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=== Quick Cash ===
=== Quick Cash ===
Quick Cash is an individual Quick Play mode with less complicated rules and a focus on casual play.
Quick Cash is an individual Quick Play mode with simple rules and a focus on casual play.


*Three teams of three compete.
*Three teams of three compete.
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=== World Tour ===
=== World Tour ===
{{Main|World Tour}}
{{Main|World Tour}}
World Tour was introduced in [[Season 3]], revamping the ranked tournament layout with a more casual style. Contestants compete in a series of tour stops, each with its own sponsor.
World Tour was introduced in [[Season 3]]. Contestants compete in a series of tour stops, each with its own sponsor.


Contestants climb through the ranks by winning rounds in World Tour. Their current World Tour rank is displayed on their player card as a [[Badges|badge]]. Each rank takes an increasing amount of Win Points to achieve, and Win Points cannot be lost.
Contestants climb through the ranks by winning rounds in World Tour. Their current World Tour rank is displayed on their player card as a [[Badges|badge]]. Each rank takes an increasing amount of Win Points to achieve, and Win Points cannot be lost.


*Eight teams of three compete in a tournament format.
World Tour follows the tournament format, consisting of 8 teams (24 players) in a bracket set up.
*Cash is obtained by Opening vaults, depositing vaults, completing cashouts, and eliminating opponents.
* Knockout rounds follow the Cashout game mode format with small changes.
*Two vaults are in play at any time.
**There are four ways to obtain cash: killing other contestants, opening a Vault, depositing a Cash Box, or completing a Cashout.
*the first two vaults are worth $10,000, the next two are worth $15,000, and the last two are worth $22,000
***Eliminating another contestant awards $500, and $1,000 when the Deathmatch event is active.
*Players start with two respawn credits and gain one at the start of each subsequent round.
***Opening a Vault awards a team $1,000.
***After depositing the Cash Box into a Cashout Station, the team will be rewarded with 30% of the Cash Box's value. The remaining 70% will then be awarded to whoever completes the Cashout.
**The first two Vaults in the arena are worth $10,000 each and subsequent Vaults are worth $15,000 each. Overtime Vaults (Vault 5 and 6) are worth $22,000 each.
**Two vaults are in play at any time.
**Multiple Cash Boxes can be deposited in the same Cashout Station, adding the value of each Cash Box to the total cashout amount.
**When a contestant gets eliminated, they must wait for 30 seconds to use a respawn credit unless they get revived by a teammate.
**If a team is wiped, all members must wait 20 seconds before they can respawn.
**At the end of the match, the two teams with the lowest amount of Cash are eliminated.
**The two teams with the most Cash will qualify for the next knockout round.
 
*Knockout round 1 consists of 8 teams across 2 matches.
*Knockout round 2 consists of 4 teams competing in the same match.
*The final round features only two teams in a single match. The rules for this last match follow the Quick Cash format, and the first team to reach $50,000 wins.
 
*Players start with two respawn credits each and gain one at the start of each subsequent round.
*If a Cashout is ongoing when the round timer hits zero, the game will enter overtime (maximum of +1:00).
*If a Cashout is ongoing when the round timer hits zero, the game will enter overtime (maximum of +1:00).
*When a contestant gets eliminated, they will have to wait for 30 seconds to respawn unless they get revived by one of their teammates.
*Contestants can swap items to and from reserve during each round, but not change Builds at any point.
*If all members of a team are eliminated, they will have to wait 20 seconds before they can respawn.


=== Ranked Tournament ===
=== Ranked Tournament ===
*Eight teams of three compete in a tournament format.
Ranked Tournaments follow the same format as World Tour tournaments, with some key differences
*Cash is obtained by Opening vaults, depositing vaults, completing cashouts, and eliminating opponents.
*In knockout rounds, if a team is wiped, their total cash is reduced by 10%.
*Team wipes concur a 10% team cash deduction.
*Contestants can swap items to and from reserve in-between rounds, not during them.
*Two vaults are in play at any time.
*the first two vaults are worth $10,000, the next two are worth $15,000, and the last two are worth $22,000
*Players start with two respawn credits and gain one at the start of each subsequent round.
*If a Cashout is ongoing when the round timer hits zero, the game will enter overtime (maximum of +1:00).
*When a contestant gets eliminated, they will have to wait for 30 seconds to respawn unless they get revived by one of their teammates.
*If all members of a team are eliminated, they will have to wait 20 seconds before they can respawn.
*Contestants cannot swap items from reserve mid-round.


==Arenas==
==Arenas==

Revision as of 23:34, 1 October 2024

File:Discovery BetaTutorial FinalCandidate.mp4
Cashout
“Teams compete to collect the most cash.”
Overview
LengthSingle Match
FormatTeams of 3
Short descriptionPlay Cashout
FeaturesLimited respawn credits

Cashout is a game mode that involves teams of three competing to collect the most cash by completing successful cashouts.

Gameplay

Teams earn cash by depositing Cash Boxes into Cashout Stations. Contestants must first locate an available Vault in the arena and open it, and a Cash Box will appear within 20 seconds. Contestants can then carry the Cash Box to one of the Cashout Stations located in the arena. The Cash Boxes can be thrown once picked up, allowing contestants to defend themselves if attacked, or to pass the Cash Box to a teammate.

Once a Cash Box is deposited in a Cashout Station, a timer will start and the team will need to defend the Cashout Station from opponents trying to steal it. All other contestants will be alerted to the deposited Cashout Station and will be allowed to try to capture it to steal the cash. Once the timer ends, the deposited cash will be added to the team's total cash, and another Vault will appear in the arena.


Cashout Game Modes

Quick Cash
Lengthː Single Match

Earn Cashː Successful cashout

Lose cash on team wipeː No

Respawn creditsː Unlimited

First to reach cash goal wins


World Tour
Lengthː Up to 3 rounds

Earn Cashː Vault open, Vault deposit, Successful cashout, eliminating opponents

Lose cash on team wipeː No

Respawn creditsː 2 coins at start, 1 respawn coin per round, coins carry over between rounds.

Qualifyː Finish in top 2 during knockout rounds

League Progressionː No

In-round swapping from reserve

Win the final round


Ranked Tournament
Lengthː Up to 3 rounds

Earn Cashː Vault open, Vault deposit, Successful cashout, eliminating opponents

Lose cash on team wipeː Yes (10%)

Respawn creditsː 2 coins at start, 1 respawn coin per round, coins carry over between rounds.

Qualifyː Finish in top 2 during knockout rounds

League Progressionː Yes

No in-round swapping from reserve

Win the final round


Quick Cash

Quick Cash is an individual Quick Play mode with simple rules and a focus on casual play.

  • Three teams of three compete.
  • The only way to obtain cash is by successfully completing cashouts.
  • Only one vault is in play at any time.
  • All vaults are worth $10,000
  • All players have unlimited respawn credits.
  • If a Cashout is ongoing when the round timer hits zero, the game will enter overtime (maximum of +1:00).
  • The first team to reach $20,000 wins.
  • When a contestant gets eliminated, they will have to wait for 30 seconds to respawn unless they get revived by one of their teammates.
  • If all members of a team are eliminated, they will have to wait 20 seconds before they can respawn.

World Tour

Main Page: World Tour

World Tour was introduced in Season 3. Contestants compete in a series of tour stops, each with its own sponsor.

Contestants climb through the ranks by winning rounds in World Tour. Their current World Tour rank is displayed on their player card as a badge. Each rank takes an increasing amount of Win Points to achieve, and Win Points cannot be lost.

World Tour follows the tournament format, consisting of 8 teams (24 players) in a bracket set up.

  • Knockout rounds follow the Cashout game mode format with small changes.
    • There are four ways to obtain cash: killing other contestants, opening a Vault, depositing a Cash Box, or completing a Cashout.
      • Eliminating another contestant awards $500, and $1,000 when the Deathmatch event is active.
      • Opening a Vault awards a team $1,000.
      • After depositing the Cash Box into a Cashout Station, the team will be rewarded with 30% of the Cash Box's value. The remaining 70% will then be awarded to whoever completes the Cashout.
    • The first two Vaults in the arena are worth $10,000 each and subsequent Vaults are worth $15,000 each. Overtime Vaults (Vault 5 and 6) are worth $22,000 each.
    • Two vaults are in play at any time.
    • Multiple Cash Boxes can be deposited in the same Cashout Station, adding the value of each Cash Box to the total cashout amount.
    • When a contestant gets eliminated, they must wait for 30 seconds to use a respawn credit unless they get revived by a teammate.
    • If a team is wiped, all members must wait 20 seconds before they can respawn.
    • At the end of the match, the two teams with the lowest amount of Cash are eliminated.
    • The two teams with the most Cash will qualify for the next knockout round.
  • Knockout round 1 consists of 8 teams across 2 matches.
  • Knockout round 2 consists of 4 teams competing in the same match.
  • The final round features only two teams in a single match. The rules for this last match follow the Quick Cash format, and the first team to reach $50,000 wins.
  • Players start with two respawn credits each and gain one at the start of each subsequent round.
  • If a Cashout is ongoing when the round timer hits zero, the game will enter overtime (maximum of +1:00).
  • Contestants can swap items to and from reserve during each round, but not change Builds at any point.

Ranked Tournament

Ranked Tournaments follow the same format as World Tour tournaments, with some key differences

  • In knockout rounds, if a team is wiped, their total cash is reduced by 10%.
  • Contestants can swap items to and from reserve in-between rounds, not during them.

Arenas

Arena Arena variants
FORTUNE STADIUM STANDARD ISSUE
SKYWAY STADIUM STANDARD ISSUE, UP DOWN LEFT RIGHT, HIGH RISE
SYS$HORIZON STANDARD ISSUE
KYOTO STANDARD ISSUE, SUSPENDED STRUCTURES, MOVING PLATFORMS
LAS VEGAS STANDARD ISSUE, SANDSTORM
MONACO STANDARD ISSUE, SUSPENDED STRUCTURES, DUCK AND COVER
SEOUL STANDARD ISSUE, MOVING PLATFORMS, UNDER CONSTRUCTION