More actions
Added skin variants to table |
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|[[File:M11 - DYE JOB.png|center|frameless|128x72px]] | |[[File:M11 - DYE JOB.png|center|frameless|128x72px]] | ||
|DYE JOB | |rowspan="5"|DYE JOB | ||
|COMMON | |rowspan="5"|COMMON | ||
|FREE | |rowspan="5"|FREE | ||
|Brighten the look of your weapon in the arena. | |rowspan="5"|Brighten the look of your weapon in the arena. | ||
|In various colours. | |||
|- | |||
|[[File:M11 DJ Red.png|center|frameless|128x72px]] | |||
|In various colours. | |||
|- | |||
|[[File:M11 DJ Pink.png|center|frameless|128x72px]] | |||
|In various colours. | |||
|- | |||
|[[File:M11 DJ Cyan.png|center|frameless|128x72px]] | |||
|In various colours. | |||
|- | |||
|[[File:M11 DJ Blue.png|center|frameless|128x72px]] | |||
|In various colours. | |In various colours. | ||
|- | |- | ||
|[[File:M11 - DIGITAL DISRUPTION.png|center|frameless|128x72px]] | |[[File:M11 - DIGITAL DISRUPTION.png|center|frameless|128x72px]] | ||
|DIGITAL DISRUPTION | |rowspan="2"|DIGITAL DISRUPTION | ||
|RARE | |rowspan="2"|RARE | ||
| -- | |rowspan="2"| -- | ||
|A pixelated skin for your weapon. | |rowspan="2"|A pixelated skin for your weapon. | ||
| In various colours. | |||
|- | |||
|[[File:M11 Digital Disruption Pink.png|center|frameless|128x72px]] | |||
| In various colours. | | In various colours. | ||
|- | |- | ||
|[[File:M11 - ROLLING ROPES.png|center|frameless|128x72px]] | |[[File:M11 - ROLLING ROPES.png|center|frameless|128x72px]] | ||
|ROLLING ROPES | |rowspan="2"|ROLLING ROPES | ||
|EPIC | |rowspan="2"|EPIC | ||
| -- | |rowspan="2"| -- | ||
|A weapon skin that's all tied up. | |rowspan="2"|A weapon skin that's all tied up. | ||
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|- | |||
|[[File:M11 Rolling Ropes Green.png|center|frameless|128x72px]] | |||
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Revision as of 00:18, 17 May 2023
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M11 | |
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Magazine Size | 40 |
General Data | |
Related Quests |
“Fast-firing but erratic; Machine pistol-class firearm.”
Overview
The M11 is the default weapon for the Light Build. It is notable for having a combination of High Fire Rate and a Large Magazine Capacity. Its recoil is also relatively easy to manage for inexperienced players.
It is best utilized in close-combat situations, like defending indoor objectives, and is typically hip-fired. It is also reliable in medium engagements, although it is recommended to ADS at medium ranges and longer.
Strengths and Weaknesses
The M11 is best at close-range engagements. It is capable of eliminating Light and Medium Builds easily, although accuracy and headshots will play a factor. The Light build can use their speed to avoid getting hit while unloading the magazine of the M11; due to its high fire rate this weapon allows you to out-DPS your opponent in most engagements when in close-quarters. When unable to finish an enemy it is advisable to instead do damage, back away, and then attack again. This will allow you to get close and get a mag or two dumped without risking the enemy having time to track you down; this is known as the "Hit and Run" tactic.
Its primary weakness is long-range engagements. While it can be used to assist in damage at medium range, this weapon is best considered useless at long range as it would be advisable to either push your target or find another engagement at closer range.