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Team Deathmatch: Difference between revisions

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{| class="wikitable"
{| class="wikitable"
!Arena
!Arena
!Arena variants
|-
|-
|[[Fortune Stadium|FORTUNE STADIUM]]
|[[Fortune Stadium|FORTUNE STADIUM]]
|STANDARD ISSUE
|-
|-
|[[Skyway Stadium|SKYWAY STADIUM]]
|[[Skyway Stadium|SKYWAY STADIUM]]
|STANDARD ISSUE, UP DOWN LEFT RIGHT
|-
|-
|[[Horizon|SYS$HORIZON]]
|[[Horizon|SYS$HORIZON]]
|STANDARD ISSUE
|-
|-
|[[Kyoto|KYOTO]]
|[[Kyoto|KYOTO]]
|STANDARD ISSUE, SUSPENDED STRUCTURES
|-
|-
|[[Las Vegas|LAS VEGAS]]
|[[Las Vegas|LAS VEGAS]]
|STANDARD ISSUE
|-
|-
|[[Seoul|SEOUL]]
|[[Seoul|SEOUL]]
|STANDARD ISSUE, UNDER CONSTRUCTION
|}
|}

Revision as of 17:27, 20 March 2025

Team Deathmatch (TDM) is a gamemode where two teams of five contestants compete to achieve the most eliminations in a best-of-three (BO3) format. It was introduced as a limited-time mode during Season 5 and later added permanently as a quick-play mode with the release of Season 6.

Team Deathmatch is played in an enclosed area of an arena, surrounded by an 'out of bounds' wall. The goal of the gamemode is to reach $3,000 as a team, with each elimination rewarding $100. You must win two rounds in order to win the match.

Arenas

Arena Arena variants
FORTUNE STADIUM STANDARD ISSUE
SKYWAY STADIUM STANDARD ISSUE, UP DOWN LEFT RIGHT
SYS$HORIZON STANDARD ISSUE
KYOTO STANDARD ISSUE, SUSPENDED STRUCTURES
LAS VEGAS STANDARD ISSUE
SEOUL STANDARD ISSUE, UNDER CONSTRUCTION
Contents