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Pike-556: Difference between revisions

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|build=Medium
|build=Medium
|wtype=[[:Category:Marksman Rifle|Marksman Rifle]]
|wtype=[[:Category:Marksman Rifle|Marksman Rifle]]
|bodydamage=59
|bodydamage=52
|crit=88.5 (1.5x)
|crit=78 (1.5x)
|attacktime=3.3|firerate=200|magsize=12}}
|attacktime=3.3|firerate=200|magsize=12}}



Revision as of 10:07, 10 October 2024

Pike-556
“A scoped mid-range marksman rifle with heavy recoil that deals high damage at range”
-
Magazine Size12
Fire Rate200
General Data
Related Quests


The Pike-556 is a Medium class marksman rifle designed to deal high damage per shot at moderate to long range.

Usage

The Pike-556 can be selected as the weapon of any Medium build loadout.

It comes equipped with a 4x scope by default with optional iron sights available to unlock.

The trigger can be pulled to fire one bullet that damages an opponent, also dealing additional damage on headshots. The trigger must be released before firing again. Aiming down sights increases the Pike-556's accuracy. Moving decreases accuracy, especially when going airborne.

The weapon automatically reloads when its magazine is empty, or the user can do a tactical reload before this point. The user has unlimited spare ammunition.


Controls PC PS XBox Key
Equip Pike-556
1
 
Y
Weapon
Fire shot (Tap)
 
R2
RT
Primary fire
Scope in (Hold)
 
L2
LT
Secondary fire
Tactical reload
R
X
Reload

Properties

Weapon

Ranged — Strikes targets by aiming and firing at them from a distance.

Single Fire — Fires once when the trigger is pulled. The trigger must be released before firing again.

Scope — Has the ability to scope in. This grants near-perfect accuracy, but produces a glint that reveals the user's location.

Full Reload — Replaces the entire magazine in one animation on reload.

Unstable Accuracy — Suffers a significant decrease in accuracy while moving and while airborne.

Bullet

Hitscan — Travels in a straight line, meaning there is no bullet drop. The direction will deviate from the crosshairs depending on accuracy.

Critical Hit — Critically hits on headshots, applying a damage multiplier.

Minor Structure Damage — Damages structures. Takes a very long time to break a concrete wall.

Attachments

Image Name Rarity Type Magnification Cost
SCOUT EPIC SIGHT Default
IRON SIGHTS EPIC SIGHT 1x 400 VRs

Weapon Skins