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Stun Gun: Difference between revisions

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{{Infobox gadgets|name=STUN GUN|build=Light|type=Equipable|damage=5|cooldown=15s|stacksize=1|duration=5s|quote={{Quote|text=Stuns and immobilizes opponents at close range}}}}
{{Infobox gadgets|name=STUN GUN|build=Light|type=Equipable|damage=0|cooldown=15s|stacksize=1|duration=5s|quote={{Quote|text=Stuns and immobilizes opponents at close range}}}}


===Overview===
===Overview===
The Stun Gun is a non-lethal gadget exclusive to the [[Builds|Light Build]]. It is used to deliver an electric shock that slows down the opponent and prevents them from using their gadgets for a short period of time.
The Stun Gun is a non-lethal gadget exclusive to the [[Builds|Light Build]]. It is used to deliver an electric shock that slows down the opponent and prevents them from performing certain actions for a short period of time.


===Uses & Interactions===
===Uses & Interactions===
After being hit with a Stun Gun, the current action of the target will be interrupted. These actions include carrying objects like cashboxes, performing actions such as reviving a teammate or stealing a cashout, and using abilities such as the [[Grappling Hook]].
After being hit with a Stun Gun, the current action of the target will be interrupted. These actions include carrying objects like cashboxes, reviving a teammate or stealing a cashout, and using abilities such as the [[Grappling Hook]]. The target will also be unable to aim-down-sights or reload, and their movement speed and turning speed will be reduced significantly.


While using the Stun Gun to incapacitate an opponent, you gain a few seconds to attack them without being attacked back. However, in order for the Stun Gun to work on the target, you have to be in close range. This means that if you miss your shot, you will be vulnerable and the opponent may end up killing you due to the Light Build's low health pool.
While using the Stun Gun to incapacitate an opponent, the user gains a few seconds to attack them while they are vulnerable. However, in order for the Stun Gun to work on the target, they have to be at close range. If the user misses their shot, they will be vulnerable and the target may end up killing them due to the Light Build's low health pool. Another weakness of the Stun Gun is that it only effects one target, and is less effective against teams who play in a tight group.

Revision as of 00:54, 17 November 2023

STUN GUN
“Stuns and immobilizes opponents at close range”
Profile
BuildLight
TypeEquipable
Stats
Cooldown15s
Technical
Damage0
Duration5s


Overview

The Stun Gun is a non-lethal gadget exclusive to the Light Build. It is used to deliver an electric shock that slows down the opponent and prevents them from performing certain actions for a short period of time.

Uses & Interactions

After being hit with a Stun Gun, the current action of the target will be interrupted. These actions include carrying objects like cashboxes, reviving a teammate or stealing a cashout, and using abilities such as the Grappling Hook. The target will also be unable to aim-down-sights or reload, and their movement speed and turning speed will be reduced significantly.

While using the Stun Gun to incapacitate an opponent, the user gains a few seconds to attack them while they are vulnerable. However, in order for the Stun Gun to work on the target, they have to be at close range. If the user misses their shot, they will be vulnerable and the target may end up killing them due to the Light Build's low health pool. Another weakness of the Stun Gun is that it only effects one target, and is less effective against teams who play in a tight group.