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Attacking with primary fire will quickly slash the Sword, dealing a moderate amount of damage. Holding secondary fire and releasing will perform a high-damage stab, where the user will lunge forward a short distance and deal heavy damage to its target. As opposed to the [[Assassin's Dagger|Dagger]], the Sword does not deal bonus damage from behind. | Attacking with primary fire will quickly slash the Sword, dealing a moderate amount of damage. Holding secondary fire and releasing will perform a high-damage stab, where the user will lunge forward a short distance and deal heavy damage to its target. As opposed to the [[Assassin's Dagger|Dagger]], the Sword does not deal bonus damage from behind. | ||
== Pros and | == Pros and Cons == | ||
The Sword has a relatively high damage output, and is broadly used as a very aggressive weapon for melee range. The weapon can be combined with any of the current specializations and is mainly used to overwhelm an enemy of any size. Like many other melee weapons, the sword leaves the wielder vulnerable for attackers when not within striking range and as the Sword is specifically wielded by a Light body type character, it generally fulfills a more opportunistic glass cannon's playstyle. A very interesting perk of the Sword is that it can take down [[Guardian Turret|Guardian Turrets]] in 3 hits. | The Sword has a relatively high damage output, and is broadly used as a very aggressive weapon for melee range. The weapon can be combined with any of the current specializations and is mainly used to overwhelm an enemy of any size. Like many other melee weapons, the sword leaves the wielder vulnerable for attackers when not within striking range and as the Sword is specifically wielded by a Light body type character, it generally fulfills a more opportunistic glass cannon's playstyle. A very interesting perk of the Sword is that it can take down [[Guardian Turret|Guardian Turrets]] in 3 hits. | ||
== Weapon skins == | == Weapon skins == | ||
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|-|RARE= | |||
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== Trivia == | == Trivia == | ||
* The secondary fire function for the Sword was added in CB2. <div class="gun-slideshow"> | * The secondary fire function for the Sword was added in CB2. <div class="gun-slideshow"> |
Revision as of 05:59, 10 December 2023
File:THE FINALS Sword.png | |
Sword | |
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Magazine Size | N/A |
General Data | |
Related Quests |
The Sword is a melee weapon available to the Light Build.
Overview
Attacking with primary fire will quickly slash the Sword, dealing a moderate amount of damage. Holding secondary fire and releasing will perform a high-damage stab, where the user will lunge forward a short distance and deal heavy damage to its target. As opposed to the Dagger, the Sword does not deal bonus damage from behind.
Pros and Cons
The Sword has a relatively high damage output, and is broadly used as a very aggressive weapon for melee range. The weapon can be combined with any of the current specializations and is mainly used to overwhelm an enemy of any size. Like many other melee weapons, the sword leaves the wielder vulnerable for attackers when not within striking range and as the Sword is specifically wielded by a Light body type character, it generally fulfills a more opportunistic glass cannon's playstyle. A very interesting perk of the Sword is that it can take down Guardian Turrets in 3 hits.
Weapon skins
Trivia
- The secondary fire function for the Sword was added in CB2.