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Patchnotes: Difference between revisions

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| [[Update:Closed_Beta_2|Closed Beta 2]] || 2023-06-14
| [[Update:Closed_Beta_2|Closed Beta 2]] || 2023-06-14
|-
|[[Update:CB1: PATCH 5|Closed Beta 1 - Patch 5]]
|2023-03-20
|-
|[[Update:CB1: PATCH 4|Closed Beta 1 - Patch 4]]
|2023-03-17
|-
|[[Update:CB1: PATCH 3|Closed Beta 1 - Patch 3]]
|2023-03-14
|-
|[[Update:CB1 Balance Patch 1|Closed Beta 1 - Balance Patch 1]]
|2023-03-14
|-
|[[Update:CB1: PATCH 2|Closed Beta 1 - Patch 2]]
|2023-03-09
|-
|[[Update:CB1: PATCH 1|Closed Beta 1 - Patch 1]]
|2023-03-08
|}
|}
==Closed Beta One==
===CB1 Patch 5 - Mar. 20, 2023===
Contestants! Just a few tweaks and fixes as we near the finish line.
====Fixes & Updates====
*Tournaments
**Fixed an issue where penalties for leaving tournaments early weren't applied.
====Balance Updates====
Abilities
* Guardian Turret
** Fixed an issue where turrets would have no cooldown
Weapons
* LH1
** Reduced LH1 magazine size to 15 from 20
** Increased bullet dispersion when firing from the hip when crouching
** Increased recoil slightly
** Decreased recoil recovery speed slightly
===CB1 Patch 4 - Mar. 17, 2023===
Heading into the weekend, we got a patch coming your way, with both fixes and balance updates, and the addition of a Diamond League to the ranking system! Buckle up!
====Fixes & Updates====
Animations
* Fixed an issue where manual action reloads would sometimes not trigger.
Audio
* Tweaked ranges for various Foley sound effects.
* Tweaked relevancy of indoor ambience.
* Updated various clothing sounds.
* Added progress sound for getting revived by a teammate.
Characters
* Fixed an issue where some characters would appear without clothing.
* Fixed an issue where characters would become permanently invisible.
Gravity Glove
* Improved response time when picking up items.
Levels
* Improved interactions with vertical ziplines to make them easier to use.
* Removed camera shake from Cashout Stations.
* Made crane ziplines indestructible.
Ranked Mode
* Added Diamond League to the ranking system.
UI
* Fixed an issue with teams not highlighting correctly on the tournament pyramid.
* Fixed an issue where squad loadouts would not change during drafting.
* Fixed an issue where the 'Invite to Party' button would show for the party leader even when the party was full.
* Fixed an issue hindering Report a Player from recent players screen.
* Visual Effects
* Tuned various muzzle flash effects.
====Balance Updates====
Modes
* Cashout Mode
** Reduced team wipe respawn times from 25 seconds to 20 seconds.
Abilities
* Cloak
** Added new audio when in use, including volume adjustments based on movement speed and new exit and entry audio.
** Increased the max duration from 10 seconds to 12 seconds.
* Dash
** Fixed an issue where dash sound effects would not play.
Body Types
* Heavy
** Reduced Heavy health from 350 to 325.
Gadgets
* Dome Shield
** Reduced radius by 25%.
** Increased friction and reduced bounce to make Dome Shields easier to place.
** Removed the ability to pick them up.
** Fixed an issue where they could knock over or push Cashout Stations and Vaults.
* Defibrillators
** Reduced the health given by 50%.
* Explosive Mines
** Fixed an issue where spectator cameras could detonate mines.
** Increased Mine environmental damage from 550 to 1025.
Arenas Carribles
* Oil Barrel
** Increased Oil Barrel environmental damage from 550 to 2050.
Weapons
* .30-06 Sniper
** Fixed an issue where the crosshair of the sniper scope could twitch.
* AKM
** Increased AKM magazine size from 30 to 36.
* Flamethrower
** Reduced Flamethrower reload time from 4 seconds to 3.5 seconds.
* LH1
** Increased LH1 magazine size from 10 to 20.
* M32 Grenade Launcher
** Reduced M32 reload time from 3.5 seconds to 3.1 seconds.
* M60
** Reduced M60 reload time from 4 seconds to 3.5 seconds.
* M11
** Increased magazine size from 32 to 40.
* Pump-action Grenade Launcher
** Reduced Pump-action manual action reload duration by 20%.
* Repeater Shotgun
** Decreased bullet dispersion size.
* Riot Shield
** Increased Riot Shield damage from 60 to 68.
* SA1216 Shotgun
** Decreased bullet dispersion size.
* Sledgehammer
** Increased Sledgehammer damage from 130 to 145.
** Increased Sledgehammer environmental damage from 550 to 685.
* Sword
** Increased Sword damage from 45 to 74.
* V9S
** Increased V9S magazine size from 18 to 24.
===CB1 Patch 3 - Mar. 14, 2023===
====Fixes & Updates====
Cashout Mode
* Added a visual effect to coins being lost from Cash Boxes as their value reduces over time in the last 2 minutes of the round.
* Updated HUD widgets to show accurate value of cash boxes during the last two minutes of the round.
Movement
* Fixed an issue where players could get "ice-skating" movement as a result of bad goo spawns.
* Made improvements to jump, fall, and landing animations.
* Made improvements to Medium body type vault and ledge grab animations.
* Added speed clamping to some moves, to prevent exploits where players could boost across large distances very quickly.
* Added air friction and drag to prevent players traveling faster than intended over long distances when airborne.
* Fixed an issue where players could fly by repeatedly vaulting on liftable props.
Scoreboard
* Squad names added.
* Eliminated icon now show when a player is eliminated.
* Local player is now highlighted.
Customization
* Fixed an issue where pants would clip with the Cowboy Boots.
UI
* Fixed an issue where multiple slots in the Loadout could have the same item.
* Fixed "new offers" timer so it updates in real-time in the store.
* Added an active state to buttons on the contracts and settings screens.
* The store purchase notification now closes automatically when a purchase is complete.
* The unlock notification now closes automatically when unlocks are completed on the battle pass screen.
* Fixed an issue where the fire effect would linger on the spectator camera after elimination.
* Added a contracts summary to the end-of-round flow.
* Fixed an issue where the 'Round Over' screen would sometimes show the wrong result.
* Fixed various issues relating to the feedback survey screens.
* Made picking up revive statues even more reliable.
Spectator
* Fixed an issue where the spectated player's Loadouts didn't show correctly.
Levels
* Fixed an issue where players couldn't shoot through fences or railings.
* Updated the trajectories of some pre-placed jump-pads in Seoul.
Audio
* Updated hit sound with more coins to help it penetrate the audio mix more gracefully.
* Lowered hit sound to reasonable loudness level to avoid it sticking out too much at lower game audio volume levels.
* Slightly increased hit sound ducking to carve more space for it in the mix.
* Fixed an issue where the low health sound would continue playing during the end of round screens.
Controls
* Fixed an issue preventing the binding of mouse buttons such as Mouse 4 and 5.
* Fixed an issue that prevented the unbinding of duplicate buttons.
Graphics Settings
* Made various changes to improve the visual quality of Low and Medium graphics settings.
Destruction
* Fixed an issue where props and objectives would float in the air after destruction.
====Balance Adjustments====
Weapons
* M32 GL
** Increased round fuse time to 2.5 seconds from 1.2 seconds.
** Rounds will now detonate on impact after one bounce.
** Reduced explosion inner radius to 1.5m from 2m.
* Pump-action GL
** Increased max damage to 84 from 80.
** Increased min damage to 45 from 30.
* .30-06 Sniper
** Fixed an issue where bullet dispersion could occur when aiming down sights.
* Flamethrower
** Reduced the intensity of visual effects when fired directly at the player.
Gadgets
* APS Turret
** Reduced APS Turret radius to 3m from 5m.
* Dome Shield
** Fixed an issue where the Dome Shield wouldn't block bullets from Turrets.
* Ziplines
** Fixed an issue where players could exploit the zipline to perform larger than intended jumps.
* Goo Grenade
** Fixed an issue where Goo could be attached to objects that were attached to Cashout Stations, causing them to move.
* Explosive Mine
** Fixed an issue that caused Mines to not detonate.
Abilities
* Turret
** Reduced Turret health to 300 from 350.
** Reduced Turret damage to 5 from 7.
* Mesh Shield
** Fixed an issue where Mesh Shield wouldn't block bullets from Turrets.
* Charge 'n' Slam
** Fixed an issue where the ability animation would stutter.
* Goo Gun
** Fixed an issue where Goo could be attached to objects that were attached to Cashout Stations, causing them to move.
===CB1 Balance Patch 1 - Mar. 14, 2023===
*Cashout Scoring
**Increased score reward from 100 to 200 for eliminations
**Increased score reward from depositing Cash Boxes from 1000 to 3000
*Cashout Re-spawning
**Reduced team wipe re-spawn duration from 30 seconds to 25 seconds.
*Quickplay
**Increased number of Respawn Coins from 2 to 4
*Gadgets
**Jump pad
***Reduced the number of Jump Pads players can have deployed at once from 2 to 1
***Jump pad cooldown reduced from 20 seconds to 15 seconds.
**Zipline
***Cooldown increased from 20 seconds to 30 seconds.
===CB1 Patch 2 - Mar. 9, 2023===
*Say goodbye to the crackling noiseǃ
*Fixed a bug that prevented rewards from showing up.
*Made it easier to pick up statues to prevent triggering unintentional revives.
*The "Phantom Footsteps" bug should be gone nowǃ
*Fixed a bug that made vaults go flying when goo was attached to them.
*A major adjustment to XP for win/lossː now you'll earn 500 XP for each round played.
*Fixed a bug that caused some players to get stuck in the menu.
*Fixed the most frequent client crashes.
*Numerous smaller bug fixes and adjustment.
===CB1 Patch 1 - Mar. 8, 2023===
*Fixed a bug where bullet hits wouldn't register for some clients
* Fixed a bug that caused third-person characters to get stuck in frozen animation states.
*Fixed a client crash that sometimes occurred when downloading avatar images.
*Improved the level of detail for high-quality graphics settings.


<sup><small>{{colored link|#1d1a20|User:Smashel|Smashel Was Here}}</small></sup>
<sup><small>{{colored link|#1d1a20|User:Smashel|Smashel Was Here}}</small></sup>

Revision as of 16:54, 25 January 2024

This is a list of all the current patches for THE FINALS.

Full Release

Patch Date
Update 1.5.5 2024-01-24
Hotfix 1.5.1 2024-01-19
Update 1.5.0 2024-01-17
Update 1.4.1 2024-01-11
Update 1.4.0 2023-12-20
Update 1.3.0 2023-12-15
Hotfix 1.2.3 2023-12-13
Xbox Hotfix 1.2.1 2023-12-11
Hotfix 1.2.2 2023-12-09
Season 1 1.2.0 2023-12-08

Playtests

Patch Date
Open Beta - Update 1 2023-11-01
Open Beta 2023-10-26
Closed Beta 2 - Update 1 2023-06-16
Closed Beta 2 - Hotfix 1 2023-06-15
Closed Beta 2 2023-06-14
Closed Beta 1 - Patch 5 2023-03-20
Closed Beta 1 - Patch 4 2023-03-17
Closed Beta 1 - Patch 3 2023-03-14
Closed Beta 1 - Balance Patch 1 2023-03-14
Closed Beta 1 - Patch 2 2023-03-09
Closed Beta 1 - Patch 1 2023-03-08

Smashel Was Here