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GOLD DUST - 1,600
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== Overview == | == Overview == | ||
Attacking with primary fire will quickly slash the Sword, dealing a moderate amount of damage. Holding secondary fire and releasing will perform a high-damage stab, where the user will lunge forward a short distance and deal heavy damage to its target. | Attacking with primary fire will quickly slash the Sword, dealing a moderate amount of damage. Holding secondary fire and releasing will perform a high-damage stab, where the user will lunge forward a short distance and deal heavy damage to its target. | ||
As opposed to the [[Assassin's Dagger|Dagger]], the Sword does not deal bonus damage from behind. | |||
Since the Sword belongs to the Light Build, it generally fulfills a "Hit and Run", "glass cannon" playstyle. | |||
Useful damage combinations include: | |||
* 1 Alt Fire → Quick Melee = 188 Damage | |||
* 1 Alt Fire → 1 Primary Fire → Quick Melee = 254 Damage | |||
* 2 Alt Fire → 1 Primary Fire = 354 Damage | |||
== Pros and Cons == | == Pros and Cons == | ||
The Sword has | The Sword has high damage potential, and is used as an aggressive melee-range weapon. It has a slightly longer range than the [[Dagger]]. | ||
Like many other melee weapons, the Sword leaves the wielder vulnerable to attackers when they are not within striking range. | |||
== Weapon skins == | == Weapon skins == | ||
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== Trivia == | == Trivia == | ||
* The | * The alternate fire function (lunge) for the Sword was added in [[Closed Beta 2|CB2]]. <div class="gun-slideshow"> [[Category:Light Build]] [[Category:Weapon]] [[Category:Melee]] | ||
[[Category:Light Build]] | |||
[[Category:Weapon]] | |||
[[Category:Melee]] |
Revision as of 12:35, 14 January 2024
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SWORD | |
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Magazine Size | N/A |
General Data | |
Related Quests |
The Sword is a melee weapon available to the Light Build.
Overview
Attacking with primary fire will quickly slash the Sword, dealing a moderate amount of damage. Holding secondary fire and releasing will perform a high-damage stab, where the user will lunge forward a short distance and deal heavy damage to its target.
As opposed to the Dagger, the Sword does not deal bonus damage from behind.
Since the Sword belongs to the Light Build, it generally fulfills a "Hit and Run", "glass cannon" playstyle.
Useful damage combinations include:
- 1 Alt Fire → Quick Melee = 188 Damage
- 1 Alt Fire → 1 Primary Fire → Quick Melee = 254 Damage
- 2 Alt Fire → 1 Primary Fire = 354 Damage
Pros and Cons
The Sword has high damage potential, and is used as an aggressive melee-range weapon. It has a slightly longer range than the Dagger.
Like many other melee weapons, the Sword leaves the wielder vulnerable to attackers when they are not within striking range.
Weapon skins
Trivia
- The alternate fire function (lunge) for the Sword was added in CB2.