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| | [[Update:Closed_Beta_2|Closed Beta 2]] || 2023-06-14 | | | [[Update:Closed_Beta_2|Closed Beta 2]] || 2023-06-14 |
| | |- |
| | |[[Update:CB1: PATCH 5|Closed Beta 1 - Patch 5]] |
| | |2023-03-20 |
| | |- |
| | |[[Update:CB1: PATCH 4|Closed Beta 1 - Patch 4]] |
| | |2023-03-17 |
| | |- |
| | |[[Update:CB1: PATCH 3|Closed Beta 1 - Patch 3]] |
| | |2023-03-14 |
| | |- |
| | |[[Update:CB1 Balance Patch 1|Closed Beta 1 - Balance Patch 1]] |
| | |2023-03-14 |
| | |- |
| | |[[Update:CB1: PATCH 2|Closed Beta 1 - Patch 2]] |
| | |2023-03-09 |
| | |- |
| | |[[Update:CB1: PATCH 1|Closed Beta 1 - Patch 1]] |
| | |2023-03-08 |
| |} | | |} |
|
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| ==Closed Beta One==
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|
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| ===CB1 Patch 5 - Mar. 20, 2023===
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|
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| Contestants! Just a few tweaks and fixes as we near the finish line.
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|
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| ====Fixes & Updates====
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|
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| *Tournaments
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| **Fixed an issue where penalties for leaving tournaments early weren't applied.
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|
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| ====Balance Updates====
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|
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| Abilities
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|
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| * Guardian Turret
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| ** Fixed an issue where turrets would have no cooldown
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|
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| Weapons
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|
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| * LH1
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| ** Reduced LH1 magazine size to 15 from 20
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| ** Increased bullet dispersion when firing from the hip when crouching
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| ** Increased recoil slightly
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| ** Decreased recoil recovery speed slightly
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|
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| ===CB1 Patch 4 - Mar. 17, 2023===
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|
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| Heading into the weekend, we got a patch coming your way, with both fixes and balance updates, and the addition of a Diamond League to the ranking system! Buckle up!
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|
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| ====Fixes & Updates====
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|
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| Animations
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| * Fixed an issue where manual action reloads would sometimes not trigger.
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|
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| Audio
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| * Tweaked ranges for various Foley sound effects.
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| * Tweaked relevancy of indoor ambience.
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| * Updated various clothing sounds.
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| * Added progress sound for getting revived by a teammate.
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|
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| Characters
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| * Fixed an issue where some characters would appear without clothing.
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| * Fixed an issue where characters would become permanently invisible.
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|
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| Gravity Glove
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| * Improved response time when picking up items.
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|
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| Levels
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| * Improved interactions with vertical ziplines to make them easier to use.
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| * Removed camera shake from Cashout Stations.
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| * Made crane ziplines indestructible.
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|
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| Ranked Mode
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| * Added Diamond League to the ranking system.
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|
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| UI
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| * Fixed an issue with teams not highlighting correctly on the tournament pyramid.
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| * Fixed an issue where squad loadouts would not change during drafting.
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| * Fixed an issue where the 'Invite to Party' button would show for the party leader even when the party was full.
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| * Fixed an issue hindering Report a Player from recent players screen.
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| * Visual Effects
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| * Tuned various muzzle flash effects.
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|
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| ====Balance Updates====
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|
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| Modes
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|
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| * Cashout Mode
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| ** Reduced team wipe respawn times from 25 seconds to 20 seconds.
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|
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| Abilities
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| * Cloak
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| ** Added new audio when in use, including volume adjustments based on movement speed and new exit and entry audio.
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| ** Increased the max duration from 10 seconds to 12 seconds.
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|
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| * Dash
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| ** Fixed an issue where dash sound effects would not play.
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|
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| Body Types
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|
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| * Heavy
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| ** Reduced Heavy health from 350 to 325.
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|
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| Gadgets
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|
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| * Dome Shield
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| ** Reduced radius by 25%.
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| ** Increased friction and reduced bounce to make Dome Shields easier to place.
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| ** Removed the ability to pick them up.
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| ** Fixed an issue where they could knock over or push Cashout Stations and Vaults.
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|
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| * Defibrillators
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| ** Reduced the health given by 50%.
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|
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| * Explosive Mines
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| ** Fixed an issue where spectator cameras could detonate mines.
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| ** Increased Mine environmental damage from 550 to 1025.
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|
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| Arenas Carribles
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|
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| * Oil Barrel
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| ** Increased Oil Barrel environmental damage from 550 to 2050.
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|
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| Weapons
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|
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| * .30-06 Sniper
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| ** Fixed an issue where the crosshair of the sniper scope could twitch.
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|
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| * AKM
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| ** Increased AKM magazine size from 30 to 36.
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|
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| * Flamethrower
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| ** Reduced Flamethrower reload time from 4 seconds to 3.5 seconds.
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|
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| * LH1
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| ** Increased LH1 magazine size from 10 to 20.
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|
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| * M32 Grenade Launcher
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| ** Reduced M32 reload time from 3.5 seconds to 3.1 seconds.
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|
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| * M60
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| ** Reduced M60 reload time from 4 seconds to 3.5 seconds.
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|
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| * M11
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| ** Increased magazine size from 32 to 40.
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|
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| * Pump-action Grenade Launcher
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| ** Reduced Pump-action manual action reload duration by 20%.
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|
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| * Repeater Shotgun
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| ** Decreased bullet dispersion size.
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|
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| * Riot Shield
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| ** Increased Riot Shield damage from 60 to 68.
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|
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| * SA1216 Shotgun
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| ** Decreased bullet dispersion size.
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|
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| * Sledgehammer
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| ** Increased Sledgehammer damage from 130 to 145.
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| ** Increased Sledgehammer environmental damage from 550 to 685.
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|
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| * Sword
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| ** Increased Sword damage from 45 to 74.
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|
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| * V9S
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| ** Increased V9S magazine size from 18 to 24.
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|
| |
| ===CB1 Patch 3 - Mar. 14, 2023===
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|
| |
| ====Fixes & Updates====
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|
| |
| Cashout Mode
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| * Added a visual effect to coins being lost from Cash Boxes as their value reduces over time in the last 2 minutes of the round.
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| * Updated HUD widgets to show accurate value of cash boxes during the last two minutes of the round.
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|
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| Movement
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| * Fixed an issue where players could get "ice-skating" movement as a result of bad goo spawns.
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| * Made improvements to jump, fall, and landing animations.
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| * Made improvements to Medium body type vault and ledge grab animations.
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| * Added speed clamping to some moves, to prevent exploits where players could boost across large distances very quickly.
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| * Added air friction and drag to prevent players traveling faster than intended over long distances when airborne.
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| * Fixed an issue where players could fly by repeatedly vaulting on liftable props.
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|
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| Scoreboard
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| * Squad names added.
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| * Eliminated icon now show when a player is eliminated.
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| * Local player is now highlighted.
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|
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| Customization
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| * Fixed an issue where pants would clip with the Cowboy Boots.
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|
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| UI
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| * Fixed an issue where multiple slots in the Loadout could have the same item.
| |
| * Fixed "new offers" timer so it updates in real-time in the store.
| |
| * Added an active state to buttons on the contracts and settings screens.
| |
| * The store purchase notification now closes automatically when a purchase is complete.
| |
| * The unlock notification now closes automatically when unlocks are completed on the battle pass screen.
| |
| * Fixed an issue where the fire effect would linger on the spectator camera after elimination.
| |
| * Added a contracts summary to the end-of-round flow.
| |
| * Fixed an issue where the 'Round Over' screen would sometimes show the wrong result.
| |
| * Fixed various issues relating to the feedback survey screens.
| |
| * Made picking up revive statues even more reliable.
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|
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| Spectator
| |
| * Fixed an issue where the spectated player's Loadouts didn't show correctly.
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|
| |
| Levels
| |
| * Fixed an issue where players couldn't shoot through fences or railings.
| |
| * Updated the trajectories of some pre-placed jump-pads in Seoul.
| |
|
| |
| Audio
| |
| * Updated hit sound with more coins to help it penetrate the audio mix more gracefully.
| |
| * Lowered hit sound to reasonable loudness level to avoid it sticking out too much at lower game audio volume levels.
| |
| * Slightly increased hit sound ducking to carve more space for it in the mix.
| |
| * Fixed an issue where the low health sound would continue playing during the end of round screens.
| |
|
| |
| Controls
| |
| * Fixed an issue preventing the binding of mouse buttons such as Mouse 4 and 5.
| |
| * Fixed an issue that prevented the unbinding of duplicate buttons.
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|
| |
| Graphics Settings
| |
| * Made various changes to improve the visual quality of Low and Medium graphics settings.
| |
|
| |
| Destruction
| |
| * Fixed an issue where props and objectives would float in the air after destruction.
| |
|
| |
| ====Balance Adjustments====
| |
|
| |
| Weapons
| |
|
| |
| * M32 GL
| |
| ** Increased round fuse time to 2.5 seconds from 1.2 seconds.
| |
| ** Rounds will now detonate on impact after one bounce.
| |
| ** Reduced explosion inner radius to 1.5m from 2m.
| |
|
| |
| * Pump-action GL
| |
| ** Increased max damage to 84 from 80.
| |
| ** Increased min damage to 45 from 30.
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|
| |
| * .30-06 Sniper
| |
| ** Fixed an issue where bullet dispersion could occur when aiming down sights.
| |
|
| |
| * Flamethrower
| |
| ** Reduced the intensity of visual effects when fired directly at the player.
| |
|
| |
| Gadgets
| |
|
| |
| * APS Turret
| |
| ** Reduced APS Turret radius to 3m from 5m.
| |
|
| |
| * Dome Shield
| |
| ** Fixed an issue where the Dome Shield wouldn't block bullets from Turrets.
| |
|
| |
| * Ziplines
| |
| ** Fixed an issue where players could exploit the zipline to perform larger than intended jumps.
| |
|
| |
| * Goo Grenade
| |
| ** Fixed an issue where Goo could be attached to objects that were attached to Cashout Stations, causing them to move.
| |
|
| |
| * Explosive Mine
| |
| ** Fixed an issue that caused Mines to not detonate.
| |
|
| |
| Abilities
| |
|
| |
| * Turret
| |
| ** Reduced Turret health to 300 from 350.
| |
| ** Reduced Turret damage to 5 from 7.
| |
|
| |
| * Mesh Shield
| |
| ** Fixed an issue where Mesh Shield wouldn't block bullets from Turrets.
| |
|
| |
| * Charge 'n' Slam
| |
| ** Fixed an issue where the ability animation would stutter.
| |
|
| |
| * Goo Gun
| |
| ** Fixed an issue where Goo could be attached to objects that were attached to Cashout Stations, causing them to move.
| |
|
| |
| ===CB1 Balance Patch 1 - Mar. 14, 2023===
| |
|
| |
| *Cashout Scoring
| |
| **Increased score reward from 100 to 200 for eliminations
| |
| **Increased score reward from depositing Cash Boxes from 1000 to 3000
| |
|
| |
| *Cashout Re-spawning
| |
| **Reduced team wipe re-spawn duration from 30 seconds to 25 seconds.
| |
|
| |
| *Quickplay
| |
| **Increased number of Respawn Coins from 2 to 4
| |
|
| |
| *Gadgets
| |
| **Jump pad
| |
| ***Reduced the number of Jump Pads players can have deployed at once from 2 to 1
| |
| ***Jump pad cooldown reduced from 20 seconds to 15 seconds.
| |
| **Zipline
| |
| ***Cooldown increased from 20 seconds to 30 seconds.
| |
|
| |
| ===CB1 Patch 2 - Mar. 9, 2023===
| |
| *Say goodbye to the crackling noiseǃ
| |
| *Fixed a bug that prevented rewards from showing up.
| |
| *Made it easier to pick up statues to prevent triggering unintentional revives.
| |
| *The "Phantom Footsteps" bug should be gone nowǃ
| |
| *Fixed a bug that made vaults go flying when goo was attached to them.
| |
| *A major adjustment to XP for win/lossː now you'll earn 500 XP for each round played.
| |
| *Fixed a bug that caused some players to get stuck in the menu.
| |
| *Fixed the most frequent client crashes.
| |
| *Numerous smaller bug fixes and adjustment.
| |
|
| |
| ===CB1 Patch 1 - Mar. 8, 2023===
| |
| *Fixed a bug where bullet hits wouldn't register for some clients
| |
| * Fixed a bug that caused third-person characters to get stuck in frozen animation states.
| |
| *Fixed a client crash that sometimes occurred when downloading avatar images.
| |
| *Improved the level of detail for high-quality graphics settings.
| |
|
| |
|
| <sup><small>{{colored link|#1d1a20|User:Smashel|Smashel Was Here}}</small></sup> | | <sup><small>{{colored link|#1d1a20|User:Smashel|Smashel Was Here}}</small></sup> |