Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.
Revision as of 20:21, 11 March 2024 by Mekk (talk | contribs)
This article is a stub. This article needs some work! You can help us out by expanding it

yep

Overview
This glitchy, neon-filled cityscape exists in the loading realm of the game show and features a mix of vertical and horizontal gameplay. Voxel bridges create pathways between buildings, and pieces of floating, glitched geometry allow contestants to parkour through the arena. Partially loaded and out-of-place, SYS$HORIZON is a sight to behold, especially at night. The arena is introduced by CNS.

Loading Screens

Map Variants
STANDARD ISSUE
A standard arena, ready for destruction.