July 2024

MESH SHIELD
“A projected shield that blocks from the front only, creating a shoot-through cover for teammates.”
Profile
BuildHeavy
TypeSpecialization
Stats
Technical
Health750


File:TF TUTORIAL MESH SHIELD2.mov

The Mesh Shield is a Heavy class specialization that attaches a movable shield to its user to protect their team from incoming fire.

Effects

The Mesh Shield can be deployed to create a shield that is attached to its user. If the user moves or rotates, the shield will move with them.

The Mesh Shield absorbs incoming attacks (including melee attacks) and deflects projectiles, similarly to the Dome Shield.

Opponents can damage the shield to destroy it. The shield's health regenerates over time. If the shield breaks, it cannot be used again until enough shield health has been recovered.

Usage

The Mesh Shield can be selected as the specialization gadget of any Heavy build loadout.

The specialization trigger can be used to toggle on the gadget. It will remain active as long as it has health remaining or until it is toggled off again. The user can freely move, jump, use ziplines and so on while casting the Mesh Shield, but they cannot attack or use other items.

Controls PC PS XBox Key
Toggle on (Tap)
Toggle off (Tap)
Q
R1
RB
Specialization

Properties

Gadget

Self Targeted — Can be activated to apply an effect to the contestant that used it.

Toggle — Can be enabled and disabled by reactivating.

Battery Charge — Uses up charge while used. Recharges over time. The Mesh Shield stores health as its charge.

Disarms User — Forces the user to stop using their other items for an extended time to be able to use the gadget effectively.

Shield

Destructible — Can be destroyed if its health is fully depleted, such as through hits from bullets or explosions. Teammates can also destroy it. Cannot be damaged by teammates.

Permanent — Does not disappear by itself as long as it is not broken.

Blocking — Absorbs damage from enemy bullets, deflects projectiles and blocks explosions.

Non-Solid — Contestants can pass through.

Strategy

Strengths

  • The Mesh Shield has large health pool, and can be very useful to push an objective where opponents are bunkering down and holding sightlines.
  • The Mesh Shield can be used to push

Weaknesses

  • A Glitch Grenade or Glitch Barrel thrown at the Mesh Shield will disable it.
  • While the Mesh Shield is held, the user cannot perform any other actions.

Item Mastery

Item mastery XP can be earned by blocking incoming damage with the Mesh Shield.

Each time a certain XP threshold is reached, the item levels up. This does not improve the item, but rewards a unique item customization.

XP Breakdown
Source XP Reward
Activating the Mesh Shield 0
Damage from opponents intercepted by the Mesh Shield 0.5×damage intercepted
Level 1
0 XP
Mesh Shield
Level 2
9,000 XP
Phalanx Starter
(Sticker)
Level 3
9,000 XP
Sound of Safety
(Sound)
Level 4
36,000 XP
Guardian's Stand
(Spray)
Level 5
54,000 XP
Itsy-bitsy Buckler
(Charm)