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Sledgehammer: Difference between revisions

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* 1 Primary Fire + Quick Melee = 155 Damage
* 1 Primary Fire + Quick Melee = 155 Damage
* 2 Primary Fire + Quick Melee = 270 Damage
* 1 Alt Fire + 1 Primary Fire = 315 Damage
* 1 Alt Fire + 1 Primary Fire = 315 Damage
* 2 Primary Fire + Quick Melee = 270 Damage
* 1 Alt Fire + 1 Primary Fire + Quick Melee = 355 Damage
* 3 Primary Fire + Quick Melee = 385 Damage
* 3 Primary Fire + Quick Melee = 385 Damage
* 1 Alt Fire + 1 Primary Fire + Quick Melee = 355 Damage


=== Weapon Skins ===
=== Weapon Skins ===

Revision as of 03:57, 17 December 2023

Sledgehammer
“A melee weapon and tool that destroys the arena itself; can also perform a secondary overhead attack”
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Magazine SizeN/A
General Data
Related Quests


The Sledgehammer is a powerful melee weapon available to the Heavy Build.

Overview

The Sledgehammer deals significant damage to both the environment and opponents. Similar to the Sword, the Sledgehammer can be swung with both primary fire and secondary fire. Swinging with primary fire deals less damage but is quicker, and swinging with secondary fire is slower but deals massive damage.

Pros and Cons

A few hits can break through walls and thus with some tactical prowess, the Sledgehammer can be a useful device to manipulate the arenas. The Sledgehammer has a very high damage output, but due to its limited range and reasonably slow speed, it only really thrives in close quarter, chaotic fights.

Useful damage combinations include:

  • 1 Primary Fire + Quick Melee = 155 Damage
  • 2 Primary Fire + Quick Melee = 270 Damage
  • 1 Alt Fire + 1 Primary Fire = 315 Damage
  • 1 Alt Fire + 1 Primary Fire + Quick Melee = 355 Damage
  • 3 Primary Fire + Quick Melee = 385 Damage

Weapon Skins

Trivia

  • The Closed Beta 2 Diamond Reward was a Diamond Sledgehammer Skin. The weapon skin gallery will be updated during the next playtest when we can get a in game look of it.