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=== Quick Cash === | === Quick Cash === | ||
Quick Cash is an individual Quick Play mode with | Quick Cash is an individual Quick Play mode with simple rules and a focus on casual play. | ||
*Three teams of three compete. | *Three teams of three compete. | ||
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=== World Tour === | === World Tour === | ||
{{Main|World Tour}} | {{Main|World Tour}} | ||
World Tour was introduced in [[Season 3]] | World Tour was introduced in [[Season 3]]. Contestants compete in a series of tour stops, each with its own sponsor. | ||
Contestants climb through the ranks by winning rounds in World Tour. Their current World Tour rank is displayed on their player card as a [[Badges|badge]]. Each rank takes an increasing amount of Win Points to achieve, and Win Points cannot be lost. | Contestants climb through the ranks by winning rounds in World Tour. Their current World Tour rank is displayed on their player card as a [[Badges|badge]]. Each rank takes an increasing amount of Win Points to achieve, and Win Points cannot be lost. | ||
World Tour follows the tournament format, consisting of 8 teams (24 players) in a bracket set up. | |||
*Cash is | * Knockout rounds follow the Cashout game mode format with small changes. | ||
*Two vaults are in play at any time. | **There are four ways to obtain cash: killing other contestants, opening a Vault, depositing a Cash Box, or completing a Cashout. | ||
*the | ***Eliminating another contestant awards $500, and $1,000 when the Deathmatch event is active. | ||
*Players start with two respawn credits and gain one at the start of each subsequent round. | ***Opening a Vault awards a team $1,000. | ||
***After depositing the Cash Box into a Cashout Station, the team will be rewarded with 30% of the Cash Box's value. The remaining 70% will then be awarded to whoever completes the Cashout. | |||
**The first two Vaults in the arena are worth $10,000 each and subsequent Vaults are worth $15,000 each. Overtime Vaults (Vault 5 and 6) are worth $22,000 each. | |||
**Two vaults are in play at any time. | |||
**Multiple Cash Boxes can be deposited in the same Cashout Station, adding the value of each Cash Box to the total cashout amount. | |||
**When a contestant gets eliminated, they must wait for 30 seconds to use a respawn credit unless they get revived by a teammate. | |||
**If a team is wiped, all members must wait 20 seconds before they can respawn. | |||
**At the end of the match, the two teams with the lowest amount of Cash are eliminated. | |||
**The two teams with the most Cash will qualify for the next knockout round. | |||
*Knockout round 1 consists of 8 teams across 2 matches. | |||
*Knockout round 2 consists of 4 teams competing in the same match. | |||
*The final round features only two teams in a single match. The rules for this last match follow the Quick Cash format, and the first team to reach $50,000 wins. | |||
*Players start with two respawn credits each and gain one at the start of each subsequent round. | |||
*If a Cashout is ongoing when the round timer hits zero, the game will enter overtime (maximum of +1:00). | *If a Cashout is ongoing when the round timer hits zero, the game will enter overtime (maximum of +1:00). | ||
* | *Contestants can swap items to and from reserve during each round, but not change Builds at any point. | ||
=== Ranked Tournament === | === Ranked Tournament === | ||
Ranked Tournaments follow the same format as World Tour tournaments, with some key differences | |||
* | *In knockout rounds, if a team is wiped, their total cash is reduced by 10%. | ||
*Contestants can swap items to and from reserve in-between rounds, not during them. | |||
* | |||
==Arenas== | ==Arenas== |
Revision as of 23:34, 1 October 2024
File:Discovery BetaTutorial FinalCandidate.mp4 | |
Cashout | |
---|---|
| |
Overview | |
Length | Single Match |
Format | Teams of 3 |
Short description | Play Cashout |
Features | Limited respawn credits |
Cashout is a game mode that involves teams of three competing to collect the most cash by completing successful cashouts.
Gameplay
Teams earn cash by depositing Cash Boxes into Cashout Stations. Contestants must first locate an available Vault in the arena and open it, and a Cash Box will appear within 20 seconds. Contestants can then carry the Cash Box to one of the Cashout Stations located in the arena. The Cash Boxes can be thrown once picked up, allowing contestants to defend themselves if attacked, or to pass the Cash Box to a teammate.
Once a Cash Box is deposited in a Cashout Station, a timer will start and the team will need to defend the Cashout Station from opponents trying to steal it. All other contestants will be alerted to the deposited Cashout Station and will be allowed to try to capture it to steal the cash. Once the timer ends, the deposited cash will be added to the team's total cash, and another Vault will appear in the arena.
Cashout Game Modes
Earn Cashː Successful cashout
Lose cash on team wipeː No
Respawn creditsː Unlimited
First to reach cash goal wins
Earn Cashː Vault open, Vault deposit, Successful cashout, eliminating opponents
Lose cash on team wipeː No
Respawn creditsː 2 coins at start, 1 respawn coin per round, coins carry over between rounds.
Qualifyː Finish in top 2 during knockout rounds
League Progressionː No
In-round swapping from reserve
Win the final round
Earn Cashː Vault open, Vault deposit, Successful cashout, eliminating opponents
Lose cash on team wipeː Yes (10%)
Respawn creditsː 2 coins at start, 1 respawn coin per round, coins carry over between rounds.
Qualifyː Finish in top 2 during knockout rounds
League Progressionː Yes
No in-round swapping from reserve
Win the final round
Quick Cash
Quick Cash is an individual Quick Play mode with simple rules and a focus on casual play.
- Three teams of three compete.
- The only way to obtain cash is by successfully completing cashouts.
- Only one vault is in play at any time.
- All vaults are worth $10,000
- All players have unlimited respawn credits.
- If a Cashout is ongoing when the round timer hits zero, the game will enter overtime (maximum of +1:00).
- The first team to reach $20,000 wins.
- When a contestant gets eliminated, they will have to wait for 30 seconds to respawn unless they get revived by one of their teammates.
- If all members of a team are eliminated, they will have to wait 20 seconds before they can respawn.
World Tour
World Tour was introduced in Season 3. Contestants compete in a series of tour stops, each with its own sponsor.
Contestants climb through the ranks by winning rounds in World Tour. Their current World Tour rank is displayed on their player card as a badge. Each rank takes an increasing amount of Win Points to achieve, and Win Points cannot be lost.
World Tour follows the tournament format, consisting of 8 teams (24 players) in a bracket set up.
- Knockout rounds follow the Cashout game mode format with small changes.
- There are four ways to obtain cash: killing other contestants, opening a Vault, depositing a Cash Box, or completing a Cashout.
- Eliminating another contestant awards $500, and $1,000 when the Deathmatch event is active.
- Opening a Vault awards a team $1,000.
- After depositing the Cash Box into a Cashout Station, the team will be rewarded with 30% of the Cash Box's value. The remaining 70% will then be awarded to whoever completes the Cashout.
- The first two Vaults in the arena are worth $10,000 each and subsequent Vaults are worth $15,000 each. Overtime Vaults (Vault 5 and 6) are worth $22,000 each.
- Two vaults are in play at any time.
- Multiple Cash Boxes can be deposited in the same Cashout Station, adding the value of each Cash Box to the total cashout amount.
- When a contestant gets eliminated, they must wait for 30 seconds to use a respawn credit unless they get revived by a teammate.
- If a team is wiped, all members must wait 20 seconds before they can respawn.
- At the end of the match, the two teams with the lowest amount of Cash are eliminated.
- The two teams with the most Cash will qualify for the next knockout round.
- There are four ways to obtain cash: killing other contestants, opening a Vault, depositing a Cash Box, or completing a Cashout.
- Knockout round 1 consists of 8 teams across 2 matches.
- Knockout round 2 consists of 4 teams competing in the same match.
- The final round features only two teams in a single match. The rules for this last match follow the Quick Cash format, and the first team to reach $50,000 wins.
- Players start with two respawn credits each and gain one at the start of each subsequent round.
- If a Cashout is ongoing when the round timer hits zero, the game will enter overtime (maximum of +1:00).
- Contestants can swap items to and from reserve during each round, but not change Builds at any point.
Ranked Tournament
Ranked Tournaments follow the same format as World Tour tournaments, with some key differences
- In knockout rounds, if a team is wiped, their total cash is reduced by 10%.
- Contestants can swap items to and from reserve in-between rounds, not during them.
Arenas
Arena | Arena variants |
---|---|
FORTUNE STADIUM | STANDARD ISSUE |
SKYWAY STADIUM | STANDARD ISSUE, UP DOWN LEFT RIGHT, HIGH RISE |
SYS$HORIZON | STANDARD ISSUE |
KYOTO | STANDARD ISSUE, SUSPENDED STRUCTURES, MOVING PLATFORMS |
LAS VEGAS | STANDARD ISSUE, SANDSTORM |
MONACO | STANDARD ISSUE, SUSPENDED STRUCTURES, DUCK AND COVER |
SEOUL | STANDARD ISSUE, MOVING PLATFORMS, UNDER CONSTRUCTION |