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L.E. DOWNSHIFT -
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File:FCAR Triangle Twinkle.png|TRIANGLE TWINKLE - Weapon Level 6 | File:FCAR Triangle Twinkle.png|TRIANGLE TWINKLE - Weapon Level 6 | ||
File:FCAR_Fractal-Disguise.png|FRACTAL DISGUISE - {{MultibuckIcon}} 1,150 (Bundle) | |||
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File:FCAR Scrapyard Scars.png|SCRAPYARD SCARS - {{MultibuckIcon}} 150 | File:FCAR Scrapyard Scars.png|SCRAPYARD SCARS - {{MultibuckIcon}} 150 | ||
File:FCAR_Polygon-Paragon.png|POLYGON PARAGON - {{MultibuckIcon}} 150 | File:FCAR_Polygon-Paragon.png|POLYGON PARAGON - {{MultibuckIcon}} 150 |
Revision as of 02:32, 10 February 2024
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FCAR | |
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Magazine Size | 20 |
General Data | |
Related Quests |
The FCAR is a tactical assault rifle with a holographic sight available to the Medium Build.
Overview
The FCAR has a shorter firing time (3.5 s -> 2.0 s) and a smaller magazine size (36 rounds -> 20 rounds) compared to the AKM, but it offers greater damage. It's the best mid-range weapon for the Medium Build, with high damage (205 dps -> 250 dps), a slightly slower fire rate (~10.28 rps -> 10.0 rps) and slightly weaker recoil than the AKM.
Pros and Cons
On one side, it has weaker recoil, is more accurate and deals more damage than the AKM. On the other side, the FCAR is at a disadvantage compared to most short-range weapons due to its small magazine size. That's why it's recommended to use the FCAR at range to not risk getting eliminated.
Weapon Skins
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TRIANGLE TWINKLE - Weapon Level 6
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FRACTAL DISGUISE -
1,150 (Bundle)
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SCRAPYARD SCARS -
150
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POLYGON PARAGON -
150
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STANDARD ISSUE - Weapon Level 1
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DYE JOB - YELLOW - Weapon Level 2
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DYE JOB - BLUE - Weapon Level 3
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DYE JOB - RED - Weapon Level 4
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DYE JOB - WHITE - Weapon Level 5
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SUNDOWN SIZZLE
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AMBIENT ALOHA
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BOLT REVOLT
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EERIE OSSUARY
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SKELETON CREW
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BROKEN BULLSEYE
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CRISS-CROSS CLASH
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POSH TERRAZZO
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GALAXY GRID
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OFF PANEL
Trivia
- Prior to the Open Beta, the FCAR had no holographic sight.
Change History
Patch 1.5.5
- Damage changedː 26 -> 25