More actions
No edit summary |
added "uses and interactions" instead of pros and cons |
||
Line 7: | Line 7: | ||
The Breaching Charge is a [[Builds|Light Build]] exclusive gadget that can be used to breach and enter through walls/floors and is the weaker variant of the [[C4|C4 Charge]]. Additionally, the Breaching Charge can be used to easily destroy equipment such as Turrets or Proximity Sensors. It has 2 charges and deals exactly 199 damage to enemies for a direct hit. | The Breaching Charge is a [[Builds|Light Build]] exclusive gadget that can be used to breach and enter through walls/floors and is the weaker variant of the [[C4|C4 Charge]]. Additionally, the Breaching Charge can be used to easily destroy equipment such as Turrets or Proximity Sensors. It has 2 charges and deals exactly 199 damage to enemies for a direct hit. | ||
=== | === Uses & Interactions === | ||
The Breaching Charge is a very strong tactical addition to the Light Build's arsenal, it can do comparable damage to environments as the C4 Charge (per charge). Unfortunately, like other explosives, the Breaching Charge can also do damage to the user if it explodes too close to them. It also suffers from the same issues as the C4 Charge, mainly that the detonation can take a moment, which makes the timing somewhat unreliable. | The Breaching Charge is a very strong tactical addition to the Light Build's arsenal, it can do comparable damage to environments as the C4 Charge (per charge). Unfortunately, like other explosives, the Breaching Charge can also do damage to the user if it explodes too close to them. It also suffers from the same issues as the C4 Charge, mainly that the detonation can take a moment, which makes the timing somewhat unreliable. |
Revision as of 02:45, 12 September 2023
“Tactical deployable explosive that can be remotely detonated”
Overview
The Breaching Charge is a Light Build exclusive gadget that can be used to breach and enter through walls/floors and is the weaker variant of the C4 Charge. Additionally, the Breaching Charge can be used to easily destroy equipment such as Turrets or Proximity Sensors. It has 2 charges and deals exactly 199 damage to enemies for a direct hit.
Uses & Interactions
The Breaching Charge is a very strong tactical addition to the Light Build's arsenal, it can do comparable damage to environments as the C4 Charge (per charge). Unfortunately, like other explosives, the Breaching Charge can also do damage to the user if it explodes too close to them. It also suffers from the same issues as the C4 Charge, mainly that the detonation can take a moment, which makes the timing somewhat unreliable.