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{{Infobox gadgets|name=BREACH CHARGE|quote={{quote| Highly destructive deployable explosive that can be remotely detonated}}|build=Light|type=Deployable Explosive|damage=199|duration=Instant, 1.9s fuse timer|image=Breaching_Charge1.png}} | {{Infobox gadgets|name=BREACH CHARGE|quote={{quote| Highly destructive deployable explosive that can be remotely detonated}}|build=Light|type=Deployable Explosive|damage=199|duration=Instant, 1.9s fuse timer|image=Breaching_Charge1.png}} | ||
=== Overview === | === Overview === | ||
The Breach Charge is a [[Builds|Light Build]] exclusive gadget that can be used to breach and enter through walls/floors and is the weaker variant of the [[C4|C4 Charge]]. | The Breach Charge is a [[Builds|Light Build]] exclusive gadget that can be used to breach and enter through walls/floors and is the weaker variant of the [[C4|C4 Charge]]. | ||
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Like other explosives, the Breach Charge can do damage to the user if it explodes too close to them. It also has a short fuse timer, meaning it cannot be detonated as soon as it is deployed. A yellow LED will glow on the remote device when it has been deployed, and will turn green when it is ready to be detonated. | Like other explosives, the Breach Charge can do damage to the user if it explodes too close to them. It also has a short fuse timer, meaning it cannot be detonated as soon as it is deployed. A yellow LED will glow on the remote device when it has been deployed, and will turn green when it is ready to be detonated. | ||
[[Category:Gadgets|link=Gadgets]] | |||
[[Category:Offense_Gadget]] |
Revision as of 23:17, 9 December 2023
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BREACH CHARGE | |
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Profile | |
Build | Light |
Type | Deployable Explosive |
Stats | |
Technical | |
Damage | 199 |
Duration | Instant, 1.9s fuse timer |
Overview
The Breach Charge is a Light Build exclusive gadget that can be used to breach and enter through walls/floors and is the weaker variant of the C4 Charge.
Uses & Interactions
The Breach Charge is a very strong tactical addition to the Light Build's arsenal. It can be used to easily destroy equipment such as Turrets or Motion Sensors. A contestant can place a maximum of two Breach Charges at once, and deploying additional charges will replace the oldest charge. The gadget deals exactly 199 damage to enemies for a direct hit.
Like other explosives, the Breach Charge can do damage to the user if it explodes too close to them. It also has a short fuse timer, meaning it cannot be detonated as soon as it is deployed. A yellow LED will glow on the remote device when it has been deployed, and will turn green when it is ready to be detonated.